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{"_key":188,"attributeCategoryID":36,"dataType":5,"defaultValue":0.0,"description":"Chance of being able to resist a cargo scan.","displayName":{"de":"Widerstand gegen Fracht-Scans","en":"Cargo Scan Resistance","es":"Resistencia al escaneo de carga","fr":"Résistance au scan de la cargaison","ja":"カーゴスキャンレジスタンス","ko":"화물 스캔 저항","ru":"Экранирование грузового отсека","zh":"货柜扫描抗性"},"displayWhenZero":false,"highIsGood":true,"iconID":106,"name":"cargoScanResistance","published":true,"stackable":true,"unitID":127}
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{"_key":216,"attributeCategoryID":5,"dataType":5,"defaultValue":0.0,"description":"Scales the capacitor need for fitted modules.","displayName":{"de":"Energiespeicher-Verbrauchsmultiplikator","en":"Capacitor Need Multiplier","es":"Mult. de necesidad del condensador","fr":"Multiplicateur des besoins énergétiques du capaciteur","ja":"キャパシタ消費乗数","ko":"캐패시터 요구량 조정","ru":"Снижение потребления энергии","zh":"电容需求倍增系数"},"displayWhenZero":false,"highIsGood":true,"iconID":1400,"name":"capacitorNeedMultiplier","published":true,"stackable":true,"unitID":105}
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{"_key":220,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"Bonus or penalty to the percentage time it takes to research a blueprint.","displayWhenZero":false,"highIsGood":true,"iconID":1392,"name":"blueprintResearchTimeMultiplierBonus","published":false,"stackable":true}
{"_key":221,"attributeCategoryID":9,"dataType":5,"defaultValue":1.0,"description":"Scales the time it takes a character to manufacture a blueprint.","displayWhenZero":false,"highIsGood":true,"iconID":1392,"name":"blueprintManufactureTimeMultiplier","published":false,"stackable":true}
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{"_key":223,"attributeCategoryID":9,"dataType":5,"defaultValue":1.0,"description":"Scales the time it takes to train skills with Charisma as the primary attribute.","displayWhenZero":false,"highIsGood":true,"name":"charismaSkillTrainingTimeMultiplier","published":false,"stackable":true}
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{"_key":226,"attributeCategoryID":9,"dataType":5,"defaultValue":1.0,"description":"Scales the time it takes to train skills with Perception as the primary attribute.","displayWhenZero":false,"highIsGood":true,"name":"perceptionSkillTrainingTimeMultiplier","published":false,"stackable":true}
{"_key":227,"attributeCategoryID":9,"dataType":5,"defaultValue":1.0,"description":"Scales the time it takes to train skills with Willpower as the primary attribute.","displayWhenZero":false,"highIsGood":true,"name":"willpowerSkillTrainingTimeMultiplier","published":false,"stackable":true}
{"_key":228,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"Bonus or penalty to the percentage time it takes to train skills with Charisma as the primary attribute.","displayWhenZero":false,"highIsGood":true,"name":"charismaSkillTrainingTimeMultiplierBonus","published":false,"stackable":true}
{"_key":229,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"Bonus or penalty to the percentage time it takes to train skills with Intelligence as the primary attribute.","displayWhenZero":false,"highIsGood":true,"name":"intelligenceSkillTrainingTimeMultiplierBonus","published":false,"stackable":true}
{"_key":230,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"Bonus or penalty to the percentage time it takes to train skills with Memory as the primary attribute.","displayWhenZero":false,"highIsGood":true,"name":"memorySkillTrainingTimeMultiplierBonus","published":false,"stackable":true}
{"_key":231,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"Bonus or penalty to the percentage time it takes to train skills with Perception as the primary attribute.","displayWhenZero":false,"highIsGood":true,"name":"perceptionSkillTrainingTimeMultiplierBonus","published":false,"stackable":true}
{"_key":232,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"Bonus or penalty to the percentage time it takes to train skills with Willpower as the primary attribute.","displayWhenZero":false,"highIsGood":true,"name":"willpowerSkillTrainingTimeMultiplierBonus","published":false,"stackable":true}
{"_key":235,"attributeCategoryID":37,"dataType":4,"defaultValue":0.0,"description":"Additional amount of locked targets that can be handled.","displayName":{"de":"Bonus für maximal aufgeschaltete Ziele","en":"Maximum Locked Targets Bonus","es":"Bonificación de objetivos fijados máx.","fr":"Bonus de cibles verrouillées maximum","ja":"最大ターゲットロック数ボーナス","ko":"최대 타겟 수 보너스","ru":"Влияние на макс. количество захваченных целей","zh":"目标锁定数上限加成"},"displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"maxLockedTargetsBonus","published":true,"stackable":true,"unitID":139}
{"_key":236,"attributeCategoryID":9,"dataType":4,"defaultValue":0.0,"description":"Additional amount of attack targets that can be handled.","displayWhenZero":false,"highIsGood":true,"name":"maxAttackTargetsBonus","published":false,"stackable":true,"unitID":139}
{"_key":237,"attributeCategoryID":24,"dataType":5,"defaultValue":1.0,"description":"Scales the max target range of a ships electronics.","displayName":{"de":"Zielaufschaltungsreichweite-Bonus","en":"Targeting Range Bonus","es":"Bonificación de distancia-objetivo","fr":"Bonus de portée de visée","ja":"ターゲット範囲ボーナス","ko":"타겟팅 거리 사보너스","ru":"Влияние на дальность захвата целей","zh":"锁定范围加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1391,"name":"maxTargetRangeMultiplier","published":true,"stackable":true,"unitID":109}
{"_key":238,"attributeCategoryID":25,"dataType":5,"defaultValue":0.0,"description":"+/- modifier to the gravimetric strength of an electronic system.","displayName":{"de":"Gravimetrische ECM-Zielstörsenderstärke","en":"Gravimetric ECM Jammer Strength","es":"Intensidad del perturbador ECM gravimétrico","fr":"Puissance gravimétrique CME","ja":"重力ECMジャマー強度","ko":"중력장 ECM 재머 강도","ru":"Сила действия помех на гравиметрические системы","zh":"引力ECM干扰强度"},"displayWhenZero":false,"highIsGood":true,"iconID":3226,"name":"scanGravimetricStrengthBonus","published":true,"stackable":false}
{"_key":239,"attributeCategoryID":25,"dataType":5,"defaultValue":0.0,"description":"+/- modifier to the ladar strength of an electronic system.","displayName":{"de":"Ladar-ECM-Zielstörsenderstärke","en":"Ladar ECM Jammer Strength","es":"Intensidad del perturbador ECM lidar","fr":"Puissance de détection ladar CME","ja":"対光レーダーECMジャマーの強度","ko":"라이다 ECM 재머 강도","ru":"Сила действия помех на ладарные системы","zh":"光雷达ECM干扰强度"},"displayWhenZero":false,"highIsGood":true,"iconID":3228,"name":"scanLadarStrengthBonus","published":true,"stackable":false}
{"_key":240,"attributeCategoryID":25,"dataType":5,"defaultValue":0.0,"description":"+/- modifier to the magnetometric strength of an electronic system.","displayName":{"de":"Magnetometrische ECM-Zielstörsenderstärke","en":"Magnetometric ECM Jammer Strength","es":"Intensidad del perturbador ECM magnetométrico","fr":"Puissance magnétométrique CME","ja":"磁気ECMジャマーの強度","ko":"자기 ECM 재머 강도","ru":"Сила действия помех на магнитометрические системы","zh":"磁力ECM干扰强度"},"displayWhenZero":false,"highIsGood":true,"iconID":3227,"name":"scanMagnetometricStrengthBonus","published":true,"stackable":false}
{"_key":241,"attributeCategoryID":25,"dataType":5,"defaultValue":0.0,"description":"+/- modifier to the radar strength of an electronic system.","displayName":{"de":"RADAR-ECM-Zielstörsenderstärke","en":"RADAR ECM Jammer Strength","es":"Intensidad del perturbador ECM del radar","fr":"Puissance de détection radar CME","ja":"対レーダーECMジャマーの強度","ko":"레이더 ECM 재머 강도","ru":"Сила действия помех на радарные системы","zh":"雷达ECM干扰强度"},"displayWhenZero":false,"highIsGood":true,"iconID":3229,"name":"scanRadarStrengthBonus","published":true,"stackable":false}
{"_key":242,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"Scales the time it takes to lock a target.","displayWhenZero":false,"highIsGood":true,"iconID":104,"name":"scanSpeedMultiplier","published":false,"stackable":true,"unitID":111}
{"_key":243,"attributeCategoryID":26,"dataType":5,"defaultValue":1.0,"description":"Scales the range at which something can reach.","displayName":{"de":"Maximaler Reichweitenmultiplikator","en":"Maximum Range Multiplier","es":"Multiplicador de alcance máximo","fr":"Multiplicateur de portée maximum","ja":"最大範囲乗数","ko":"최대 사거리 배수","ru":"Коэффициент максимальной дальности","zh":"最大范围倍增系数"},"displayWhenZero":false,"highIsGood":true,"iconID":1391,"name":"maxRangeMultiplier","published":true,"stackable":true,"unitID":104}
{"_key":244,"attributeCategoryID":26,"dataType":5,"defaultValue":1.0,"description":"Scale the tracking speed of a weapon.","displayName":{"de":"Nachführungsgeschwindigkeit-Multiplikator","en":"Tracking Speed Multiplier","es":"Multiplicador de velocidad de rastreo","fr":"Multiplicateur de vitesse de poursuite","ja":"追跡速度乗数","ko":"트래킹 속도 배수","ru":"Множитель скорости наводки","zh":"跟踪速度倍增系数"},"displayWhenZero":false,"highIsGood":true,"iconID":1398,"name":"trackingSpeedMultiplier","published":true,"stackable":true,"unitID":104}
{"_key":245,"attributeCategoryID":31,"dataType":4,"defaultValue":0.0,"description":"Graphic ID of the turrets for drone type ships.","displayWhenZero":false,"highIsGood":true,"name":"gfxTurretID","published":false,"stackable":true}
{"_key":246,"attributeCategoryID":31,"dataType":4,"defaultValue":0.0,"description":"Graphic ID of the boosters for drone type ships.","displayWhenZero":false,"highIsGood":true,"name":"gfxBoosterID","published":false,"stackable":true}
{"_key":247,"attributeCategoryID":6,"dataType":4,"defaultValue":15000.0,"description":"The distance from a target an entity starts using its weapons.","displayWhenZero":false,"highIsGood":true,"iconID":1391,"name":"entityAttackRange","published":false,"stackable":true}
{"_key":248,"attributeCategoryID":19,"dataType":4,"defaultValue":0.0,"description":"The minimum value of any given unit of loot dropped by this entity.  Not the minimum value of all the loot, but of any given item dropped.","displayWhenZero":false,"highIsGood":true,"name":"entityLootValueMin","published":false,"stackable":true}
{"_key":249,"attributeCategoryID":19,"dataType":4,"defaultValue":0.0,"description":"The maximum value of any loot dropped by this entity.  Thats for each unit of any given item of loot, not for the total value of all items of loot dropped.","displayWhenZero":false,"highIsGood":true,"name":"entityLootValueMax","published":false,"stackable":true}
{"_key":250,"attributeCategoryID":19,"dataType":4,"defaultValue":0.0,"description":"Deprecated. The minimum number of pieces of loot dropped by this entity.","displayWhenZero":false,"highIsGood":true,"name":"entityLootCountMin","published":false,"stackable":true}
{"_key":251,"attributeCategoryID":19,"dataType":4,"defaultValue":0.0,"description":"The maximum number of pieces of loot dropped by this entity.","displayWhenZero":false,"highIsGood":true,"name":"entityLootCountMax","published":false,"stackable":true}
{"_key":252,"attributeCategoryID":32,"dataType":5,"defaultValue":0.0,"description":"How much security status is modified by for killing this entity.  Depending on the entity, this may be a positive or negative amount.\r\nValue is a % movement of the character's current security towards the upper/lower limit.","displayName":{"de":"Sicherheitsstatus-Abschussanzahl","en":"Security Status Kill Amount","es":"Cantidad de estado de seguridad por asesinato","fr":"Statut de sécurité après destruction","ja":"破壊時セキュリティーステータス変動量","ko":"처치 시 시큐리티 수치 증가","ru":"Повышение СС за уничтожение","zh":"安全等级击毁数量"},"displayWhenZero":false,"highIsGood":true,"name":"entitySecurityStatusKillBonus","published":true,"stackable":true,"unitID":109}
{"_key":253,"attributeCategoryID":32,"dataType":5,"defaultValue":0.0,"description":"The amount of security status lost of aggressing agaisnt this entity first.","displayWhenZero":false,"highIsGood":true,"name":"entitySecurityStatusAggressionBonus","published":false,"stackable":true}
{"_key":254,"attributeCategoryID":9,"dataType":4,"defaultValue":1.0,"description":"Minimum loot count that an entity can take from the NPC corp loot resource","displayWhenZero":false,"highIsGood":true,"name":"minLootCount","published":false,"stackable":true}
{"_key":256,"attributeCategoryID":9,"dataType":4,"defaultValue":0.0,"description":"Maximum loot count that an entity can take from the NPC corp loot resource","displayWhenZero":false,"highIsGood":true,"name":"maxLootCount","published":false,"stackable":true}
{"_key":257,"attributeCategoryID":17,"dataType":4,"defaultValue":0.0,"description":"The range in m that the entity follows it's target.","displayWhenZero":false,"highIsGood":true,"name":"entityFollowRange","published":false,"stackable":true}
{"_key":258,"attributeCategoryID":9,"dataType":4,"defaultValue":0.0,"description":"Minimum value of each resource the entity is able to take as loot.","displayWhenZero":false,"highIsGood":true,"name":"minLootValue","published":false,"stackable":true}
{"_key":259,"attributeCategoryID":9,"dataType":4,"defaultValue":0.0,"description":"Maximum value of each resource the entity is able to take as loot.","displayWhenZero":false,"highIsGood":true,"name":"maxLootValue","published":false,"stackable":true}
{"_key":260,"attributeCategoryID":9,"dataType":4,"defaultValue":0.0,"description":"The range in m when the entity starts attacking it's target.","displayWhenZero":false,"highIsGood":true,"iconID":1391,"name":"attackRange","published":false,"stackable":true}
{"_key":261,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"How much the security status changes when this entity is killed.","displayWhenZero":false,"highIsGood":true,"name":"killStatusModifier","published":false,"stackable":true}
{"_key":262,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"How much the security status changes when this entity is attacked.","displayWhenZero":false,"highIsGood":true,"name":"attackStatusModifier","published":false,"stackable":true}
{"_key":263,"attributeCategoryID":2,"dataType":5,"defaultValue":0.0,"description":"Amount of maximum shield HP on the item.","displayName":{"de":"Schildkapazität","en":"Shield Capacity","es":"Capacidad del escudo","fr":"Capacité du bouclier","ja":"シールド容量","ko":"실드량","ru":"Запас прочности щитов","zh":"护盾容量"},"displayWhenZero":false,"highIsGood":true,"iconID":1384,"name":"shieldCapacity","published":true,"stackable":true,"tooltipDescription":{"de":"Die HP der Schilde laden sich mit der Zeit wieder auf und können durch den Einsatz von Modulen schneller regeneriert werden","en":"Shield hitpoints recharge over time and can be recovered more quickly with the use of modules","es":"Los puntos de vida del escudo se recargan con el tiempo y se pueden recuperar más rápido utilizando módulos.","fr":"Les PV du bouclier se rechargent avec le temps, un processus qui peut être encore amélioré grâce à l'utilisation de modules.","ja":"時間経過で再充電し、モジュールを使用すればさらに素早く回復します","ko":"실드 내구도는 시간이 지나면 충전되며 모듈을 사용하면 더 빨리 회복됩니다.","ru":"Запас прочности силового поля восстанавливается со временем; с помощью модулей его можно восстановить быстрее","zh":"护盾会随时间自动恢复，使用装备还可以使恢复速度加快"},"tooltipTitle":{"de":"Schildkapazität","en":"Shield Capacity","es":"Capacidad escudo","fr":"Capacité du bouclier","ja":"シールド容量","ko":"실드량","ru":"Запас прочности силового поля","zh":"护盾容量"},"unitID":113}
{"_key":264,"attributeCategoryID":9,"chargeRechargeTimeID":479,"dataType":6,"defaultValue":0.0,"description":"DO NOT MESS WITH. Helper attribute for entities, stands in for the shield charge.\r\nThe amount of starting shield capacity of the NPC.","displayWhenZero":false,"highIsGood":true,"iconID":0,"maxAttributeID":263,"name":"shieldCharge","published":false,"stackable":true}
{"_key":265,"attributeCategoryID":3,"dataType":4,"defaultValue":0.0,"description":"The number of hit points on the entities armor.","displayName":{"de":"Panzerung-HP","en":"Armor Hitpoints","es":"Vida blindaje","fr":"PV du blindage","ja":"アーマーヒットポイント","ko":"장갑 내구도","ru":"Запас прочности брони","zh":"装甲值"},"displayWhenZero":false,"highIsGood":true,"iconID":1383,"name":"armorHP","published":true,"stackable":true,"tooltipDescription":{"de":"Die HP der Panzerung regeneriert sich nicht von alleine, kann aber von Modulen oder Stationsdiensten repariert werden","en":"Armor hitpoints do not regenerate naturally but can be repaired by modules or station services","es":"Los puntos de vida del blindaje no se regeneran automáticamente, sino mediante módulos o servicios de la estación.","fr":"Les PV du blindage ne se régénèrent pas automatiquement, mais peuvent être réparés par des modules ou des stations.","ja":"自動的には回復せず、モジュールやステーションサービスで修復されます","ko":"장갑 내구도는 자동으로 재생되지 않으며 모듈이나 정거장 서비스를 이용해 수리할 수 있습니다.","ru":"Запас прочности брони не восстанавливается естественным образом, но его можно восстановить с помощью модулей или станционных служб","zh":"装甲不会自动恢复，不过可以用装备或空间站维修服务进行修理"},"tooltipTitle":{"de":"HP der Panzerung","en":"Armor Hitpoints","es":"Puntos de vida del blindaje","fr":"PV du blindage","ja":"アーマーヒットポイント","ko":"장갑 내구도","ru":"Запас прочности брони","zh":"装甲值"},"unitID":113}
{"_key":266,"attributeCategoryID":9,"dataType":1,"defaultValue":0.0,"description":"DO NOT MESS WITH. The amount of damage done to the entities armor hit points. Starting armor damage.","displayName":{"de":"Panzerungsschaden","en":"Armor Damage","es":"Daño de blindaje","fr":"Dégâts de blindage","ja":"アーマーダメージ","ko":"장갑 피해량","ru":"Урон, наносимый броне","zh":"装甲损伤"},"displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"armorDamage","published":true,"stackable":true}
{"_key":267,"attributeCategoryID":3,"dataType":5,"defaultValue":1.0,"description":"Multiplies EM damage taken by Armor. ","displayName":{"de":"Widerstandsfähigkeit der Panzerung gegen EM-Schaden","en":"Armor EM Damage Resistance","es":"Resistencia electrom. blindaje","fr":"Résistance du blindage aux dégâts EM","ja":"アーマーEMダメージレジスタンス","ko":"장갑 EM 저항력","ru":"Сопротивляемость брони ЭМ-урону","zh":"装甲电磁伤害抗性"},"displayWhenZero":false,"highIsGood":false,"iconID":1396,"maxAttributeID":1527,"name":"armorEmDamageResonance","published":true,"stackable":false,"unitID":108}
{"_key":268,"attributeCategoryID":3,"dataType":5,"defaultValue":1.0,"description":"Multiplies EXPLOSIVE damage taken by Armor. ","displayName":{"de":"Panzerung-Explosivschadensresistenz","en":"Armor Explosive Damage Resistance","es":"Resistencia explosiva blindaje","fr":"Résistance du blindage aux dégâts explosifs","ja":"アーマーエクスプローシブダメージレジスタンス","ko":"장갑 폭발 저항력","ru":"Сопротивляемость брони фугасному урону","zh":"装甲爆炸伤害抗性"},"displayWhenZero":false,"highIsGood":false,"iconID":1395,"maxAttributeID":1527,"name":"armorExplosiveDamageResonance","published":true,"stackable":false,"unitID":108}
{"_key":269,"attributeCategoryID":3,"dataType":5,"defaultValue":1.0,"description":"Multiplies KINETIC damage taken by Armor. ","displayName":{"de":"Kinetikschadensresistenz der Panzerung","en":"Armor Kinetic Damage Resistance","es":"Resistencia cinética blindaje","fr":"Résistance du blindage aux dégâts cinétiques","ja":"アーマーキネティックダメージレジスタンス","ko":"장갑 키네틱 저항력","ru":"Сопротивляемость брони кинетическому урону","zh":"装甲动能伤害抗性"},"displayWhenZero":false,"highIsGood":false,"iconID":1393,"maxAttributeID":1527,"name":"armorKineticDamageResonance","published":true,"stackable":false,"unitID":108}
{"_key":270,"attributeCategoryID":3,"dataType":5,"defaultValue":1.0,"description":"Multiplies THERMAL damage taken by Armor. ","displayName":{"de":"Thermalschadensresistenz der Panzerung","en":"Armor Thermal Damage Resistance","es":"Resistencia térmica blindaje","fr":"Résistance du blindage aux dégâts thermiques","ja":"アーマーサーマルダメージレジスタンス","ko":"장갑 열 저항력","ru":"Сопротивляемость брони термическому урону","zh":"装甲热能伤害抗性"},"displayWhenZero":false,"highIsGood":false,"iconID":1394,"maxAttributeID":1527,"name":"armorThermalDamageResonance","published":true,"stackable":false,"unitID":108}
{"_key":271,"attributeCategoryID":2,"dataType":5,"defaultValue":1.0,"description":"Multiplies EM damage taken by shield","displayName":{"de":"Widerstandsfähigkeit der Schilde gegen EM-Schaden","en":"Shield EM Damage Resistance","es":"Resistencia al daño electromagnético del escudo","fr":"Résistance du bouclier aux dégâts EM","ja":"シールドEMダメージレジスタンス","ko":"실드 EM 저항력","ru":"Сопротивляемость щитов ЭМ-урону","zh":"护盾电磁伤害抗性"},"displayWhenZero":false,"highIsGood":false,"iconID":1396,"maxAttributeID":1528,"name":"shieldEmDamageResonance","published":true,"stackable":false,"unitID":108}
{"_key":272,"attributeCategoryID":2,"dataType":5,"defaultValue":1.0,"description":"Multiplies EXPLOSIVE damage taken by Armor. ","displayName":{"de":"Explosivschadensresistenz der Schilde","en":"Shield Explosive Damage Resistance","es":"Resistencia explosiva escudo","fr":"Résistance du bouclier aux dégâts explosifs","ja":"シールドエクスプローシブダメージレジスタンス","ko":"실드 폭발 저항력","ru":"Сопротивляемость щитов фугасному урону","zh":"护盾爆炸伤害抗性"},"displayWhenZero":false,"highIsGood":false,"iconID":1395,"maxAttributeID":1528,"name":"shieldExplosiveDamageResonance","published":true,"stackable":false,"unitID":108}
{"_key":273,"attributeCategoryID":2,"dataType":5,"defaultValue":1.0,"description":"Multiplies KINETIC damage taken by Armor. ","displayName":{"de":"Kinetikschadensresistenz der Schilde","en":"Shield Kinetic Damage Resistance","es":"Resistencia al daño cinético del escudo","fr":"Résistance du bouclier aux dégâts cinétiques","ja":"シールドキネティックダメージレジスタンス","ko":"실드 키네틱 저항력","ru":"Сопротивляемость щитов кинетическому урону","zh":"护盾动能伤害抗性"},"displayWhenZero":false,"highIsGood":false,"iconID":1393,"maxAttributeID":1528,"name":"shieldKineticDamageResonance","published":true,"stackable":false,"unitID":108}
{"_key":274,"attributeCategoryID":2,"dataType":5,"defaultValue":1.0,"description":"Multiplies THERMAL damage taken by Shield. ","displayName":{"de":"Thermalschadensresistenz der Schilde","en":"Shield Thermal Damage Resistance","es":"Resistencia al daño térmico del escudo","fr":"Résistance du bouclier aux dégâts thermiques","ja":"シールドサーマルダメージレジスタンス","ko":"실드 열 저항력","ru":"Сопротивляемость щитов термическому урону","zh":"护盾热能伤害抗性"},"displayWhenZero":false,"highIsGood":false,"iconID":1394,"maxAttributeID":1528,"name":"shieldThermalDamageResonance","published":true,"stackable":false,"unitID":108}
{"_key":275,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"This attribute is a multiplier to the number of skill points required to train. Skill points required to train a skill = 250 * skillTimeConstant * sqrt(32)^(skillLevel - 1)","displayName":{"de":"Trainingszeit-Multiplikator","en":"Training time multiplier","es":"Multiplicador de tiempo de desarrollo","fr":"Multiplicateur du temps de formation","ja":"トレーニング時間乗数","ko":"훈련시간 배수","ru":"Множитель","zh":"训练时间倍增系数"},"displayWhenZero":false,"highIsGood":true,"iconID":1392,"name":"skillTimeConstant","published":true,"stackable":true,"unitID":104}
{"_key":276,"attributeCategoryID":7,"dataType":1,"defaultValue":0.0,"description":"Total accumulated points for skill","displayName":{"de":"Skillpunkte","en":"Skill Points","es":"Puntos de habilidad","fr":"Points de compétence","ja":"スキルポイント","ko":"스킬 포인트","ru":"Синхропакеты","zh":"技能点"},"displayWhenZero":false,"highIsGood":true,"iconID":33,"name":"skillPoints","published":true,"stackable":true}
{"_key":277,"attributeCategoryID":8,"dataType":4,"defaultValue":0.0,"description":"Required skill level for skill 1","displayWhenZero":false,"highIsGood":true,"name":"requiredSkill1Level","published":false,"stackable":true}
{"_key":278,"attributeCategoryID":8,"dataType":4,"defaultValue":0.0,"description":"Required skill level for skill 2","displayWhenZero":false,"highIsGood":true,"name":"requiredSkill2Level","published":false,"stackable":true}
{"_key":279,"attributeCategoryID":8,"dataType":4,"defaultValue":0.0,"description":"Required skill level for skill 3","displayWhenZero":false,"highIsGood":true,"name":"requiredSkill3Level","published":false,"stackable":true}
{"_key":280,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"Level of skill","displayName":{"de":"Level","en":"Level","es":"Nivel","fr":"Niveau","ja":"レベル","ko":"레벨","ru":"Уровень","zh":"等级"},"displayWhenZero":false,"highIsGood":true,"iconID":33,"name":"skillLevel","published":true,"stackable":true}
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{"_key":816,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Caldari Propulsion Attack Strength for Warp Scramblers etc.","displayName":{"de":"Ionenstärke","en":"Ion Strength","es":"Intensidad iónica","fr":"Puissance de l'ion","ja":"イオン強度","ko":"이온 강도","ru":"Мощность ионной двигательной установки","zh":"离子强度"},"displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"propulsionIonStrengthBonus","published":true,"stackable":true,"unitID":120}
{"_key":817,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Gallente Propulsion Attack Strength for Warp Scramblers etc.","displayName":{"de":"Magnetpulsstärke","en":"Magpulse Strength","es":"Intensidad del pulso electromagnético","fr":"Puissance du Magpulse","ja":"マグパルス強度","ko":"자기파 강도","ru":"Сила воздействия на магнитоимпульсные двигатели","zh":"磁脉冲强度"},"displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"propulsionMagpulseStrengthBonus","published":true,"stackable":true,"unitID":120}
{"_key":818,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Minmatar Propulsion Attack Strength for Warp Scramblers etc.","displayName":{"de":"Plasma-Stärke","en":"Plasma Strength","es":"Intensidad plasmática","fr":"Puissance du plasma","ja":"プラズマ強度","ko":"플라즈마 강도","ru":"Сила воздействия на плазменные двигатели","zh":"等离子强度"},"displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"propulsionPlasmaStrengthBonus","published":true,"stackable":true,"unitID":120}
{"_key":823,"attributeCategoryID":9,"dataType":4,"defaultValue":0.0,"description":"Effect for smartbombs, used to hit missiles only.","displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"hitsMissilesOnly","published":false,"stackable":true}
{"_key":828,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Skill attribute for increasing strength of EW modules.","displayName":{"de":"EW-Stärkenmodifikator","en":"EW Strength Modifier","es":"Modificador de potencia de GE","fr":"Modificateur de puissance de guerre électronique","ja":"EW 強度修正乗数","ko":"전자전 보정치","ru":"Модификатор мощности средств РЭБ","zh":"电子战强度调整"},"displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"scanSkillEwStrengthBonus","published":true,"stackable":false,"unitID":105}
{"_key":829,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"Skill attribute for increasing strength of Propulsion modules.","displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"propulsionSkillPropulsionStrengthBonus","published":false,"stackable":true}
{"_key":830,"attributeCategoryID":9,"dataType":5,"defaultValue":5.0,"description":"Bonus used on Unique Loot in level 10 Angel cartel Deadspace Complexes.","displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"bonusComplexAngel10","published":false,"stackable":true}
{"_key":831,"attributeCategoryID":25,"dataType":4,"defaultValue":0.0,"description":"Used for target jam effects to reduce max locked targets of victem to a negative value to ensure the victem looses its targets, use extreme value","displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"ewTargetJam","published":false,"stackable":true}
{"_key":832,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Skill attribute for increasing effectiveness on Target Painters","displayName":{"de":"Zielmarkierungsbonus","en":"Target Painting Bonus","es":"Bonificación de revelación de objetivos","fr":"Bonus de marquage de cible","ja":"ターゲットペインティングボーナス","ko":"타겟 지시 보너스","ru":"Влияние на подсветку цели","zh":"目标标记加成"},"displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"scanSkillTargetPaintStrengthBonus","published":true,"stackable":true,"unitID":105}
{"_key":833,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Kommando-Bonus","en":"Command Bonus","es":"Bonificación de mando","fr":"Bonus de commandement","ja":"コマンドボーナス","ko":"지휘 보너스","ru":"Мощность эффекта координации","zh":"指挥加成"},"displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"commandBonus","published":true,"stackable":true,"unitID":121}
{"_key":834,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"wingCommandBonus","published":false,"stackable":true}
{"_key":837,"attributeCategoryID":9,"dataType":5,"defaultValue":1.0,"description":"Used for stealth bombers to decrease power need on cruise launchers.","displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"stealthBomberLauncherPower","published":false,"stackable":true}
{"_key":838,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"","displayName":{"de":"Kristall-Set-Bonus","en":"Crystal Set Bonus","es":"Bonificación de conjunto Crystal","fr":"Bonus de l'ensemble Crystal","ja":"クリスタルセットボーナス","ko":"크리스탈 세트 보너스","ru":"Влияние комплекта «Кристалл»","zh":"水晶套件加成"},"displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"implantSetGuristas","published":true,"stackable":true,"unitID":104}
{"_key":839,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"eliteBonusCovertOps2","published":false,"stackable":true}
{"_key":840,"attributeCategoryID":9,"dataType":4,"defaultValue":0.0,"description":"agentID to use when initiating NPC communications with this type.","displayName":{"de":"Agenten-ID","en":"Agent ID","es":"ID del agente","fr":"Identité de l'agent","ja":"エージェント ID","ko":"에이전트 ID","ru":"ID агента","zh":"代理人ID"},"displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"agentID","published":true,"stackable":true}
{"_key":841,"attributeCategoryID":9,"dataType":4,"defaultValue":100000.0,"description":"The range of the agent's communication sphere","displayName":{"de":"Agenten Komm.-Reichweite","en":"Agent Comm Range","es":"Alcance de la comunicación con el agente","fr":"Portée de comm de l'agent","ja":"エージェント通信範囲","ko":"에이전트 통신 거리","ru":"Дистанция выхода агента на связь","zh":"代理人通讯范围"},"displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"agentCommRange","published":true,"stackable":true,"unitID":1}
{"_key":842,"attributeCategoryID":7,"dataType":12,"defaultValue":0.0,"description":"","displayName":{"de":"Reaktionstyp 1","en":"Reaction Type 1","es":"Reacción de tipo 1","fr":"Type de réaction 1","ja":"リアクションタイプ 1","ko":"분자 반응식 유형 1","ru":"Тип реакции 1","zh":"反应种类 1"},"displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"reactionGroup1","published":true,"stackable":true,"unitID":115}
{"_key":843,"attributeCategoryID":7,"dataType":12,"defaultValue":0.0,"description":"","displayName":{"de":"Reaktionstyp 2","en":"Reaction Type 2","es":"Reacción de tipo 2","fr":"Type de réaction 2","ja":"リアクションタイプ 2","ko":"분자 반응식 유형 2","ru":"Тип реакции 2","zh":"反应种类 2"},"displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"reactionGroup2","published":true,"stackable":true,"unitID":115}
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{"_key":865,"attributeCategoryID":9,"dataType":4,"defaultValue":100000.0,"description":"How many meters from the standard warp-in distance a planet can be anchored from.","displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"planetAnchorDistance","published":false,"stackable":true,"unitID":1}
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{"_key":869,"attributeCategoryID":9,"dataType":4,"defaultValue":300000.0,"description":"The amount of time before the ship actually jumps.","displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"jumpDriveDuration","published":false,"stackable":true}
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{"_key":871,"attributeCategoryID":9,"dataType":4,"defaultValue":0.0,"description":"Skill bonus attribute that decreases the duration before iniating a jump.","displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"jumpDriveDurationBonus","published":false,"stackable":true,"unitID":105}
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{"_key":1112,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"Modifies base chance of successful invention","displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"inventionPropabilityMultiplier","published":false,"stackable":true,"unitID":104}
{"_key":1113,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"Modifies the mineral efficiency of invented BPCs","displayWhenZero":false,"highIsGood":true,"iconID":0,"name":"inventionMEModifier","published":false,"stackable":true,"unitID":120}
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{"_key":1568,"attributeCategoryID":6,"dataType":5,"defaultValue":0.0,"description":"+ / - modifier to a ship magnetometric strength","displayName":{"de":"Magnometrischer Stärkebonus","en":"Magnetometric strength bonus","es":"Bonificación de fuerza magnetométrica","fr":"Bonus de puissance magnétométrique","ja":"磁力測定強度ボーナス","ko":"자기 강도 보너스","ru":"Влияние на мощность магнитометрического сигнала","zh":"磁力计强度加成"},"displayWhenZero":false,"highIsGood":true,"name":"scanMagnetometricStrengthModifier","published":true,"stackable":true,"unitID":139}
{"_key":1569,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"implantSetLGImperialNavy","published":false,"stackable":true}
{"_key":1570,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"implantSetLGFederationNavy","published":false,"stackable":true}
{"_key":1571,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"implantSetLGCaldariNavy","published":false,"stackable":true}
{"_key":1572,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"implantSetLGRepublicFleet","published":false,"stackable":true}
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{"_key":1576,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Alliance Tournament Frigate Bonus","displayName":{"de":"Bonus für spezielle Fähigkeit","en":"Special Ability Bonus","es":"Bonificación de capacidad especial","fr":"Bonus d'aptitude particulière","ja":"特殊能力ボーナス","ko":"특수 능력 보너스","ru":"Классовый бонус","zh":"特殊能力加成"},"displayWhenZero":false,"highIsGood":true,"name":"shipBonusATF1","published":false,"stackable":true,"unitID":105}
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{"_key":1578,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"eliteBonusCovertOps3","published":false,"stackable":true}
{"_key":1579,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"effectDeactivationDelay","published":false,"stackable":true}
{"_key":1580,"attributeCategoryID":7,"dataType":4,"defaultValue":-1.0,"description":"The maximum number of defense bunkers this infrastructure Hub can support.","displayName":{"de":"Bunker mit maximaler Verteidigung","en":"Maximum Defense Bunkers","es":"Máx. de búnkeres defensivos","fr":"Bunkers de défense maximum","ja":"最大防衛バンカー","ko":"최대 방어 벙커","ru":"Максимальное количество защитных бункеров","zh":"防御堡垒上限"},"displayWhenZero":false,"highIsGood":true,"name":"maxDefenseBunkers","published":true,"stackable":true}
{"_key":1581,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"eliteBonusAssaultShips1","published":false,"stackable":true}
{"_key":1582,"attributeCategoryID":9,"dataType":4,"defaultValue":30000.0,"description":"The number of milliseconds before the container replenishes the loot inside itself. This special tutorial attribute will allow re-spawning of items in distribution dungeons bypassing restrictions present. 10 second minimum (10000 ms).","displayWhenZero":false,"highIsGood":true,"name":"specialTutorialLootRespawnTime","published":false,"stackable":true,"unitID":101}
{"_key":1583,"dataType":4,"defaultValue":0.0,"description":"The required minimum military development index level","displayName":{"de":"Erforderlicher Entwicklungsindex (Militär)","en":"Required Development Index Level (Military)","es":"Nivel de índice de desarrollo necesario (militar)","fr":"Niveau d'index de développement requis (militaire)","ja":"必要な開発インデックスレベル（軍事）","ko":"개발 지수 요구 레벨 (군사)","ru":"Требуемый индекс развития (военный)","zh":"发展指数等级需求（军事）"},"displayWhenZero":false,"highIsGood":true,"name":"devIndexMilitary","published":true,"stackable":true,"unitID":140}
{"_key":1584,"dataType":4,"defaultValue":0.0,"description":"The minimum required industrial development index level","displayName":{"de":"Erforderlicher Entwicklungsindex (Industrie)","en":"Required Development Index Level (Industrial)","es":"Nivel de índice de desarrollo necesario (industrial)","fr":"Niveau d'index de développement requis (industriel)","ja":"必要な開発インデックスレベル（工業）","ko":"개발 지수 요구 레벨 (산업)","ru":"Требуемый индекс развития (промышленный)","zh":"发展指数等级需求（工业）"},"displayWhenZero":false,"highIsGood":true,"name":"devIndexIndustrial","published":true,"stackable":true,"unitID":140}
{"_key":1585,"dataType":5,"defaultValue":0.0,"description":"The required ISK to be present in the Economics development index.","displayName":{"de":"Erforderlicher Entwicklungsindex (Wirtschaft)","en":"Required Development Index (economic)","es":"Índice de desarrollo necesario (económico)","fr":"Indice de développement requis (économie)","ja":"必要な開発インデックス（経済）","ko":"개발 지수 요구량 (경제)","ru":"Требуемый индекс развития (экономический)","zh":"发展指数需求（经济）"},"displayWhenZero":false,"highIsGood":true,"name":"devIndexEconomic","published":true,"stackable":true}
{"_key":1586,"dataType":5,"defaultValue":0.0,"description":"The required ISK to be present in the research and development\r\ndevelopment index.","displayName":{"de":"Erforderlicher Entwicklungsindex (Forschung und Entwicklung)","en":"Required Development Index (Research & Development)","es":"Índice de desarrollo necesario (I+D)","fr":"Indice de développement requis (recherche et développement)","ja":"必要な開発インデックス（研究開発）","ko":"개발 지수 요구량 (연구 및 개발)","ru":"Требуемый индекс развития (наука и разработки)","zh":"发展指数需求（研发）"},"displayWhenZero":false,"highIsGood":true,"name":"devIndexResearchDevelopment","published":true,"stackable":true}
{"_key":1590,"attributeCategoryID":7,"dataType":2,"defaultValue":-1.0,"description":"The minimum distance the object can be anchored, \"from what\" depends on the object.","displayWhenZero":false,"highIsGood":true,"name":"anchorDistanceMin","published":false,"stackable":true,"unitID":1}
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{"_key":1595,"attributeCategoryID":7,"dataType":11,"defaultValue":0.0,"description":"","displayName":{"de":"Infrastrukturupgrade erforderlich","en":"Requires Infrastructure Upgrade","es":"Requiere mejorar la infraestructura","fr":"Requiert une amélioration d'infrastructure.","ja":"インフラストラクチャのアップグレードが必要","ko":"인프라스트럭처 업그레이드 요구량","ru":"Требуется расширение центра инфраструктуры","zh":"需要基础设施升级件"},"displayWhenZero":false,"highIsGood":true,"name":"requiresIHubUpgrade","published":true,"stackable":true,"unitID":116}
{"_key":1597,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"The number of seconds that sovereignty has to have been claimed for to Install this upgrade","displayName":{"de":"Minimale Souveränitätszeit zur Installierung des Upgrades","en":"Minimum Sovereignty Period to Install Upgrade","es":"Periodo mínimo de soberanía para instalar mejora","fr":"Période de souveraineté minimum pour installer l'amélioration","ja":"アップグレード装着までの最短領有権期間","ko":"업그레이드 설치를 위한 최소 소버린티 기간","ru":"Минимальный срок владения для установки расширения","zh":"升级安装最短主权期限制"},"displayWhenZero":false,"highIsGood":true,"name":"sovUpgradeSovereigntyHeldFor","published":true,"stackable":true,"unitID":129}
{"_key":1598,"attributeCategoryID":7,"dataType":11,"defaultValue":0.0,"description":"The typeID of the upgrade that prevents this type from being installed.","displayWhenZero":false,"highIsGood":true,"name":"sovUpgradeBlockingUpgradeID","published":false,"stackable":true,"unitID":116}
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{"_key":1600,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"The required level of outpost upgrade required to install this upgrade","displayName":{"de":"Benötigtes System-Außenposten-Upgrade-Level","en":"Required System Oupost Upgrade Level","es":"Nivel de mejora del puesto necesario","fr":"Niveau d'amélioration d'avant-poste système requis","ja":"必要なシステムアウトポストアップグレードレベル","ko":"시스템 전초기지 업그레이드 레벨 요구량","ru":"Требуемый уровень модернизации станции","zh":"星系哨站升级等级需求"},"displayWhenZero":false,"highIsGood":true,"name":"sovUpgradeRequiredOutpostUpgradeLevel","published":true,"stackable":true}
{"_key":1601,"attributeCategoryID":7,"dataType":11,"defaultValue":0.0,"description":"This attribute specifies a typeID which must be active in an IH for the given structure to be onlined","displayName":{"de":"Einschaltung benötigt Infrastruktur-Upgrade","en":"Onlining Requires Infrastructure Upgrade","es":"Requiere mejorar la infraestructura para conectarse","fr":"La mise en ligne nécessite une amélioration d'infrastructure","ja":"オンライン処理にはインフラストラクチャのアップグレードが必要","ko":"인프라스트럭처 업그레이드가 있어야 온라인이 가능합니다.","ru":"Расширение инфраструктуры (требуется для включения)","zh":"上线需要基础设施升级支持"},"displayWhenZero":false,"highIsGood":true,"name":"onliningRequiresSovUpgrade1","published":true,"stackable":true,"unitID":116}
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{"_key":1606,"dataType":4,"defaultValue":0.0,"description":"Obsolete attribute","displayWhenZero":false,"highIsGood":false,"name":"distributionID_blood","published":false,"stackable":true}
{"_key":1607,"dataType":4,"defaultValue":0.0,"description":"Obsolete attribute","displayWhenZero":false,"highIsGood":false,"name":"distributionID_angel","published":false,"stackable":true}
{"_key":1608,"dataType":4,"defaultValue":0.0,"description":"Obsolete attribute","displayWhenZero":false,"highIsGood":true,"name":"distributionID_guristas","published":false,"stackable":true}
{"_key":1609,"dataType":4,"defaultValue":0.0,"description":"Obsolete attribute","displayWhenZero":false,"highIsGood":false,"name":"distributionID_serpentis","published":false,"stackable":true}
{"_key":1610,"dataType":4,"defaultValue":0.0,"description":"Obsolete attribute","displayWhenZero":false,"highIsGood":false,"name":"distributionID_drones","published":false,"stackable":true}
{"_key":1611,"dataType":4,"defaultValue":0.0,"description":"Obsolete attribute","displayWhenZero":false,"highIsGood":false,"name":"distributionID_sanshas","published":false,"stackable":true}
{"_key":1612,"attributeCategoryID":7,"dataType":2,"defaultValue":172800.0,"description":"The number of seconds that the structure will be in reinforcement time","displayWhenZero":false,"highIsGood":true,"name":"reinforcementDuration","published":false,"stackable":true,"unitID":3}
{"_key":1613,"attributeCategoryID":7,"dataType":2,"defaultValue":10800.0,"description":"The number of seconds that the reinforcement exit time will be adjusted by. exitTime +- attribute","displayWhenZero":false,"highIsGood":true,"name":"reinforcementVariance","published":false,"stackable":true,"unitID":3}
{"_key":1614,"dataType":4,"defaultValue":0.0,"description":"Obsolete attribute","displayWhenZero":false,"highIsGood":false,"name":"distributionID_mordus","published":false,"stackable":true}
{"_key":1615,"dataType":4,"defaultValue":0.0,"description":"The minimum required sovereignty index level","displayName":{"de":"Erforderlicher Entwicklungsindexlevel (Strategisch)","en":"Required Development Index Level (Strategic)","es":"Nivel de índice de desarrollo necesario (estratégico)","fr":"Niveau d'index de développement requis (stratégique)","ja":"必要な開発インデックスレベル（戦略）","ko":"개발 지수 요구 레벨 (전략)","ru":"Требуемый индекс развития (стратегический)","zh":"发展指数需求（战略）"},"displayWhenZero":false,"highIsGood":true,"name":"devIndexSovereignty","published":true,"stackable":true,"unitID":140}
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{"_key":1619,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Bonus auf  Stasis Web von Drohnen","en":"Drone Stasis Web Bonus","es":"Bonificación de red ralentizadora de drones","fr":"Bonus de stase de drone","ja":"ドローンステイシスウェブボーナス","ko":"드론 스테이시스 웹 보너스","ru":"Влияние на эффективность стазис-индукторов дронов","zh":"无人机停滞缠绕光束加成"},"displayWhenZero":false,"highIsGood":true,"name":"webSpeedFactorBonus","published":true,"stackable":true,"unitID":105}
{"_key":1623,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonus3AF","published":false,"stackable":true}
{"_key":1624,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonus3CF","published":false,"stackable":true}
{"_key":1625,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonus3GF","published":false,"stackable":true}
{"_key":1626,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonus3MF","published":false,"stackable":true}
{"_key":1631,"dataType":4,"defaultValue":0.0,"description":"Transport capacity (bandwidth) in m3 per hour.","displayName":{"de":"Logistische Kapazität","en":"Logistical Capacity","es":"Capacidad logística","fr":"Capacité logistique","ja":"輸送容量","ko":"보급 적재량","ru":"Логистическая емкость","zh":"运能"},"displayWhenZero":false,"highIsGood":true,"name":"logisticalCapacity","published":true,"stackable":true,"unitID":134}
{"_key":1632,"attributeCategoryID":7,"dataType":11,"defaultValue":0.0,"description":"This type can only be found/used/created on a planet matching this type ID.","displayName":{"de":"Planetentypeinschränkung","en":"Planet Type Restriction","es":"Restricción de tipo de planeta","fr":"Restriction de type de planète","ja":"惑星タイプの制限","ko":"행성 분류 제한","ru":"Ограничение на тип планеты","zh":"行星类型限制"},"displayWhenZero":false,"highIsGood":true,"name":"planetRestriction","published":true,"stackable":true,"unitID":116}
{"_key":1633,"attributeCategoryID":1,"dataType":5,"defaultValue":0.0,"description":"Megawatts per kilometer","displayName":{"de":"Energielast (pro km)","en":"Power Load (per km)","es":"Potencia de carga (por kilómetro)","fr":"Facteur de charge (par km)","ja":"パワーロード（km あたり）","ko":"전력 사용량(Km당)","ru":"Загрузка реактора (на км)","zh":"能量载荷（每千米）"},"displayWhenZero":false,"highIsGood":true,"name":"powerLoadPerKm","published":true,"stackable":true,"unitID":107}
{"_key":1634,"attributeCategoryID":1,"dataType":5,"defaultValue":0.0,"description":"CPU Usage per kilometer","displayName":{"de":"CPU-Auslastung (pro km)","en":"CPU Usage (per km)","es":"Uso de la CPU (por kilómetro)","fr":"Utilisation CPU (par km)","ja":"CPU 使用率（km あたり）","ko":"CPU 사용량(Km당)","ru":"Загрузка ЦПУ (на км)","zh":"CPU使用量（每千米）"},"displayWhenZero":false,"highIsGood":true,"name":"cpuLoadPerKm","published":true,"stackable":true,"unitID":106}
{"_key":1635,"attributeCategoryID":1,"dataType":5,"defaultValue":0.0,"description":"Used to calculate cpu load multiplier for PI links","displayName":{"de":"CPU-Auslastungsstufenmodifikator","en":"CPU Load Level Modifier","es":"Modificador de nivel de carga de la CPU","fr":"Modificateur de niveau de charge CPU","ja":"CPU 負荷レベル修正乗数","ko":"CPU 요구량 보정치","ru":"Модификатор уровня загрузки ЦПУ","zh":"CPU载荷等级调节因子"},"displayWhenZero":false,"highIsGood":true,"name":"cpuLoadLevelModifier","published":true,"stackable":true}
{"_key":1636,"attributeCategoryID":1,"dataType":5,"defaultValue":0.0,"description":"Power load multiplier for PI link levels","displayName":{"de":"Energielaststufenmodifikator","en":"Power Load Level Modifier","es":"Modificador de nivel de la potencia de carga","fr":"Modificateur de niveau de charge de puissance","ja":"パワーロードレベル修正乗数","ko":"파워그리드 요구량 보정치","ru":"Модификатор уровня загрузки реактора","zh":"能量载荷等级调节因子"},"displayWhenZero":false,"highIsGood":true,"name":"powerLoadLevelModifier","published":true,"stackable":true}
{"_key":1638,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Base importation tax (ISK per m3 of volume) for commodities imported to pin.","displayName":{"de":"Einfuhrsteuer","en":"Import Tax","es":"Impuestos de importación","fr":"Taxe d'importation","ja":"輸入税","ko":"수입 관세","ru":"Налог на импорт","zh":"进口税"},"displayWhenZero":false,"highIsGood":false,"name":"importTax","published":true,"stackable":true,"unitID":133}
{"_key":1639,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"Base export tax (ISK per m3 of volume) on commodities exported from a planet via this pin.","displayName":{"de":"Ausfuhrsteuer","en":"Export Tax","es":"Impuestos de exportación","fr":"Taxe d'exportation","ja":"輸出税","ko":"수출 관세","ru":"Налог на экспорт","zh":"出口税"},"displayWhenZero":false,"highIsGood":false,"name":"exportTax","published":true,"stackable":true,"unitID":133}
{"_key":1640,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"Cost multiplier per m3 volume of this commodity when importing to a planet","displayWhenZero":false,"highIsGood":false,"name":"importTaxMultiplier","published":false,"stackable":true,"unitID":121}
{"_key":1641,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"Export tax multiplier when exporting this commodity off a planet.","displayWhenZero":false,"highIsGood":false,"name":"exportTaxMultiplier","published":false,"stackable":true,"unitID":121}
{"_key":1642,"attributeCategoryID":7,"dataType":4,"defaultValue":100.0,"description":"Base amount (in units) of commodities extracted by an extractor pin.","displayName":{"de":"Extraktionsmenge","en":"Extraction Quantity","es":"Cantidad de extracción","fr":"Volume d'extraction","ja":"抽出量","ko":"채굴 수량","ru":"Количество экстракции","zh":"采集量"},"displayWhenZero":false,"highIsGood":true,"name":"pinExtractionQuantity","published":true,"stackable":true}
{"_key":1643,"attributeCategoryID":7,"dataType":4,"defaultValue":300.0,"description":"Base cycle time (in seconds) of an extractor pin.","displayName":{"de":"Zyklusdauer","en":"Cycle Time","es":"Tiempo de ciclo","fr":"Temps de cycle","ja":"サイクル時間","ko":"사이클 시간","ru":"Время цикла","zh":"运转周期"},"displayWhenZero":false,"highIsGood":true,"name":"pinCycleTime","published":true,"stackable":true,"unitID":3}
{"_key":1644,"attributeCategoryID":7,"dataType":5,"defaultValue":10.0,"description":"This is the radius that the depletion at this pin effects","displayWhenZero":false,"highIsGood":true,"name":"extractorDepletionRange","published":false,"stackable":true,"unitID":1}
{"_key":1645,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"This is the amount that is added to the depletion of a resource on a planet","displayWhenZero":false,"highIsGood":true,"name":"extractorDepletionRate","published":false,"stackable":true}
{"_key":1646,"attributeCategoryID":40,"dataType":5,"defaultValue":0.0,"description":"Capacity of CC-only hold","displayName":{"de":"Frachtraumkapazität der Kommandozentrale","en":"Command Center Hold Capacity","es":"Capacidad de la bodega del centro de mando","fr":"Capacité de la soute du centre de commandement","ja":"司令基地の収容容量","ko":"통제센터 저장고 적재량","ru":"Объём отсека для центра управления","zh":"指挥中心储备能力"},"displayWhenZero":false,"highIsGood":true,"iconID":71,"name":"specialCommandCenterHoldCapacity","published":true,"stackable":true,"tooltipDescription":{"de":"Das maximale Volumen, das im Frachtraum der Kommandozentrale gelagert werden kann","en":"The total volume that can be stored in the command center hold","es":"El volumen total que puede almacenarse en la bodega del centro de mando.","fr":"Volume total pouvant être stocké dans le centre de commandement.","ja":"司令基地ホールドに積載できる総量です","ko":"통제센터 저장고에 보관할 수 있는 최대 용량입니다.","ru":"Максимальный объём, допустимый к размещению в бортовом отсеке для центра управления","zh":"指挥中心舱能装载的总体积"},"tooltipTitle":{"de":"Frachtraumkapazität der Kommandozentrale","en":"Command Center Hold Capacity","es":"Capacidad de la bodega del centro de mando","fr":"Capacité de la soute du centre de commandement","ja":"司令基地ホールド容量","ko":"통제센터 저장고 적재량","ru":"Вместимость отсека для центра управления","zh":"指挥中心舱容量"},"unitID":9}
{"_key":1647,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"This attribute deactivates the booster after the character's age reaches a certain amount","displayName":{"de":"Max. Pilotenalter","en":"Maximum Pilot Age","es":"Edad máx. del piloto","fr":"Âge maximum du pilote","ja":"パイロット年齢上限","ko":"사용 가능한 파일럿의 최대 연령","ru":"Максимальный возраст пилота","zh":"最大飞行员年龄"},"displayWhenZero":false,"highIsGood":true,"name":"boosterMaxCharAgeHours","published":true,"stackable":true,"unitID":129}
{"_key":1648,"attributeCategoryID":12,"dataType":4,"defaultValue":0.0,"description":"This controls how L1 AI target switches\r\nWhen disabled AI_ChanceToNotTargetSwitch, AI_ShouldUseEffectMultiplier, and AI_ShouldUseSignatureRadius are disabled also.","displayWhenZero":false,"highIsGood":true,"name":"AI_ShouldUseTargetSwitching","published":false,"stackable":true}
{"_key":1649,"attributeCategoryID":12,"dataType":3,"defaultValue":0.0,"description":"Should use secondary effect on other targets?","displayWhenZero":false,"highIsGood":true,"name":"AI_ShouldUseSecondaryTarget","published":false,"stackable":true}
{"_key":1650,"attributeCategoryID":12,"dataType":3,"defaultValue":0.0,"description":"Should this type use signature radius","displayWhenZero":false,"highIsGood":true,"name":"AI_ShouldUseSignatureRadius","published":false,"stackable":true}
{"_key":1651,"attributeCategoryID":12,"dataType":5,"defaultValue":0.0,"description":"A percentage chance to not change targets 0.0 - 1.0. 1.0 they will never change targets 0.0 they will always change targets","displayWhenZero":false,"highIsGood":true,"name":"AI_ChanceToNotTargetSwitch","published":false,"stackable":true,"unitID":127}
{"_key":1652,"attributeCategoryID":12,"dataType":3,"defaultValue":0.0,"description":"Should the entity watch for effects when choosing targets","displayWhenZero":false,"highIsGood":true,"name":"AI_ShouldUseEffectMultiplier","published":false,"stackable":true}
{"_key":1653,"attributeCategoryID":40,"dataType":5,"defaultValue":0.0,"description":"Capacity of Planetary Commodities hold","displayName":{"de":"Planetarische Güter-Lagerkapazität","en":"Planetary Commodities Hold Capacity","es":"Capacidad de bodega de mercancías planetarias","fr":"Capacité de la soute de marchandises planétaires","ja":"惑星商品の収容容量","ko":"행성 생산품 창고 적재량","ru":"Объём отсека для продукции наземных баз","zh":"行星资源物品储备能力"},"displayWhenZero":false,"highIsGood":true,"iconID":71,"name":"specialPlanetaryCommoditiesHoldCapacity","published":true,"stackable":true,"tooltipDescription":{"de":"Das maximale Volumen, das im Frachtraum für planetare Güter gelagert werden kann","en":"The total volume that can be stored in the planetary commodities hold","es":"El volumen total que se puede almacenar en la bodega de mercancías planetarias.","fr":"Volume total pouvant être stocké dans la soute de marchandises planétaires.","ja":"惑星商品ホールドに積載できる総量です","ko":"행성 생산품 창고에 저장할 수 있는 최대 용량입니다.","ru":"Максимальный объём, допустимый к размещению в бортовом отсеке для продукции наземных баз","zh":"行星资源物品舱能装载的总体积"},"tooltipTitle":{"de":"Fassungsvermögen für planetare Güter","en":"Planetary Commodities Hold Capacity","es":"Capacidad de la bodega de mercancías planetarias","fr":"Capacité de la soute de marchandises planétaires","ja":"惑星商品ホールド容量","ko":"행성 생산품 창고 적재량","ru":"Вместимость отсека для продукции наземных баз","zh":"行星资源物品舱容量"},"unitID":9}
{"_key":1654,"attributeCategoryID":12,"dataType":3,"defaultValue":0.0,"description":"Can not be attacked by doomsday devices","displayName":{"de":"Immun gegen Angriffe von Superwaffen","en":"Immune to super weapon attacks","es":"Inmune a los ataques de superarmas","fr":"Immunité contre les attaques de super armes","ja":"超兵器の攻撃の影響を受けない","ko":"수퍼무기 공격에 면역","ru":"Неуязвим к орудиям Судного дня","zh":"不受超级武器伤害"},"displayWhenZero":false,"highIsGood":true,"name":"AI_ImmuneToSuperWeapon","published":true,"stackable":true}
{"_key":1655,"attributeCategoryID":12,"dataType":5,"defaultValue":-1.0,"description":"The Preferred signature radius for attack. If it is 0 or below it uses the ships signature radius instead.","displayName":{"de":"Bevorzugter Signaturradius","en":"Preferred Signature Radius","es":"Radio de la señal preferido","fr":"Rayon de signature préféré","ja":"推奨シグネチャ半径","ko":"선호 시그니처 반경","ru":"Предпочтительный радиус сигнатуры","zh":"首选信号半径"},"displayWhenZero":false,"highIsGood":true,"name":"AI_PreferredSignatureRadius","published":true,"stackable":true,"unitID":1}
{"_key":1656,"attributeCategoryID":12,"dataType":5,"defaultValue":0.7,"description":"Tanking modifier applied to drones if their owner is tanking. 1.0 is no modifier","displayName":{"de":"Modifikator für das Tanken bei Drohnen","en":"Drone Tanking Modifier","es":"Modif. de tanquerización de drones","fr":"Modificateur de protection de drone","ja":"ドローンタンキング修正乗数","ko":"드론 방어 보정치","ru":"Модификатор танковки дронов","zh":"无人机抗性调节值"},"displayWhenZero":false,"highIsGood":true,"name":"AI_TankingModifierDrone","published":false,"stackable":true}
{"_key":1657,"attributeCategoryID":12,"dataType":5,"defaultValue":0.7,"description":"Tanking modifier applied to ships. 1.0 is no modifier.","displayName":{"de":"Modifikator für das Tanken","en":"Tanking Modifier","es":"Modificador de tanquerización","fr":"Modificateur de protection","ja":"タンキング修正乗数","ko":"방어 보정치","ru":"Модификатор танковки","zh":"抗性调节值"},"displayWhenZero":false,"highIsGood":true,"name":"AI_TankingModifier","published":true,"stackable":true}
{"_key":1658,"attributeCategoryID":23,"dataType":2,"defaultValue":300000.0,"description":"The current duration for the remote ECM ( this is recalculated each time it is activated )","displayName":{"de":"Dauer der NPC-Remote-ECM","en":"NPC Remote ECM Duration","es":"Duración de ECM remotas de PNJ","fr":"Durée de CME à distance PNJ","ja":"NPC リモート ECM 時間","ko":"NPC 원격 ECM 지속시간","ru":"Время цикла систем РЭБ NPC","zh":"NPC远程ECM持续时间"},"displayWhenZero":false,"highIsGood":true,"name":"entityRemoteECMDuration","published":true,"stackable":true}
{"_key":1659,"attributeCategoryID":23,"dataType":5,"defaultValue":10000.0,"description":"Lower cap, so even if more players are added to the bubble remote ECM duration will not go below this value","displayName":{"de":"Minimaldauer der NPC-Remote-ECM","en":"NPC Remote ECM Minimum Duration","es":"Duración mín. de ECM remotas de PNJ","fr":"Durée minimum de CME à distance PNJ","ja":"NPC リモート ECM 最短時間","ko":"NPC 원격 ECM 최소지속시간","ru":"Минимальное время цикла систем РЭБ NPC","zh":"NPC远程ECM最短持续时间"},"displayWhenZero":false,"highIsGood":true,"name":"entityRemoteECMMinDuration","published":true,"stackable":true}
{"_key":1660,"attributeCategoryID":23,"dataType":5,"defaultValue":0.9,"description":"The scaling factor used for the NPC remote ECM","displayName":{"de":"Skalierungsfaktor der Dauer der NPC-Remote-ECM","en":"NPC Remote ECM Duration Scaling Factor","es":"Factor de ajuste de duración de ECM remotas de PNJ","fr":"Facteur d'échelle de durée de CME à distance PNJ","ja":"NPC リモート ECM 時間乗数","ko":"NPC 원격 ECM 지속시간 규모 요인","ru":"Коэффициент времени цикла систем РЭБ NPC","zh":"NPC远程ECM持续时间比例因数"},"displayWhenZero":false,"highIsGood":true,"name":"entityRemoteECMDurationScale","published":true,"stackable":true}
{"_key":1661,"attributeCategoryID":23,"dataType":5,"defaultValue":300000.0,"description":"The base time between ECM bursts","displayName":{"de":"Grunddauer der NPC-Remote-ECM","en":"NPC remote ECM base duration","es":"Duración base de ECM remotas de PNJ","fr":"Durée de base de CME à distance PNJ","ja":"NPC リモート ECM ベース時間","ko":"NPC 원격 ECM 기지 지속시간","ru":"Базовое время цикла систем РЭБ NPC","zh":"NPC远程ECM基础持续时间"},"displayWhenZero":false,"highIsGood":true,"name":"entityRemoteECMBaseDuration","published":true,"stackable":true}
{"_key":1662,"attributeCategoryID":23,"dataType":4,"defaultValue":8.0,"description":"The number of players in each step of scaling of remote ECM","displayName":{"de":"Zusätzliche Spielerskalierung der NPC-Remote-ECM","en":"NPC remote ECM Extra Player Scale","es":"Ajuste de jugador adicional de ECM remotas de PNJ","fr":"Échelle de joueur supplémentaire CME à distance PNJ","ja":"NPC リモート ECM エクストラプレイヤースケール","ko":"NPC 원격 ECM 추가 플레이어 규모","ru":"Коэффициент систем РЭБ NPC за кол-во игроков","zh":"NPC远程ECM额外玩家比例"},"displayWhenZero":false,"highIsGood":true,"name":"entityRemoteECMExtraPlayerScale","published":true,"stackable":true}
{"_key":1663,"attributeCategoryID":23,"dataType":4,"defaultValue":40.0,"description":"The base number of players, where the scaling of the remote ECM should start","displayName":{"de":"Angestrebte Spieleranzahl der NPC-Remote-ECM","en":"NPC remote ECM intended number of players","es":"N.º de jugadores previsto de ECM remotas de PNJ","fr":"Nombre de joueurs prévu CME à distance PNJ","ja":"NPC リモート ECM 想定プレイヤー数","ko":"NPC 원격 ECM 플레이어 목표인원","ru":"Установленное количество пилотов для систем РЭБ NPC","zh":"NPC远程ECM应有玩家数"},"displayWhenZero":false,"highIsGood":true,"name":"entityRemoteECMIntendedNumPlayers","published":true,"stackable":true}
{"_key":1664,"attributeCategoryID":23,"dataType":5,"defaultValue":1.0,"description":"Chance that the NPC remote ECM fires","displayName":{"de":"NPC-Remote-ECM-Wahrscheinlichkeit","en":"NPC remote ECM chance","es":"Probabilidad de ECM remotas de PNJ","fr":"Chance de CME à distance PNJ","ja":"NPC リモート ECM チャンス","ko":"NPC 원격 ECM 확률","ru":"Шанс действия систем РЭБ NPC","zh":"NPC远程ECM机率"},"displayWhenZero":false,"highIsGood":true,"name":"entityRemoteECMChanceOfActivation","published":true,"stackable":true}
{"_key":1669,"dataType":5,"defaultValue":0.0,"description":"Bonus 1 for ORE Industrials","displayWhenZero":false,"highIsGood":true,"name":"shipBonusOreIndustrial1","published":false,"stackable":true}
{"_key":1670,"dataType":5,"defaultValue":0.0,"description":"Bonus 2 for ORE Industrials","displayWhenZero":false,"highIsGood":true,"name":"shipBonusOreIndustrial2","published":false,"stackable":true}
{"_key":1671,"attributeCategoryID":20,"dataType":5,"defaultValue":0.0,"description":"Bonus applied to all NPCs in the same group. Used by the NPCGroupShieldAssist effect. Negative values is a bonus so e.g. -20 is a 20% bonus","displayName":{"de":"Schildwiderstand für NPC-Gruppen","en":"NPC group shield resistance bonus","es":"Bonificación de resistencia de escudo del grupo PNJ","fr":"Bonus de résistance de bouclier de groupe PNJ","ja":"NPC グループシールドレジスタンスボーナス","ko":"NPC 그룹 실드 저항 보너스","ru":"Влияние на сопротивляемость щитов группы NPC","zh":"NPC群体护盾抗性加成"},"displayWhenZero":false,"highIsGood":true,"name":"entityGroupShieldResistanceBonus","published":true,"stackable":true,"unitID":109}
{"_key":1672,"attributeCategoryID":20,"dataType":5,"defaultValue":10000.0,"description":"Duration for the NPCGroupShieldAssist effect","displayName":{"de":"Schildwiderstandsdauer für NPC-Gruppen","en":"NPC group shield resistance duration","es":"Duración de la resistencia de escudo del grupo PNJ","fr":"Durée de résistance de bouclier de groupe PNJ","ja":"NPC グループシールドレジスタンス時間","ko":"NPC 그룹 실드 저항 지속시간","ru":"Длительность сопротивляемости щитов группы NPC","zh":"NPC群体护盾抗性持续时间"},"displayWhenZero":false,"highIsGood":true,"name":"entityGroupShieldResistanceDuration","published":true,"stackable":true}
{"_key":1673,"attributeCategoryID":20,"dataType":5,"defaultValue":1.0,"description":"Activation chance of the NPCGroupShieldAssist effect","displayName":{"de":"Aktivierungschance des Schildwiderstandes für NPC-Gruppen","en":"NPC group shield resistance activation chance","es":"Probabilidad de activación de la resistencia de escudo del grupo PNJ","fr":"Chance d'activation de résistance de bouclier de groupe PNJ","ja":"NPC グループシールドレジスタンス起動チャンス","ko":"NPC 그룹 실드 저항 활성화 확률","ru":"Вероятность активации сопротивляемости щитов группы NPC","zh":"NPC群体护盾防御机率"},"displayWhenZero":false,"highIsGood":true,"name":"entityGroupShieldResistanceActivationChance","published":true,"stackable":true}
{"_key":1674,"attributeCategoryID":20,"dataType":5,"defaultValue":0.0,"description":"amount of speed increase by NPCGroupSpeedAssist effect. Negative values is a bonus so e.g. -20 is a 20% bonus","displayWhenZero":false,"highIsGood":true,"name":"entityGroupSpeedBonus","published":true,"stackable":true,"unitID":109}
{"_key":1675,"attributeCategoryID":20,"dataType":5,"defaultValue":0.0,"description":"Amount of propulsion jamming assist. Used by NPCGroupPropJamAssist. Negative values is a bonus so e.g. -20 is a 20% bonus","displayName":{"de":"Bonus bei Störmodulen für Antriebssysteme für NPC-Gruppen","en":"NPC group propulsion jamming bonus","es":"Bonif. de perturbación de propulsión de grupo PNJ","fr":"Bonus de brouillage de propulsion de groupe PNJ","ja":"NPC グループ推進力ジャミングボーナス","ko":"NPC 그룹 추진기 재밍 보너스","ru":"Влияние на шанс ограничения подвижности группой NPC","zh":"NPC群体推进干扰加成"},"displayWhenZero":false,"highIsGood":true,"name":"entityGroupPropJamBonus","published":true,"stackable":true,"unitID":109}
{"_key":1676,"attributeCategoryID":20,"dataType":5,"defaultValue":0.0,"description":"Amount of armor resistance bonus. Used by NPCGroupArmorAssist. Negative values is a bonus so e.g. -20 is a 20% bonus","displayName":{"de":"Panzerung-Resistenzbonus für NPC-Gruppen","en":"NPC group armor resistance bonus","es":"Bonificación de resistencia de blindaje del grupo PNJ","fr":"Bonus de résistance de blindage de groupe PNJ","ja":"NPC グループアーマーレジスタンスボーナス","ko":"NPC 그룹 장갑 저항 보너스","ru":"Влияние на сопротивляемость брони группы NPC","zh":"NPC群体装甲抗性加成"},"displayWhenZero":false,"highIsGood":true,"name":"entityGroupArmorResistanceBonus","published":true,"stackable":true,"unitID":109}
{"_key":1677,"attributeCategoryID":20,"dataType":5,"defaultValue":10000.0,"description":"Duration of NPCGroupArmorAssist effect.","displayWhenZero":false,"highIsGood":true,"name":"entityGroupSpeedDuration","published":true,"stackable":true}
{"_key":1678,"attributeCategoryID":20,"dataType":5,"defaultValue":1.0,"description":"Activation chance for NPCGroupSpeedAssist effect.","displayWhenZero":false,"highIsGood":true,"name":"entityGroupSpeedActivationChance","published":true,"stackable":true}
{"_key":1679,"attributeCategoryID":20,"dataType":5,"defaultValue":10000.0,"description":"Duration of NPCGroupPropJamAssist effect.","displayWhenZero":false,"highIsGood":true,"name":"entityGroupPropJamDuration","published":true,"stackable":true}
{"_key":1680,"attributeCategoryID":20,"dataType":5,"defaultValue":1.0,"description":"Activation chance of NPCGroupPropJamAssist effect.","displayWhenZero":false,"highIsGood":true,"name":"entityGroupPropJamActivationChance","published":true,"stackable":true}
{"_key":1681,"attributeCategoryID":20,"dataType":5,"defaultValue":10000.0,"description":"Duration of NPCGroupArmorAssist effect.","displayWhenZero":false,"highIsGood":true,"name":"entityGroupArmorResistanceDuration","published":true,"stackable":true}
{"_key":1682,"attributeCategoryID":20,"dataType":5,"defaultValue":1.0,"description":"Activation chance for NPCGroupArmorAssist effect.","displayWhenZero":false,"highIsGood":true,"name":"entityGroupArmorResistanceActivationChance","published":true,"stackable":true}
{"_key":1683,"dataType":5,"defaultValue":0.012,"description":"","displayName":{"de":"Abklingfaktor","en":"decay factor","es":"factor de deterioro","fr":"facteur de décomposition","ja":"劣化乗数","ko":"폐기 요인","ru":"фактор ослабления","zh":"老化因子"},"displayWhenZero":false,"highIsGood":true,"name":"ecuDecayFactor","published":true,"stackable":true}
{"_key":1684,"dataType":4,"defaultValue":9.2,"description":"","displayName":{"de":"Maximales Volumen","en":"Maximum Volume","es":"Volumen máximo","fr":"Volume maximal","ja":"最大容量","ko":"최대 볼륨","ru":"Максимальный объём","zh":"最大体积"},"displayWhenZero":false,"highIsGood":true,"name":"ecuMaxVolume","published":true,"stackable":true}
{"_key":1685,"dataType":0,"defaultValue":0.5,"description":"","displayWhenZero":false,"highIsGood":true,"name":"ecuOverlapFactor","published":false,"stackable":true}
{"_key":1686,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Damage reduction for system effects","displayName":{"de":"Systemeffekt-Schadensreduktion","en":"System effect damage reduction","es":"Reducción de daño por los efectos del sistema","fr":"Réduction de dégâts d'effet système","ja":"システムエフェクトダメージ軽減","ko":"시스템 효과 피해 감소","ru":"Снижение урона общесистемным эффектом","zh":"星系影响伤害减少"},"displayWhenZero":false,"highIsGood":true,"name":"systemEffectDamageReduction","published":true,"stackable":true,"unitID":124}
{"_key":1687,"dataType":5,"defaultValue":0.8,"description":"","displayWhenZero":false,"highIsGood":true,"name":"ecuNoiseFactor","published":false,"stackable":true}
{"_key":1688,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"Second Stock Bonus on Pirate Faction Ships.","displayWhenZero":false,"highIsGood":true,"name":"shipBonusRole8","published":false,"stackable":true}
{"_key":1689,"dataType":5,"defaultValue":0.3,"description":"","displayWhenZero":false,"highIsGood":true,"name":"ecuAreaOfInfluence","published":false,"stackable":true}
{"_key":1690,"dataType":5,"defaultValue":110.0,"description":"CPU cost of extractor head","displayName":{"de":"Extraktorkopf-CPU","en":"Extractor head CPU","es":"CPU del cabezal de extracción","fr":"CPU de tête d'extracteur","ja":"抽出ヘッド CPU","ko":"자원추출기 처리부 CPU","ru":"Нагрузка экстракторов на ЦПУ","zh":"采集点CPU"},"displayWhenZero":false,"highIsGood":true,"name":"ecuExtractorHeadCPU","published":true,"stackable":true,"unitID":106}
{"_key":1691,"dataType":5,"defaultValue":500.0,"description":"Power cost for a extractor head","displayName":{"de":"Extraktorkopf-Leistung","en":"Extractor head Power","es":"Potencia del cabezal de extracción","fr":"Puissance de tête d'extracteur","ja":"抽出ヘッドパワー","ko":"자원추출기 처리부 전력","ru":"Нагрузка экстракторов на питание","zh":"采集点能量"},"displayWhenZero":false,"highIsGood":true,"name":"ecuExtractorHeadPower","published":true,"stackable":true,"unitID":107}
{"_key":1692,"dataType":4,"defaultValue":0.0,"description":"Authoring has been moved to FSD.\r\nmeta group of type\r\n\r\n3: Story-line (Cosmos)\r\n4: Faction\r\n5: Officer (rare asteroid NPCs)\r\n6: Deadspace\r\n\r\n","displayWhenZero":false,"highIsGood":true,"name":"metaGroupID","published":false,"stackable":true}
{"_key":1695,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"Distribution ID for sov upgrades in Angel space","displayWhenZero":false,"highIsGood":true,"name":"distributionIDAngel01","published":false,"stackable":true}
{"_key":1696,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"Distribution ID for sov upgrades in Angel space","displayWhenZero":false,"highIsGood":true,"name":"distributionIDAngel02","published":false,"stackable":true}
{"_key":1697,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"Distribution ID for sov upgrades in Angel space","displayWhenZero":false,"highIsGood":true,"name":"distributionIDAngel03","published":false,"stackable":true}
{"_key":1698,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"Distribution ID for sov upgrades in Angel space","displayWhenZero":false,"highIsGood":true,"name":"distributionIDAngel04","published":false,"stackable":true}
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{"_key":1804,"attributeCategoryID":40,"dataType":5,"defaultValue":0.0,"description":"Capacity of Quafe hold","displayName":{"de":"Quafe-Fassungsvermögen","en":"Quafe Hold Capacity","es":"Capacidad de bodega de Quafe","fr":"Capacité de la soute à Quafe","ja":"クァフェホールド容量","ko":"퀘이프 저장고 적재량","ru":"Ёмкость отсека для «Квейф»","zh":"酷菲货舱容量"},"displayWhenZero":false,"highIsGood":true,"name":"specialQuafeHoldCapacity","published":false,"stackable":true,"unitID":9}
{"_key":1806,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"This is a display-only attribute for showinfo","displayName":{"de":"Erfordert Souveränität","en":"Requires Sovereignty","es":"Requiere soberanía","fr":"Souveraineté requise","ja":"領有権必要","ko":"소버린티가 필요합니다.","ru":"Требуется право владения","zh":"需要主权"},"displayWhenZero":false,"highIsGood":true,"name":"requiresSovereigntyDisplayOnly","published":true,"stackable":true,"unitID":137}
{"_key":1808,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"nosReflector","published":true,"stackable":false}
{"_key":1809,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"neutReflector","published":true,"stackable":false}
{"_key":1811,"dataType":5,"defaultValue":0.0,"description":"Chance of reflecting NOS/neut effect back on attacker","displayName":{"de":"Capacitor Angriff Reflektionschance","en":"Capacitor Attack Reflect Chance","es":"Probabilidad de reflejo de ataque del condensador","fr":"Chance de renvoi d'attaque de capaciteur","ja":"キャパシタ攻撃成功率","ko":"캐패시터 공격 반사 기회","ru":"Шанс отражения атаки накопителем","zh":"电容攻击反射几率"},"displayWhenZero":false,"highIsGood":true,"name":"capAttackReflector","published":true,"stackable":true,"unitID":111}
{"_key":1812,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Turret damage is reduced when shooting at targets with a sig radius below this value.","displayName":{"de":"Damage Reduction Threshold","en":"Damage Reduction Threshold","es":"Límite de reducción de daño","fr":"Seuil de réduction des dégâts","ja":"ダメージ減少境界値","ko":"피해 감소 한계치","ru":"Порог снижения урона","zh":"伤害减免阀值"},"displayWhenZero":false,"highIsGood":true,"name":"turretDamageScalingRadius","published":true,"stackable":true,"unitID":1}
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{"_key":1814,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"nosReflectAmount","published":true,"stackable":true,"unitID":111}
{"_key":1815,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"neutReflectAmount","published":true,"stackable":true,"unitID":111}
{"_key":1816,"dataType":5,"defaultValue":1.0,"description":"","displayName":{"de":"Neutralizer Reflektionswert","en":"Neutralizer Reflect Amount","es":"Cantidad de reflejo del neutralizador","fr":"Quantité renvoyée par le neutraliseur","ja":"ニュートラライザー残量","ko":"뉴트럴라이저 적용값","ru":"Количество отражаемого воздействия при нейтрализации энергии","zh":"中和器反射量"},"displayWhenZero":false,"highIsGood":true,"name":"neutReflectAmountBonus","published":true,"stackable":false,"unitID":105}
{"_key":1817,"dataType":5,"defaultValue":1.0,"description":"","displayName":{"de":"Energy Leech Reflektionswert","en":"Energy Leech Reflect Amount","es":"Cantidad de reflejo de la absorción energética","fr":"Quantité renvoyée par la sangsue énergétique","ja":"エネルギー吸引残量","ko":"에너지 흡수 적용값","ru":"Количество отражаемого воздействия при паразитной подзарядке","zh":"掠能器反射量"},"displayWhenZero":false,"highIsGood":true,"name":"nosReflectAmountBonus","published":true,"stackable":false,"unitID":105}
{"_key":1818,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"aurumConversionRate","published":false,"stackable":true}
{"_key":1820,"attributeCategoryID":7,"dataType":2,"defaultValue":1.0E7,"description":"The base cost of hiring an ally into a war","displayWhenZero":false,"highIsGood":true,"name":"baseDefenderAllyCost","published":false,"stackable":true,"unitID":133}
{"_key":1821,"attributeCategoryID":7,"dataType":2,"defaultValue":0.0,"description":"","displayName":{"de":"Alliierten-Kosten-Modifikator","en":"Ally Cost Modifier Percentage Per Level","es":"Porcentaje de modificador de costes de aliados por niveles","fr":"Pourcentage du modificateur de coût d'allié par niveau","ja":"援助要請費用修正","ko":"레벨별 동맹 비용 비율","ru":"Модификатор стоимости альянса за каждую степень","zh":"每等级盟军费用乘数百分比"},"displayWhenZero":false,"highIsGood":true,"name":"skillAllyCostModifierBonus","published":true,"stackable":true}
{"_key":1822,"dataType":5,"defaultValue":0.0,"description":"Reduction in energy turret capacitor use","displayWhenZero":false,"highIsGood":true,"name":"rookieSETCapBonus","published":false,"stackable":true}
{"_key":1823,"dataType":5,"defaultValue":0.0,"description":"Energy turret damage bonus","displayWhenZero":false,"highIsGood":true,"name":"rookieSETDamageBonus","published":false,"stackable":true}
{"_key":1824,"dataType":5,"defaultValue":0.0,"description":"Bonus to tracking disruptor effectiveness","displayWhenZero":false,"highIsGood":true,"name":"rookieWeaponDisruptionBonus","published":false,"stackable":true}
{"_key":1825,"dataType":5,"defaultValue":0.0,"description":"Bonus to armor resistances","displayWhenZero":false,"highIsGood":true,"name":"rookieArmorResistanceBonus","published":false,"stackable":true}
{"_key":1826,"dataType":5,"defaultValue":0.0,"description":"Small Hybrid Turret optimal range bonus","displayWhenZero":false,"highIsGood":true,"name":"rookieSHTOptimalBonus","published":false,"stackable":true}
{"_key":1827,"dataType":5,"defaultValue":0.0,"description":"Bonus to kinetic missile damage","displayWhenZero":false,"highIsGood":true,"name":"rookieMissileKinDamageBonus","published":false,"stackable":true}
{"_key":1828,"dataType":5,"defaultValue":0.0,"description":"ECM Strength Bonus","displayWhenZero":false,"highIsGood":true,"name":"rookieECMStrengthBonus","published":false,"stackable":true}
{"_key":1829,"dataType":5,"defaultValue":0.0,"description":"Shield resistance bonus","displayWhenZero":false,"highIsGood":true,"name":"rookieShieldResistBonus","published":false,"stackable":true}
{"_key":1830,"dataType":5,"defaultValue":0.0,"description":"Bonus to Small Hybrid Turret damage","displayWhenZero":false,"highIsGood":true,"name":"rookieSHTDamageBonus","published":false,"stackable":true}
{"_key":1831,"dataType":5,"defaultValue":0.0,"description":"Bonus to drone damage, HP and mining yield","displayWhenZero":false,"highIsGood":true,"name":"rookieDroneBonus","published":false,"stackable":true}
{"_key":1832,"dataType":5,"defaultValue":0.0,"description":"Bonus to sensor damper effectiveness","displayWhenZero":false,"highIsGood":true,"name":"rookieDampStrengthBonus","published":false,"stackable":true}
{"_key":1833,"dataType":5,"defaultValue":0.0,"description":"Bonus to armor repair amount","displayWhenZero":false,"highIsGood":true,"name":"rookieArmorRepBonus","published":false,"stackable":true}
{"_key":1834,"dataType":5,"defaultValue":0.0,"description":"Bonus to target painter effectiveness","displayWhenZero":false,"highIsGood":true,"name":"rookieTargetPainterStrengthBonus","published":false,"stackable":true}
{"_key":1835,"dataType":5,"defaultValue":0.0,"description":"Bonus to ship velocity","displayWhenZero":false,"highIsGood":true,"name":"rookieShipVelocityBonus","published":false,"stackable":true}
{"_key":1836,"dataType":5,"defaultValue":0.0,"description":"Bonus to Small Projectile Turret damage","displayWhenZero":false,"highIsGood":true,"name":"rookieSPTDamageBonus","published":false,"stackable":true}
{"_key":1837,"dataType":5,"defaultValue":0.0,"description":"Bonus to shield booster repair amount","displayWhenZero":false,"highIsGood":true,"name":"rookieShieldBoostBonus","published":false,"stackable":true}
{"_key":1838,"dataType":2,"defaultValue":0.0,"description":"Bonus to optimal range of Codebreakers and Analyzers","displayWhenZero":false,"highIsGood":true,"name":"miniProfessionRangeBonus","published":false,"stackable":true}
{"_key":1839,"attributeCategoryID":7,"dataType":5,"defaultValue":10000.0,"description":"The delay in ms until the damage is done to the target. (Allows some FX to be played)","displayName":{"de":"Verzögerung bei Schaden","en":"Damage Delay","es":"Demora de daño","fr":"Délai de dégâts","ja":"ダメージ遅延","ko":"피해 지연","ru":"Задержка урона","zh":"伤害延迟"},"displayWhenZero":false,"highIsGood":true,"iconID":1392,"name":"damageDelayDuration","published":true,"stackable":true,"unitID":101}
{"_key":1840,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"energyTransferAmountBonus","published":false,"stackable":true}
{"_key":1842,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"ORE Mining frigate bonus 1","displayWhenZero":false,"highIsGood":true,"name":"miningFrigatesBonusOreMiningYield","published":false,"stackable":true}
{"_key":1843,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"ORE Mining frigate bonus 2","displayWhenZero":false,"highIsGood":true,"name":"shipBonusOREfrig2","published":false,"stackable":true}
{"_key":1844,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"A scaling factor used by DUST to determine how accurate a single shot from an orbital strike is.","displayName":{"de":"Orbitalschlagpräzision","en":"Orbital Strike Accuracy","es":"Precisión de asalto orbital","fr":"Précision de frappe orbitale","ja":"軌道攻撃精度","ko":"궤도 타격 정확도","ru":"Точность орбитального удара","zh":"轨道轰炸准确性"},"displayWhenZero":false,"highIsGood":true,"name":"orbitalStrikeAccuracy","published":true,"stackable":true}
{"_key":1845,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"A scaling factor used by DUST to determine how much damage a single shot from an orbital strike does.","displayName":{"de":"Orbitalschlagschaden","en":"Orbital Strike Damage","es":"Daño de asalto orbital","fr":"Dégâts de frappe orbitale","ja":"軌道攻撃ダメージ","ko":"궤도 타격 피해","ru":"Урон орбитального удара","zh":"轨道轰炸伤害"},"displayWhenZero":false,"highIsGood":true,"name":"orbitalStrikeDamage","published":true,"stackable":true}
{"_key":1846,"attributeCategoryID":9,"dataType":12,"defaultValue":0.0,"description":"The second cargo group that can be loaded into this container","displayWhenZero":false,"highIsGood":true,"name":"cargoGroup2","published":false,"stackable":true}
{"_key":1847,"dataType":4,"defaultValue":0.0,"description":"Autogenerated skill attribute, 902","displayWhenZero":false,"highIsGood":true,"name":"902","published":true,"stackable":true}
{"_key":1848,"dataType":4,"defaultValue":0.0,"description":"Autogenerated skill attribute, 902","displayWhenZero":false,"highIsGood":true,"name":"902","published":true,"stackable":true}
{"_key":1849,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Indicates the percentage amount redistributed each cycle for resistance shift modules","displayWhenZero":false,"highIsGood":true,"name":"resistanceShiftAmount","published":false,"stackable":true}
{"_key":1851,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Bonus for Sensor Strength","displayName":{"de":"Bonus für Sensorstärke","en":"Sensor Strength Bonus","es":"Bonificación de intensidad del sensor","fr":"Bonus de puissance de détection","ja":"センサー強度ボーナス","ko":"센서 강도 보너스","ru":"Влияние на эффективность систем захвата целей","zh":"感应强度加成"},"displayWhenZero":false,"highIsGood":true,"name":"sensorStrengthBonus","published":true,"stackable":false,"unitID":105}
{"_key":1852,"dataType":3,"defaultValue":1.0,"description":"This attribute is not needed by default. You only need to add it if you want to stop something from being jettisoned.\r\n\r\nThe primary case for this was Station Containers.\r\n\r\n0 = Cannot be jettisoned.\r\n1 = Can be jettisoned.","displayName":{"de":"Kann abgeworfen werden","en":"Can Be Jettisoned","es":"Se puede expulsar.","fr":"Peut être largué dans l'espace","ja":"船外投棄可能","ko":"사출 가능","ru":"Разрешается сбрасывать","zh":"可以被投弃"},"displayWhenZero":false,"highIsGood":true,"name":"canBeJettisoned","published":false,"stackable":true}
{"_key":1854,"dataType":5,"defaultValue":0.0,"description":"This is a devhax attribute that prevents you from e-warping on logon or logoff","displayName":{"de":"Stabile Abschaltung","en":"Stable Shutdown","es":"Desconexión estable","fr":"Fermeture stable","ja":"安定シャットダウン","ko":"안정적인 종료","ru":"Стабильное выключение","zh":"稳定关闭"},"displayWhenZero":false,"highIsGood":true,"name":"doesNotEmergencyWarp","published":false,"stackable":true,"unitID":137}
{"_key":1855,"attributeCategoryID":12,"dataType":5,"defaultValue":0.0,"description":"NPC'S with this attribute wont shoot drones with signature radius less than this value.","displayName":{"de":"Drohnen mit geringerer Größe ignorieren","en":"Ignore Drones Below This Size","es":"Ignorar drones por debajo de este tamaño","fr":"Ignorer les drones de taille inférieure","ja":"このサイズより小さいドローンを無視","ko":"해당 크기 미만의 드론 무시","ru":"Игнорировать дронов с размером меньше данного","zh":"忽略这个规格以下的无人机"},"displayWhenZero":false,"highIsGood":true,"name":"AI_IgnoreDronesBelowSignatureRadius","published":false,"stackable":true,"unitID":1}
{"_key":1856,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Reduktion des Masseabzugs","en":"Mass Penalty Reduction","es":"Reducción de penalización en masa","fr":"Réduction de pénalité de masse","ja":"質量ペナルティ軽減","ko":"대량 페널티 감소","ru":"Снижение штрафа за массу","zh":"质量惩罚降低"},"displayWhenZero":false,"highIsGood":true,"name":"massPenaltyReduction","published":true,"stackable":true,"unitID":105}
{"_key":1857,"dataType":5,"defaultValue":0.0,"description":"Increase in small energy turret tracking","displayWhenZero":false,"highIsGood":true,"name":"rookieSETTracking","published":false,"stackable":true}
{"_key":1858,"dataType":5,"defaultValue":0.0,"description":"Increase in Small Energy Turret optimal Range","displayWhenZero":false,"highIsGood":true,"name":"rookieSETOptimal","published":false,"stackable":true}
{"_key":1859,"dataType":5,"defaultValue":0.0,"description":"Increase in Nosferatu drain amount","displayWhenZero":false,"highIsGood":true,"name":"rookieNosDrain","published":false,"stackable":true}
{"_key":1860,"dataType":5,"defaultValue":0.0,"description":"Increase in Energy Neutralizer drain amount","displayWhenZero":false,"highIsGood":true,"name":"rookieNeutDrain","published":false,"stackable":true}
{"_key":1861,"dataType":5,"defaultValue":0.0,"description":"Increase in Statis Webifier speed reduction","displayWhenZero":false,"highIsGood":true,"name":"rookieWebAmount","published":false,"stackable":true}
{"_key":1862,"dataType":5,"defaultValue":0.0,"description":"Increase in Light Missile velocity","displayWhenZero":false,"highIsGood":true,"name":"rookieLightMissileVelocity","published":false,"stackable":true}
{"_key":1863,"dataType":5,"defaultValue":0.0,"description":"Increase in Rocket velocity","displayWhenZero":false,"highIsGood":true,"name":"rookieRocketVelocity","published":false,"stackable":true}
{"_key":1864,"dataType":5,"defaultValue":0.0,"description":"Increase in Drone MWD speed","displayWhenZero":false,"highIsGood":true,"name":"rookieDroneMWDspeed","published":false,"stackable":true}
{"_key":1865,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"rookieSHTTracking","published":false,"stackable":true}
{"_key":1866,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"rookieSHTFalloff","published":false,"stackable":true}
{"_key":1867,"dataType":5,"defaultValue":0.0,"description":"Increase in Small Projectile Turret tracking","displayWhenZero":false,"highIsGood":true,"name":"rookieSPTTracking","published":false,"stackable":true}
{"_key":1868,"dataType":5,"defaultValue":0.0,"description":"Increase in Small Projectile Turret falloff","displayWhenZero":false,"highIsGood":true,"name":"rookieSPTFalloff","published":false,"stackable":true}
{"_key":1869,"dataType":5,"defaultValue":0.0,"description":"Increase in Small Projectile Turret optimal range","displayWhenZero":false,"highIsGood":true,"name":"rookieSPTOptimal","published":false,"stackable":true}
{"_key":1870,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"covertCloakCPUAdd","published":false,"stackable":true}
{"_key":1871,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"covertCloakCPUPenalty","published":false,"stackable":true}
{"_key":1872,"attributeCategoryID":1,"dataType":12,"defaultValue":0.0,"description":"Can be fitted to","displayName":{"de":"Kann eingebaut werden in","en":"Can be fitted to","es":"Se puede equipar en","fr":"Peut être équipé sur","ja":"装着可能対象","ko":"피팅 가능한 대상:","ru":"Устанавливается на","zh":"可装配至"},"displayWhenZero":false,"highIsGood":true,"iconID":1443,"name":"canFitShipGroup05","published":true,"stackable":true,"unitID":115}
{"_key":1879,"attributeCategoryID":1,"dataType":12,"defaultValue":0.0,"description":"Can be fitted to","displayName":{"de":"Kann eingebaut werden in","en":"Can be fitted to","es":"Se puede equipar en","fr":"Peut être équipé sur","ja":"装着可能対象","ko":"피팅 가능한 대상:","ru":"Устанавливается на","zh":"可装配至"},"displayWhenZero":false,"highIsGood":true,"iconID":1443,"name":"canFitShipGroup06","published":true,"stackable":true,"unitID":115}
{"_key":1880,"attributeCategoryID":1,"dataType":12,"defaultValue":0.0,"description":"","displayName":{"de":"Kann eingebaut werden in","en":"Can be fitted to","es":"Se puede equipar en","fr":"Peut être équipé sur","ja":"装着可能対象","ko":"피팅 가능한 대상:","ru":"Устанавливается на","zh":"可装配至"},"displayWhenZero":false,"highIsGood":true,"iconID":1443,"name":"canFitShipGroup07","published":true,"stackable":true,"unitID":115}
{"_key":1881,"attributeCategoryID":1,"dataType":12,"defaultValue":0.0,"description":"","displayName":{"de":"Kann eingebaut werden in","en":"Can be fitted to","es":"Se puede equipar en","fr":"Peut être équipé sur","ja":"装着可能対象","ko":"피팅 가능한 대상:","ru":"Устанавливается на","zh":"可装配至"},"displayWhenZero":false,"highIsGood":true,"iconID":1443,"name":"canFitShipGroup08","published":true,"stackable":true,"unitID":115}
{"_key":1882,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"warfareLinkCPUAdd","published":false,"stackable":true}
{"_key":1883,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"warfareLinkCPUPenalty","published":false,"stackable":true}
{"_key":1886,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Multiplier applied to armorDamageAmount when consuming a collection of charges.","displayName":{"de":"Verstärkter Reparaturmultiplikator","en":"Boosted repair multiplier","es":"Multiplicador de reparación potenciado","fr":"Multiplicateur de réparation boostée","ja":"ブースト時リペア乗数","ko":"부스터로 인한 수리값 배수","ru":"Множитель восстановления прочности под воздействием усиления","zh":"增强模式时修复量增量倍数"},"displayWhenZero":false,"highIsGood":true,"name":"chargedArmorDamageMultiplier","published":true,"stackable":true,"unitID":104}
{"_key":1887,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusAD1","published":false,"stackable":true}
{"_key":1888,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusAD2","published":false,"stackable":true}
{"_key":1889,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusABC2","published":false,"stackable":true}
{"_key":1890,"attributeCategoryID":7,"dataType":3,"defaultValue":0.0,"description":"This will make the item non-destructible upon podding.  ONLY FOR IMPLANTS AND BOOSTERS","displayName":{"de":"Unzerstörbar","en":"Non-Destructible","es":"Indestructible","fr":"Non destructible","ja":"破壊不可","ko":"파괴 불가","ru":"Неуничтожаемый","zh":"无法摧毁"},"displayWhenZero":false,"highIsGood":true,"name":"nondestructible","published":false,"stackable":true,"unitID":137}
{"_key":1891,"attributeCategoryID":9,"dataType":3,"defaultValue":0.0,"description":"Tells if this type (ship) can be placed in the maintenance bay of a capital industrial ship.","displayWhenZero":false,"highIsGood":true,"name":"allowedInCapIndustrialMaintenanceBay","published":false,"stackable":true}
{"_key":1892,"attributeCategoryID":3,"dataType":5,"defaultValue":0.0,"description":"the average armor amount repaired per second","displayWhenZero":false,"highIsGood":true,"name":"entityArmorRepairAmountPerSecond","published":false,"stackable":true,"unitID":113}
{"_key":1893,"attributeCategoryID":2,"dataType":5,"defaultValue":0.0,"description":"the average shield amount regenerated per second","displayWhenZero":false,"highIsGood":true,"name":"entityShieldBoostAmountPerSecond","published":false,"stackable":true,"unitID":113}
{"_key":1894,"attributeCategoryID":7,"dataType":2,"defaultValue":1.0,"description":"represents the capacity level of an entity","displayWhenZero":false,"highIsGood":true,"name":"entityCapacitorLevel","published":false,"stackable":false,"unitID":109}
{"_key":1895,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"modifier to an entity capacitor level to represent energy drain for small ships","displayWhenZero":false,"highIsGood":true,"name":"entityCapacitorLevelModifierSmall","published":false,"stackable":true,"unitID":109}
{"_key":1896,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"modifier to an entity capacitor level to represent energy drain for medium ships","displayWhenZero":false,"highIsGood":true,"name":"entityCapacitorLevelModifierMedium","published":false,"stackable":true,"unitID":109}
{"_key":1897,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"modifier to an entity capacitor level to represent energy drain for large ships","displayWhenZero":false,"highIsGood":true,"name":"entityCapacitorLevelModifierLarge","published":false,"stackable":true,"unitID":109}
{"_key":1904,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"ISK fee per tag to be paid when turning in a tag for a security-status gain","displayName":{"de":"Verarbeitungsgebühr","en":"Processing Fee","es":"Tasa de procesamiento","fr":"Frais de traitement","ja":"処理料","ko":"처리 요금","ru":"Плата за обработку","zh":"手续费"},"displayWhenZero":false,"highIsGood":true,"iconID":2512,"name":"securityProcessingFee","published":true,"stackable":true,"unitID":133}
{"_key":1905,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Max. Scan-Abweichungsmodifikator","en":"Maximum Scan Deviation Modifier","es":"Modificador de desviación máxima del escaneo","fr":"Modificateur de déviation max du balayage","ja":"最大スキャン誤差修正乗数","ko":"최대 스캔 오차 보정치","ru":"Влияние на максимальное отклонение при поиске зондами","zh":"扫描偏差上限调整"},"displayWhenZero":false,"highIsGood":true,"name":"maxScanDeviationModifierModule","published":true,"stackable":false,"unitID":105}
{"_key":1906,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Laufzeitbonus","en":"Duration Bonus","es":"Bonificación de duración","fr":"Bonus de durée","ja":"起動時間ボーナス","ko":"지속시간 보너스","ru":"Влияние на длительность","zh":"单次运转时间加成"},"displayWhenZero":false,"highIsGood":false,"name":"scanDurationBonus","published":true,"stackable":false,"unitID":105}
{"_key":1907,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Scan-Stärke-Bonus","en":"Scan Strength Bonus","es":"Bonificación de intensidad del escaneo","fr":"Bonus de puissance du balayage","ja":"スキャン強度ボーナス","ko":"스캔 강도 보너스","ru":"Влияние на чувствительность зондов","zh":"扫描强度加成"},"displayWhenZero":false,"highIsGood":true,"name":"scanStrengthBonusModule","published":true,"stackable":false,"unitID":105}
{"_key":1908,"attributeCategoryID":6,"dataType":5,"defaultValue":0.0,"description":"Wormhole signature strength.","displayName":{"de":"Wurmloch-Signaturstärke","en":"Wormhole Signature Strength","es":"Intensidad de la señal de agujero de gusano","fr":"Puissance de signature de trou de ver","ja":"ワームホールシグネチャ強度","ko":"웜홀 신호 강도","ru":"Мощность сигнатуры червоточины","zh":"虫洞信号强度"},"displayWhenZero":false,"highIsGood":true,"name":"scanWormholeStrength","published":true,"stackable":false,"unitID":120}
{"_key":1909,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"The coherence of a virus.","displayName":{"de":"Viruskohärenz","en":"Virus Coherence","es":"Coherencia del virus","fr":"Résistance virale","ja":"ウイルスコヒーレンス","ko":"바이러스 결합도","ru":"Целостность вируса","zh":"病毒同步率"},"displayWhenZero":false,"highIsGood":true,"name":"virusCoherence","published":true,"stackable":true}
{"_key":1910,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"The strength attribute for a Virus","displayName":{"de":"Virusstärke","en":"Virus Strength","es":"Intensidad del virus","fr":"Puissance du virus","ja":"ウイルス強度","ko":"바이러스 침투력","ru":"Опасность вируса","zh":"病毒强度"},"displayWhenZero":false,"highIsGood":true,"name":"virusStrength","published":true,"stackable":true}
{"_key":1911,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"The number of utility element slots a virus has.","displayName":{"de":"Element-Slots für Virusprogramm","en":"Virus Utility Element Slots","es":"Ranuras de elementos de utilidades víricas","fr":"Emplacements d'élément d'utilitaire de virus","ja":"ウイルスユーティリティ","ko":"유틸리티 슬롯","ru":"Программные разъёмы вируса","zh":"病毒功能元槽位"},"displayWhenZero":false,"highIsGood":true,"name":"virusElementSlots","published":true,"stackable":true}
{"_key":1912,"dataType":4,"defaultValue":20.0,"description":"The number of mini containers that are spewed out from this type, if it supports spewing.","displayWhenZero":false,"highIsGood":true,"name":"spewContainerCount","published":true,"stackable":true,"unitID":138}
{"_key":1913,"dataType":11,"defaultValue":0.0,"description":"Default junk loot to spawn into a mini container that does not contain anything fancy from a loot table.","displayWhenZero":false,"highIsGood":true,"name":"defaultJunkLootTypeID","published":true,"stackable":true,"unitID":116}
{"_key":1914,"dataType":5,"defaultValue":65.0,"description":"The speed at which mini containers fly away from a spew container","displayWhenZero":false,"highIsGood":true,"name":"spewVelocity","published":true,"stackable":true,"unitID":10}
{"_key":1915,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"Adds to the virus coherence of profession modules","displayName":{"de":"Virenkohärenzbonus","en":"Virus Coherence Bonus","es":"Bonificación de coherencia del virus","fr":"Bonus de résistance virale","ja":"ウイルスコヒーレンスボーナス","ko":"바이러스 결합도 보너스","ru":"Влияние на целостность вируса","zh":"病毒同步率加成"},"displayWhenZero":false,"highIsGood":true,"name":"virusCoherenceBonus","published":true,"stackable":true}
{"_key":1916,"attributeCategoryID":7,"dataType":3,"defaultValue":0.0,"description":"Stays with characters across clone changes. ONLY FOR IMPLANTS AND BOOSTERS.","displayName":{"de":"Folgt Sprungklonen","en":"Follows Jump Clones","es":"Sigue a los clones de salto","fr":"Suit les clones hyperspatiaux","ja":"ジャンプクローンをフォロー","ko":"점프 클론 추적","ru":"Сохраняется при переходе в джамп-клонов","zh":"跟随远距克隆"},"displayWhenZero":false,"highIsGood":true,"name":"followsJumpClones","published":false,"stackable":true,"unitID":137}
{"_key":1917,"dataType":5,"defaultValue":0.0,"description":"If present, will add the given value to the automatic computed lifetime of MiniContainers with regards to the time required to take them and the amount of containers scattered out into space.","displayWhenZero":false,"highIsGood":true,"name":"spewContainerLifeExtension","published":true,"stackable":true,"unitID":3}
{"_key":1918,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Analysator-Virusstärkebonus","en":"Analyzer Virus Strength Bonus","es":"Bonificación de analizador de intensidad del virus","fr":"Bonus de puissance du virus d'analyseur","ja":"アナライザーウイルス強度ボーナス","ko":"분석기 바이러스 침투력 보너스","ru":"Влияние на опасность вируса анализатора","zh":"分析仪病毒强度加成"},"displayWhenZero":false,"highIsGood":true,"name":"virusStrengthBonus","published":true,"stackable":true}
{"_key":1919,"attributeCategoryID":9,"dataType":4,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"tierDifficulty","published":false,"stackable":true}
{"_key":1920,"attributeCategoryID":7,"dataType":3,"defaultValue":0.0,"description":"If set to True on a module, the module will not be allowed to activate whilst the ship is inside a starbase forcefield","displayName":{"de":"Aktivierung und Kraftfeld nicht zulassen","en":"Disallow activation in forcefield","es":"Desautorizar activación en campo de fuerza","fr":"Interdire l'activation dans un champ de force","ja":"フォースフィールド内では起動不可","ko":"포스필드 내 활성화 금지","ru":"Запрещено включение в силовом поле","zh":"力场中无法激活"},"displayWhenZero":false,"highIsGood":true,"name":"disallowActivateInForcefield","published":true,"stackable":true,"unitID":137}
{"_key":1921,"dataType":5,"defaultValue":24.0,"description":"","displayName":{"de":"Abkühlungsphase nach Klonsprung","en":"Clone Jump Cool Down","es":"Tiempo de espera de salto de clon","fr":"Refroidissement de saut de clone","ja":"クローンジャンプクールダウン","ko":"클론 점프 쿨 다운","ru":"Срок ожидания между переходами в джамп-клонов","zh":"远距克隆间歇期"},"displayWhenZero":false,"highIsGood":true,"name":"cloneJumpCoolDown","published":false,"stackable":true}
{"_key":1922,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Bonus auf die Stärke von taktischen Netzwerken","en":"Warfare Link Strength Bonus","es":"Bonificación de intensidad del enlace de guerra","fr":"Bonus de puissance de liaison tactique","ja":"艦隊支援システム強度ボーナス","ko":"전쟁 링크 침투력 보너스","ru":"Влияние на силу эффекта командного модуля","zh":"作战网络强度加成"},"displayWhenZero":false,"highIsGood":true,"name":"warfareLinkBonus","published":true,"stackable":true}
{"_key":1923,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Role bonus for Marauders.","displayName":{"de":"Reaktivierungsbonus","en":"Reactivation Bonus","es":"Bonificación de reactivación","fr":"Bonus de réactivation","ja":"再起動ボーナス","ko":"재활성화 보너스","ru":"Сокращение задержки повторного включения","zh":"重新激活加成"},"displayWhenZero":false,"highIsGood":true,"name":"roleBonusMarauder","published":false,"stackable":true,"unitID":105}
{"_key":1924,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"eliteBonusCommandShips3","published":false,"stackable":true}
{"_key":1925,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Imperiumssteuer-Umwandler","en":"Empire Tax Modifier","es":"Modificador de impuestos imperiales","fr":"Modificateur de taxe d'empire","ja":"国税修正乗数","ko":"세율 보정치","ru":"Изменение госпошлины","zh":"帝国税率系数"},"displayWhenZero":false,"highIsGood":true,"name":"piTaxReductionModifer","published":true,"stackable":true,"unitID":105}
{"_key":1926,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"piTaxReduction","published":false,"stackable":true}
{"_key":1927,"attributeCategoryID":8,"dataType":0,"defaultValue":0.0,"description":"Defines whether an entity can be hacked or not.","displayWhenZero":false,"highIsGood":true,"name":"hackable","published":false,"stackable":true,"unitID":137}
{"_key":1928,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"The amount of Raw Material stolen from active Moon Harvester Arrays each cycle.","displayName":{"de":"Absaugmenge für Rohmaterialien","en":"Raw Material Siphon Amount","es":"Cantidad de materia prima extraída con sifón","fr":"Quantité de matière brute siphonnée","ja":"未精製資源吸い出し量","ko":"원자재 사이펀 양","ru":"Объем реквизиции необработанного сырья","zh":"原材料虹吸量"},"displayWhenZero":false,"highIsGood":true,"name":"siphonRawMaterial","published":true,"stackable":true,"unitID":138}
{"_key":1929,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Amount of Processed Materials stolen from active Simple Reactor Array every cycle.","displayName":{"de":"Absaugmenge für veredelte Rohstoffe","en":"Processed Material Siphon Amount","es":"Cantidad de materiales procesados extraídos con sifón","fr":"Quantité de matériau raffiné siphonné","ja":"1次加工品吸い出し量","ko":"가공 자원 사이펀 양","ru":"Объем реквизиции обработанного сырья","zh":"加工材料虹吸量"},"displayWhenZero":false,"highIsGood":true,"name":"siphonProMaterial","published":true,"stackable":true,"unitID":138}
{"_key":1930,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Amount of stolen materials that is destroyed.","displayName":{"de":"Beim Stehlen zerstörte Menge","en":"Amount Destroyed On Steal","es":"Cantidad destruida al robar","fr":"Quantité détruite par vol","ja":"吸い出し時減損量","ko":"훔칠 때 파괴되는 양","ru":"Объем потерь при реквизиции","zh":"虹吸摧毁量"},"displayWhenZero":false,"highIsGood":true,"name":"siphonWasteAmount","published":true,"stackable":true,"unitID":105}
{"_key":1932,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"","displayName":{"de":"Ascendancy Set Bonus","en":"Ascendancy Set bonus","es":"Bonificación de conjunto Ascendancy","fr":"Bonus d'ascendant","ja":"アセンダンシーセットボーナス","ko":"어센던시 설정 보너스","ru":"Влияние комплекта «Асенданси»","zh":"统御套装加成"},"displayWhenZero":false,"highIsGood":true,"name":"implantSetWarpSpeed","published":true,"stackable":true,"unitID":104}
{"_key":1933,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Amount of Polymer Materials stolen from active Polymer Reactor Array every cycle. ","displayName":{"de":"Absaugmenge für Polymer-Materialien","en":"Polymer Material Siphon Amount","es":"Cantidad de materiales poliméricos extraídos con sifón","fr":"Quantité de siphon de matériau de polymère","ja":"ポリマー素材吸出量","ko":"중합체 자원 사이펀 양","ru":"Объем реквизиции полимерных материалов","zh":"聚合物材料虹吸量"},"displayWhenZero":false,"highIsGood":true,"name":"siphonPolyMaterial","published":true,"stackable":true,"unitID":105}
{"_key":1934,"dataType":3,"defaultValue":1.0,"description":"If module is offensive should it deactivate on disconnect. Default to 1","displayWhenZero":false,"highIsGood":true,"name":"deactivateIfOffensive","published":false,"stackable":true}
{"_key":1935,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Bonus auf die Effektivität der Überlastung","en":"Overload Effectiveness Bonus","es":"Bonificación de eficacia de sobrecarga","fr":"Bonus d'efficacité de surcharge","ja":"効果ボーナスをオーバーロード","ko":"과부하 효율 보너스","ru":"Влияние перегрузки на эффективность","zh":"过载效果加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1386,"name":"overloadTrackingModuleStrengthBonus","published":true,"stackable":true,"unitID":105}
{"_key":1936,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Bonus auf die Effektivität der Überlastung","en":"Overload Effectiveness Bonus","es":"Bonificación de eficacia de sobrecarga","fr":"Bonus d'efficacité de surcharge","ja":"効果ボーナスをオーバーロード","ko":"과부하 효율 보너스","ru":"Влияние перегрузки на эффективность","zh":"过载效果加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1386,"name":"overloadSensorModuleStrengthBonus","published":true,"stackable":true,"unitID":105}
{"_key":1937,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Bonus auf die Effektivität der Überlastung","en":"Overload Effectiveness Bonus","es":"Bonificación de eficacia de sobrecarga","fr":"Bonus d'efficacité de surcharge","ja":"効果ボーナスをオーバーロード","ko":"과부하 효율 보너스","ru":"Влияние перегрузки на эффективность","zh":"过载效果加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1386,"name":"overloadPainterStrengthBonus","published":true,"stackable":true,"unitID":105}
{"_key":1938,"dataType":4,"defaultValue":0.0,"description":"Modifies miningAmountBonus","displayName":{"de":"Bonus auf den Bergbauertrag-Bonus","en":"Mining Amount Bonus Bonus","es":"Bonificación de cantidad extraída","fr":"Bonus de minerai extrait","ja":"採掘量ボーナスボーナス","ko":"채굴량 보너스 보너스","ru":"Влияние на объём добычи","zh":"开采量加成"},"displayWhenZero":false,"highIsGood":true,"name":"miningAmountBonusBonus","published":false,"stackable":true}
{"_key":1939,"dataType":5,"defaultValue":0.0,"description":"Bonus for refining ore. Used for station improvements","displayName":{"de":"Bonus auf die Erz-Aufbereitungseffizienz","en":"Ore Refining Efficiency Bonus","es":"Bonificación de eficiencia de refinería de menas","fr":"Bonus d'efficacité du raffinage de minerai","ja":"鉱石精錬効率ボーナス","ko":"광물 정제 효율 보너스","ru":"Повышение эффективности переработки руды","zh":"矿石提炼效率加成"},"displayWhenZero":false,"highIsGood":true,"name":"stationOreRefiningBonus","published":true,"stackable":true,"unitID":127}
{"_key":1942,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"eliteBonusExpedition1","published":false,"stackable":true}
{"_key":1943,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"eliteBonusExpedition2","published":false,"stackable":true}
{"_key":1944,"attributeCategoryID":1,"dataType":11,"defaultValue":0.0,"description":"","displayName":{"de":"Kann eingebaut werden in","en":"Can be fitted to","es":"Se puede equipar en","fr":"Peut être équipé sur","ja":"装着可能対象","ko":"피팅 가능한 대상:","ru":"Устанавливается на","zh":"可装配至"},"displayWhenZero":false,"highIsGood":true,"iconID":1443,"name":"canFitShipType5","published":true,"stackable":true,"unitID":116}
{"_key":1945,"attributeCategoryID":5,"dataType":0,"defaultValue":0.0,"description":"NOS override allows a nosferatu module to drain the target capacitor below the current ships capacitor level.","displayWhenZero":false,"highIsGood":true,"name":"nosOverride","published":false,"stackable":true,"unitID":137}
{"_key":1946,"attributeCategoryID":7,"dataType":5,"defaultValue":-1.0,"description":"The minimum security level at which the structure can be anchored.","displayName":{"de":"Beschränkt auf min. Sicherheitsstatus von","en":"Restricted To Security Level Of At Least","es":"Restringido a nivel de seguridad de al menos","fr":"Limité au niveau de sécurité le plus faible","ja":"少なくとも以下のセキュリティレベルに制限","ko":"최소 보안 수준으로 제한됩니다.","ru":"Требуется степень соответствия нормам КОНКОРДа не менее","zh":"仅限于安全等级不低于"},"displayWhenZero":false,"highIsGood":true,"name":"anchoringSecurityLevelMin","published":true,"stackable":true}
{"_key":1949,"attributeCategoryID":52,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Überhitzungsbonus","en":"Overheat Bonus","es":"Bonificación de sobrecalentamiento","fr":"Bonus de surchauffe","ja":"オーバーヒートボーナス","ko":"오버히트 보너스","ru":"Влияние на эффективность работы при перегрузке","zh":"过载损伤降低"},"displayWhenZero":false,"highIsGood":true,"name":"roleBonusOverheatDST","published":false,"stackable":true,"unitID":105}
{"_key":1950,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Warpgeschwindigkeitsanstieg","en":"Warp Speed Increase","es":"Aumento de velocidad de warp","fr":"Augmentation de la vitesse de warp","ja":"ワープ速度上昇","ko":"워프 속력 증가","ru":"Влияние на скорость хода в варп-режиме","zh":"跃迁速度提高"},"displayWhenZero":false,"highIsGood":true,"name":"warpSpeedAdd","published":true,"stackable":true}
{"_key":1951,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Shares cost bonus with other structures in this set","displayWhenZero":false,"highIsGood":true,"name":"industryStructureCostBonusSet","published":false,"stackable":true}
{"_key":1952,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Build cost multiplier","displayName":{"de":"Fertigungskosten-Multiplikator","en":"Build Cost Multiplier","es":"Multiplicador de coste de construcción","fr":"Multiplicateur de coût de construction","ja":"製造コスト乗数","ko":"건설 비용 배수","ru":"Коэффициент стоимости постройки","zh":"建造成本系数"},"displayWhenZero":false,"highIsGood":true,"name":"industryStructureCostBonus","published":true,"stackable":true,"unitID":104}
{"_key":1954,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"Multiplies the job cost for this blueprint type by the specified value","displayWhenZero":false,"highIsGood":true,"name":"industryJobCostMultiplier","published":false,"stackable":true,"unitID":104}
{"_key":1955,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"This is a bookkeeping attribute for blueprints, which will hopefully be deprecated by the end of 2014","displayWhenZero":false,"highIsGood":true,"name":"industryBlueprintRank","published":false,"stackable":true}
{"_key":1956,"dataType":4,"defaultValue":0.0,"description":"This item of clothing does not allow the category specified to be equipped with this item. It will be removed","displayName":{"de":"Benötigt keinen Kleidungstyp","en":"Does Not Require Clothing Type","es":"No requiere tipo de ropa.","fr":"Ne nécessite pas de type de vêtement","ja":"衣服タイプの指定なし","ko":"의상 분류 필요 없음","ru":"Тип одежды не требуется","zh":"不要求服饰类别"},"displayWhenZero":false,"highIsGood":true,"name":"clothingRemovesCategory","published":false,"stackable":true}
{"_key":1957,"dataType":0,"defaultValue":0.0,"description":"When evaluating if the character is dressed well enough, this item will be evaluated as it's not equiped","displayName":{"de":"Benötigt anderen Kleidungstyp","en":"Requires Other Clothing Types","es":"Requiere otros tipos de ropa.","fr":"Nécessite d'autres types de vêtement","ja":"他の衣服タイプを指定する","ko":"기타 의상 분류 필요함","ru":"Требуются другие типы одежды","zh":"需要其他服饰类别"},"displayWhenZero":false,"highIsGood":true,"name":"clothingRuleException","published":false,"stackable":true}
{"_key":1958,"attributeCategoryID":7,"dataType":0,"defaultValue":0.0,"description":"if set to 1 the ship is immune to directional scan","displayWhenZero":false,"highIsGood":true,"name":"dscanImmune","published":true,"stackable":true,"unitID":137}
{"_key":1959,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"Speed bonus when doing invention or reverse engineering","displayName":{"de":"Erfindungs-/Nachkonstruktionsgeschwindigkeit","en":"Invention/reverse engineering speed","es":"Velocidad de invención/ingeniería inversa","fr":"Vitesse d'invention/de rétro-ingénierie","ja":"発明／リバースエンジニアリング速度","ko":"인벤션/역설계 속도","ru":"Скорость модернизации/инженерного ретроанализа","zh":"发明/逆向工程速度"},"displayWhenZero":false,"highIsGood":true,"name":"inventionReverseEngineeringResearchSpeed","published":true,"stackable":true}
{"_key":1961,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"A bonus to all industry job times for the advanced industry skill","displayName":{"de":"Bonus auf die Dauer von Industrieaufträgen","en":"Industry Job Length Bonus","es":"Bonificación de duración de trabajos de industria","fr":"Bonus de temps pour un travail industriel","ja":"生産ジョブの長さに対するボーナス","ko":"산업 직업 유지 기간 보너스","ru":"Влияние на срок исполнения промышленного проекта","zh":"工业项目长度加成"},"displayWhenZero":false,"highIsGood":true,"name":"advancedIndustrySkillIndustryJobTimeBonus","published":true,"stackable":true,"unitID":105}
{"_key":1966,"attributeCategoryID":5,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Energiekriegsführungsmodifizierer","en":"Energy warfare modifier","es":"Modificador de guerra de energía","fr":"Modificateur de guerre d'énergie","ja":"エネルギー艦船乗数","ko":"에너지전 보정치","ru":"Влияние на работу дистанционных систем перераспределения заряда накопителя","zh":"能量战系数"},"displayWhenZero":false,"highIsGood":true,"name":"energyWarfareStrengthMultiplier","published":true,"stackable":true,"unitID":104}
{"_key":1967,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Explosionsradius-Multiplikator","en":"Explosion radius multiplier","es":"Multiplicador de radio de explosión","fr":"Multiplicateur du rayon d'explosion","ja":"爆発半径乗数","ko":"폭발반경 배수","ru":"Влияние на сигнатуру взрыва","zh":"爆炸半径系数"},"displayWhenZero":false,"highIsGood":true,"name":"aoeCloudSizeMultiplier","published":true,"stackable":true,"unitID":104}
{"_key":1968,"attributeCategoryID":21,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Zielmarkierung-Effektivitätsmultiplikator","en":"Target painter effectiveness multiplier","es":"Multiplicador de eficacia de reveladores de objetivo","fr":"Multiplicateur d'efficacité du marqueur de cible","ja":"ターゲットペインターの効果乗数","ko":"타겟 페인터 효율성 배수","ru":"Влияние на эффективность действия систем подсветки целей","zh":"目标标记装置效果系数"},"displayWhenZero":false,"highIsGood":true,"name":"targetPainterStrengthMultiplier","published":true,"stackable":true,"unitID":104}
{"_key":1969,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Stasisnetz-Stärkemultiplikator","en":"Stasis Webifier strength multiplier","es":"Multiplicador de intensidad de red ralentizadora","fr":"Multiplicateur de la force du générateur de stase","ja":"ステイシスウェビファイア強度乗数","ko":"스테이시스 웹 생성기 강도 배수","ru":"Влияние на эффективность стазис-индукторов","zh":"停滞缠绕光束强度系数"},"displayWhenZero":false,"highIsGood":true,"name":"stasisWebStrengthMultiplier","published":true,"stackable":true,"unitID":104}
{"_key":1970,"attributeCategoryID":7,"dataType":3,"defaultValue":0.0,"description":"Security status restriction, preventing ships from entering high sec and modules from being activated.","displayName":{"de":"Im Hochsicherheitsraum gesperrt","en":"Banned in High Sec Space","es":"Prohibido en espacio de seguridad alta","fr":"Banni en espace de haute sécurité","ja":"ハイセク宙域では禁止","ko":"하이 시큐리티 출입 금지 구역","ru":"Под запретом в системах с высокой СС","zh":"禁止进入高安全星系"},"displayWhenZero":false,"highIsGood":true,"name":"disallowInHighSec","published":true,"stackable":true,"unitID":137}
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{"_key":1972,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"Multiplier for jump fatigue distance, applied to characters going through a bridge provided by this type.","displayWhenZero":false,"highIsGood":true,"name":"jumpThroughFatigueMultiplier","published":true,"stackable":true,"unitID":104}
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{"_key":1974,"attributeCategoryID":7,"dataType":4,"defaultValue":1.0,"description":"Amount to modify ships gate scramble status by.","displayName":{"de":"Tor-Unterbrechungsstärke","en":"Gate Scramble Strength","es":"Intensidad de inhibición de portales","fr":"Puissance du brouillage de portail","ja":"ゲートスクランブル強度","ko":"게이트 스크램블러 강도","ru":"Мощность глушения связи с гиперворотами","zh":"星门扰频强度"},"displayWhenZero":false,"highIsGood":true,"name":"gateScrambleStrength","published":true,"stackable":true}
{"_key":1975,"dataType":3,"defaultValue":1.0,"description":"Dogma helper version of basic attribute, used to set published flag.","displayWhenZero":false,"highIsGood":true,"name":"published","published":false,"stackable":true}
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{"_key":1979,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"resistanceKillerHull","published":false,"stackable":true}
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{"_key":1983,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"freighterBonusO1","published":true,"stackable":true}
{"_key":1984,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"freighterBonusO2","published":true,"stackable":true}
{"_key":1985,"attributeCategoryID":1,"dataType":5,"defaultValue":0.0,"description":"Time in milliseconds that it takes to switch stances.","displayName":{"de":"Abklingzeit zwischen dem Moduswechsel","en":"Cooldown between mode switching","es":"Espera entre cambios de modo","fr":"Refroidissement entre deux modes","ja":"モードを切り替える間の冷却","ko":"모드 전환 대기시간","ru":"Время до переключения режима","zh":"模式切换冷却时间"},"displayWhenZero":false,"highIsGood":true,"name":"stanceSwitchTime","published":true,"stackable":true,"unitID":101}
{"_key":1986,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusTacticalDestroyerAmarr1","published":false,"stackable":true}
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{"_key":1992,"attributeCategoryID":6,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":false,"name":"modeRadarStrengthPostDiv","published":false,"stackable":true}
{"_key":1993,"attributeCategoryID":6,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":false,"name":"modeScanResPostDiv","published":false,"stackable":true}
{"_key":1994,"attributeCategoryID":6,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":false,"name":"modeLadarStrengthPostDiv","published":false,"stackable":true}
{"_key":1995,"attributeCategoryID":6,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":false,"name":"modeGravimetricStrengthPostDiv","published":false,"stackable":true}
{"_key":1996,"attributeCategoryID":6,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":false,"name":"modeMagnetometricStrengthPostDiv","published":false,"stackable":true}
{"_key":1997,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":false,"name":"modeEmResistancePostDiv","published":false,"stackable":true}
{"_key":1998,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":false,"name":"modeExplosiveResistancePostDiv","published":false,"stackable":true}
{"_key":1999,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":false,"name":"modeThermicResistancePostDiv","published":false,"stackable":true}
{"_key":2000,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":false,"name":"modeKineticResistancePostDiv","published":false,"stackable":true}
{"_key":2001,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":false,"name":"modeSignatureRadiusPostDiv","published":false,"stackable":true}
{"_key":2002,"attributeCategoryID":17,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":false,"name":"modeAgilityPostDiv","published":false,"stackable":true}
{"_key":2003,"attributeCategoryID":17,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":false,"name":"modeVelocityPostDiv","published":false,"stackable":true}
{"_key":2004,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusTacticalDestroyerMinmatar1","published":false,"stackable":true}
{"_key":2005,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusTacticalDestroyerMinmatar2","published":false,"stackable":true}
{"_key":2006,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusTacticalDestroyerMinmatar3","published":false,"stackable":true}
{"_key":2007,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"modeMWDSigPenaltyPostDiv","published":false,"stackable":true}
{"_key":2008,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"modeTrackingPostDiv","published":false,"stackable":true}
{"_key":2009,"attributeCategoryID":33,"dataType":5,"defaultValue":0.0,"description":"Used for NPCs to replicate cooldown functionality for the super weapon.","displayWhenZero":false,"highIsGood":true,"name":"entitySuperWeaponDuration","published":true,"stackable":true}
{"_key":2010,"attributeCategoryID":33,"dataType":5,"defaultValue":0.0,"description":"Used for NPCs to replicate damage for the super weapon.","displayWhenZero":false,"highIsGood":true,"name":"entitySuperWeaponEmDamage","published":true,"stackable":true}
{"_key":2011,"attributeCategoryID":33,"dataType":5,"defaultValue":0.0,"description":"Used for NPCs to replicate damage for the super weapon.","displayWhenZero":false,"highIsGood":true,"name":"entitySuperWeaponKineticDamage","published":true,"stackable":true}
{"_key":2012,"attributeCategoryID":33,"dataType":5,"defaultValue":0.0,"description":"Used for NPCs to replicate damage for the super weapon.","displayWhenZero":false,"highIsGood":true,"name":"entitySuperWeaponThermalDamage","published":true,"stackable":true}
{"_key":2013,"attributeCategoryID":33,"dataType":5,"defaultValue":0.0,"description":"Used for NPCs to replicate damage for the super weapon.","displayWhenZero":false,"highIsGood":true,"name":"entitySuperWeaponExplosiveDamage","published":true,"stackable":true}
{"_key":2014,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusGC3","published":false,"stackable":true}
{"_key":2015,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusTacticalDestroyerCaldari1","published":false,"stackable":true}
{"_key":2016,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusTacticalDestroyerCaldari2","published":false,"stackable":true}
{"_key":2017,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusTacticalDestroyerCaldari3","published":false,"stackable":true}
{"_key":2018,"dataType":4,"defaultValue":0.0,"description":"Autogenerated skill attribute, 2015","displayWhenZero":false,"highIsGood":true,"name":"2015","published":true,"stackable":true}
{"_key":2019,"dataType":3,"defaultValue":0.0,"description":"When set to 1 this attribute allows Spawn Containers to refill and relock. ","displayWhenZero":false,"highIsGood":true,"name":"allowRefills","published":true,"stackable":true}
{"_key":2020,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusAT","published":false,"stackable":true}
{"_key":2021,"attributeCategoryID":9,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"entosisDurationMultiplier","published":false,"stackable":true}
{"_key":2023,"attributeCategoryID":7,"dataType":5,"defaultValue":1399.0,"description":"","displayName":{"de":"Explosionsradius-Bonusmodifikator","en":"Modification of Explosion Radius Bonus","es":"Mod. de bonificación de radio de explosión","fr":"Bonus de modification de rayon d'explosion","ja":"爆発半径ボーナスの変更","ko":"폭발 반경 보너스 개조","ru":"Изменение влияния на сигнатуру взрыва","zh":"爆炸半径加成修正"},"displayWhenZero":false,"highIsGood":true,"name":"aoeCloudSizeBonusBonus","published":true,"stackable":true,"unitID":105}
{"_key":2024,"attributeCategoryID":7,"dataType":5,"defaultValue":1399.0,"description":"","displayName":{"de":"Explosionsgeschwindigkeit-Bonusmodifikator","en":"Modification of Explosion Velocity Bonus","es":"Modificación de bonificación de velocidad de explosión","fr":"Bonus de modification de vitesse d'explosion","ja":"爆発速度ボーナスの変更","ko":"폭발 속도 보너스 개조","ru":"Изменение влияния на скорость взрыва","zh":"爆炸速度加成修正"},"displayWhenZero":false,"highIsGood":true,"name":"aoeVelocityBonusBonus","published":true,"stackable":true,"unitID":105}
{"_key":2025,"attributeCategoryID":7,"dataType":5,"defaultValue":1399.0,"description":"","displayName":{"de":"Lenkwaffengeschwindigkeit-Bonusmodifikator","en":"Modification of Missile Velocity Bonus","es":"Modificación de bonificación de velocidad de misiles","fr":"Bonus de modification de vitesse de missile","ja":"ミサイル速度ボーナスの変更","ko":"미사일 속도 보너스 개조","ru":"Изменение влияния на скорость полёта ракет","zh":"导弹速度加成修正"},"displayWhenZero":false,"highIsGood":true,"name":"missileVelocityBonusBonus","published":true,"stackable":true,"unitID":105}
{"_key":2026,"attributeCategoryID":7,"dataType":5,"defaultValue":1399.0,"description":"","displayName":{"de":"Flugdauer-Bonusmodifikator","en":"Modification of Flight Time Bonus","es":"Modificación de bonificación de tiempo de vuelo","fr":"Bonus de modification du temps de vol","ja":"航行時間ボーナスの変更","ko":"비행 시간 보너스 개조","ru":"Изменение влияния на запас полётного времени ракет","zh":"飞行时间加成修正"},"displayWhenZero":false,"highIsGood":true,"name":"explosionDelayBonusBonus","published":true,"stackable":true,"unitID":105}
{"_key":2027,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusTacticalDestroyerGallente1","published":false,"stackable":true}
{"_key":2028,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusTacticalDestroyerGallente2","published":false,"stackable":true}
{"_key":2029,"attributeCategoryID":9,"dataType":0,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusTacticalDestroyerGallente3","published":false,"stackable":true}
{"_key":2030,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"modeArmorRepDurationPostDiv","published":false,"stackable":true}
{"_key":2031,"attributeCategoryID":17,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"modeMWDVelocityPostDiv","published":false,"stackable":true}
{"_key":2032,"attributeCategoryID":17,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"modeMWDCapPostDiv","published":false,"stackable":true}
{"_key":2033,"attributeCategoryID":17,"dataType":5,"defaultValue":1000000.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"speedLimit","published":false,"stackable":true,"unitID":11}
{"_key":2034,"attributeCategoryID":2,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Maximaler Schildschaden (pro Sekunde)","en":"Shield Damage Limit (per second)","es":"Límite de daño de escudo (por seg.)","fr":"Limite aux dégâts du bouclier (par seconde)","ja":"シールドダメージの上限（毎秒）","ko":"초당 실드 피해 한계","ru":"Порог эффективности вражеского огня по щитам (в секунду)","zh":"护盾伤害上限（每秒）"},"displayWhenZero":false,"highIsGood":true,"name":"shieldDamageLimit","published":true,"stackable":true,"unitID":113}
{"_key":2035,"attributeCategoryID":3,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Maximaler Panzerungsschaden (pro Sekunde)","en":"Armor Damage Limit (per second)","es":"Límite de daño de blindaje (por seg.)","fr":"Limite aux dégâts du blindage (par seconde)","ja":"アーマーダメージの上限（毎秒）","ko":"초당 장갑 피해 한계","ru":"Порог эффективности вражеского огня по броне (в секунду)","zh":"装甲伤害上限（每秒）"},"displayWhenZero":false,"highIsGood":true,"name":"armorDamageLimit","published":true,"stackable":true,"unitID":113}
{"_key":2036,"attributeCategoryID":4,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Maximaler Strukturenschaden (pro Sekunde)","en":"Structure Damage Limit (per second)","es":"Límite de daño de estructura (por seg.)","fr":"Limite des dégâts de structure (par seconde)","ja":"ストラクチャダメージの上限（毎秒）","ko":"초당 구조물 피해 한계","ru":"Порог эффективности вражеского огня по корпусу (в секунду)","zh":"结构伤害上限（每秒）"},"displayWhenZero":false,"highIsGood":true,"name":"structureDamageLimit","published":true,"stackable":true,"unitID":113}
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{"_key":2724,"attributeCategoryID":42,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"behaviorShieldBoosterDischarge","published":false,"stackable":true,"unitID":114}
{"_key":2725,"attributeCategoryID":42,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"behaviorShieldBoosterDuration","published":false,"stackable":true,"unitID":101}
{"_key":2727,"attributeCategoryID":31,"dataType":5,"defaultValue":16255.0,"description":"max visual size for asteroids to fit moon chunk","displayWhenZero":false,"highIsGood":true,"name":"asteroidMaxRadius ","published":false,"stackable":true,"unitID":9}
{"_key":2728,"attributeCategoryID":4,"dataType":5,"defaultValue":48.0,"description":"This attribute doesn't directly impact the asteroid decay, but is used to expose the decay time to the show-info window","displayName":{"de":"Ungefähre Lebensdauer erschaffener Asteroiden","en":"Approximate lifetime of spawned asteroids","es":"Vida útil aproximada de asteroides generados","fr":"Durée de vie approximative des astéroïdes créés","ja":"出現したアステロイドの推定残存時間","ko":"신규 소행성의 생명력 근사값","ru":"Приблизительный срок эксплуатации созданных астероидов","zh":"生成的小行星的大约生命周期"},"displayWhenZero":false,"highIsGood":true,"name":"moonAsteroidDecayDisplayValue","published":true,"stackable":true,"unitID":129}
{"_key":2729,"attributeCategoryID":7,"dataType":1,"defaultValue":0.0,"description":"Timestamp specifying when a module can next be activated","displayWhenZero":false,"highIsGood":true,"name":"nextActivationTime","published":false,"stackable":true,"unitID":123}
{"_key":2730,"attributeCategoryID":42,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"BehaviorSiegeMissileDamageModifier","published":false,"stackable":true,"unitID":105}
{"_key":2731,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"eliteBonusCovertOps4","published":false,"stackable":true}
{"_key":2732,"attributeCategoryID":9,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"stealthBomberLauncherCPU","published":false,"stackable":true}
{"_key":2733,"attributeCategoryID":29,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Schadensmultiplikatorbonus pro Zyklus","en":"Damage Multiplier Bonus Per Cycle","es":"Bonificación de multiplicador de daño por ciclo","fr":"Bonus de multiplicateur de dégâts par cycle","ja":"サイクルあたりのダメージ乗数ボーナス","ko":"사이클당 피해량 배수 보너스","ru":"Увеличение множителя урона за цикл","zh":"每循环伤害倍增系数加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1432,"name":"damageMultiplierBonusPerCycle","published":true,"stackable":true,"unitID":127}
{"_key":2734,"attributeCategoryID":29,"dataType":5,"defaultValue":0.5,"description":"","displayName":{"de":"Maximaler Schadensmultiplikatorbonus","en":"Maximum Damage Multiplier Bonus","es":"Bonificación de multiplicador de daño máximo","fr":"Bonus de multiplicateur de dégâts maximum","ja":"最大ダメージ乗数ボーナス","ko":"최대 피해량 배수 보너스","ru":"Максимальное увеличение множителя урона","zh":"最大伤害系数加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1432,"name":"damageMultiplierBonusMax","published":true,"stackable":true,"unitID":127}
{"_key":2735,"attributeCategoryID":42,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"npcStructureStasisWebificationBonus","published":false,"stackable":true,"unitID":104}
{"_key":2736,"attributeCategoryID":42,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"npcStructureEnergyWarfareBonus","published":false,"stackable":true,"unitID":104}
{"_key":2737,"attributeCategoryID":38,"dataType":4,"defaultValue":0.0,"description":"Number of Light Fighters the structure can launch.","displayName":{"de":"Standup-Limit für Leichte Jägerstaffeln","en":"Standup Light Fighter Squadron Limit","es":"Límite de escuadrón de cazas ligeros Standup","fr":"Limite d'escadrons de chasseurs légers Standup","ja":"スタンドアップ軽戦闘機分隊制限","ko":"스탠드업 라이트 파이터 편대 제한","ru":"Ограничение по отрядам лёгких истребителей","zh":"屹立轻型铁骑舰载机中队限制"},"displayWhenZero":false,"highIsGood":true,"iconID":2987,"name":"fighterStandupLightSlots","published":true,"stackable":true}
{"_key":2738,"attributeCategoryID":38,"dataType":4,"defaultValue":0.0,"description":"Number of Support Fighters the structure can launch.","displayName":{"de":"Standup-Limit für Unterstützungsjägerstaffeln","en":"Standup Support Fighter Squadron Limit","es":"Límite de escuadrón de cazas de apoyo Standup","fr":"Limite d'escadrons de chasseurs de soutien Standup","ja":"スタンドアップサポート戦闘機分隊制限","ko":"스탠드업 서포트 파이터 편대 제한","ru":"Ограничение по отрядам истребителей поддержки","zh":"屹立后勤铁骑舰载机中队限制"},"displayWhenZero":false,"highIsGood":true,"iconID":2987,"name":"fighterStandupSupportSlots","published":true,"stackable":true}
{"_key":2739,"attributeCategoryID":38,"dataType":4,"defaultValue":0.0,"description":"Number of Heavy Fighters the structure can launch.","displayName":{"de":"Standup-Limit für Schwere Jägerstaffeln","en":"Standup Heavy Fighter Squadrons Limit","es":"Límite de escuadrón de cazas pesados Standup","fr":"Limite d'escadrons de chasseurs lourds Standup","ja":"スタンドアップ重戦闘機分隊制限","ko":"스탠드업 헤비 파이터 편대 제한","ru":"Ограничение по отрядам тяжёлых истребителей","zh":"屹立重型铁骑舰载机中队限制"},"displayWhenZero":false,"highIsGood":true,"iconID":2987,"name":"fighterStandupHeavySlots","published":true,"stackable":true}
{"_key":2740,"attributeCategoryID":38,"dataType":4,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"fighterSquadronIsStandupLight","published":false,"stackable":true}
{"_key":2741,"attributeCategoryID":38,"dataType":4,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"fighterSquadronIsStandupSupport","published":false,"stackable":true}
{"_key":2742,"attributeCategoryID":38,"dataType":4,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"fighterSquadronIsStandupHeavy","published":false,"stackable":true}
{"_key":2743,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"","displayWhenZero":false,"highIsGood":false,"name":"structureFullPowerStateHitpointMultiplier","published":false,"stackable":true}
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{"_key":2745,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Dauer","en":"Duration","es":"Duración","fr":"Durée","ja":"持続時間","ko":"지속시간","ru":"Длительность","zh":"持续时间"},"displayWhenZero":false,"highIsGood":true,"iconID":1392,"name":"durationTargetWarpableBeacon","published":true,"stackable":true,"unitID":101}
{"_key":2746,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Schadensresistenz aktiviert","en":"Activated Damage Resistance","es":"Resistencia al daño activada","fr":"Résistance aux dégâts activée","ja":"起動済みのダメージレジスタンス","ko":"데미지 저항 활성화","ru":"Активирована сопротивляемость урону","zh":"已激活伤害抗性"},"displayWhenZero":false,"highIsGood":true,"name":"resistanceMultiplier","published":true,"stackable":true,"unitID":108}
{"_key":2747,"attributeCategoryID":28,"dataType":4,"defaultValue":0.0,"description":"Percent bonus for Stasis Webifiers maximum range","displayName":{"de":"Maximaler Reichweitenbonus von Stasisnetzen","en":"Stasis Webifier Maximum Range Bonus","es":"Bonificación de alcance máx. de red ralentizadora","fr":"Bonus de portée max. du générateur de stase","ja":"ステイシスウェビファイヤーの最大範囲ボーナス","ko":"스테이시스 웹 생성기 사거리 보너스","ru":"Влияние на макс. дальность действия стазис-индуктора","zh":"停滞缠绕光束最大范围加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1391,"name":"stasisWebRangeBonus","published":true,"stackable":true,"unitID":121}
{"_key":2748,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Maximaler Zielerfassungsreichweite-Bonus","en":"Maximum Targeting Range Bonus","es":"Bonificación de distancia-objetivo máx.","fr":"Bonus de portée de ciblage maximale","ja":"最大ターゲット範囲ボーナス","ko":"최대 타겟팅 거리 보너스","ru":"Бонус максимальной дальности наведения","zh":"最大锁定范围加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1391,"name":"structureRigMaxTargetRangeBonus","published":true,"stackable":false,"unitID":105}
{"_key":2749,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Bonus auf die Feuerrate von Lenkbombenwerfern und Pulsprojektoren","en":"Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors","es":"Bonificación a la cadencia de tiro de lanzabombas guiados y proyectores de estallido","fr":"Bonus à la cadence de tir des lanceurs de bombes ciblées et des projecteurs à salves","ja":"誘導ボムランチャーとバーストプロジェクターの発射間隔へのボーナス","ko":"유도 폭탄 런처와 버스트 프로젝터의 연사속도 보너스","ru":"Бонус к скорострельности бомбометателей с системой наведения и проекторов объёмных помех","zh":"制导炸弹发射器和脉冲波投射器的射速加成"},"displayWhenZero":false,"highIsGood":false,"iconID":1397,"name":"structureAoERoFRoleBonus","published":true,"stackable":true,"unitID":105}
{"_key":2750,"attributeCategoryID":30,"dataType":5,"defaultValue":1.0,"description":"Missile damage attribute used by structures as a workaround for implementing Standup BCS stacking penalties","displayWhenZero":false,"highIsGood":true,"name":"hiddenMissileDamageMultiplier","published":false,"stackable":false,"unitID":104}
{"_key":2751,"attributeCategoryID":3,"dataType":5,"defaultValue":1.0,"description":"Armor hitpoint attribute used by structures as a workaround for implementing Standup layered plating stacking penalties","displayWhenZero":false,"highIsGood":true,"name":"hiddenArmorHPMultiplier","published":false,"stackable":false,"unitID":104}
{"_key":2752,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"eliteBonusFlagCruisers1","published":false,"stackable":true}
{"_key":2753,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Reduktion der Ausrüstungsvoraussetzungen für AB, MWD, MJD","en":"Reduction in AB, MWD, MJD fitting requirements","es":"Reducción de requisitos de equipamiento de PQ, MMC, MMS","fr":"Abaissement des prérequis de montage de la PC, du PMW et du PMS","ja":"アフターバーナーやマイクロワープドライブ、マイクロジャンプドライブの装備要件軽減","ko":"AB, MWD, MJD 피팅 요구량 감소","ru":"Уменьшение нагрузки двигательных установок на ЦП/реактор","zh":"加力燃烧器、微型跃迁推进器和微型跳跃引擎装配需求降低"},"displayWhenZero":false,"highIsGood":true,"iconID":70,"name":"flagCruiserFittingBonusPropMods","published":true,"stackable":true,"unitID":105}
{"_key":2754,"attributeCategoryID":36,"dataType":5,"defaultValue":1.0,"description":"","displayName":{"de":"Entosis-Unterstützungsimpedanz","en":"Entosis Assistance Impedance","es":"Impedancia de asistencia de entosis","fr":"Impédance de l'assistance Entosis","ja":"エントーシスアシスタントインピーダンス","ko":"엔토시스 지원 임피던스","ru":"Ослабление получаемой поддержки из-за энтоза","zh":"侵噬链接协助阻抗"},"displayWhenZero":false,"highIsGood":false,"name":"entosisAssistanceImpedanceMultiplier","published":true,"stackable":true,"tooltipDescription":{"de":"Unterstützungsimpedanz bei aktivem Entosis-Netzwerk","en":"Assistance Impedance while running an Entosis Link","es":"Impedancia de asistencia al usar un enlace de entosis.","fr":"Impédance de l'assistance lors de l'exploitation d'une liaison Entosis","ja":"エントーシスリンク起動時のアシスタントインピーダンス","ko":"엔토시스 링크 작동 중 지원 임피던스","ru":"Во время работы энтоз-передатчика возможности поддержки ограничены","zh":"使用侵噬链接时的协助阻抗"},"tooltipTitle":{"de":"Entosis-Unterstützungsimpedanz","en":"Entosis Assistance Impedance","es":"Impedancia de asistencia de entosis","fr":"Impédance de l'assistance Entosis","ja":"エントーシスアシスタントインピーダンス","ko":"엔토시스 지원 임피던스","ru":"Ослабление получаемой поддержки из-за энтоза","zh":"侵噬链接协助阻抗"},"unitID":108}
{"_key":2755,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Stärkeanpassung der Zielmarkierung","en":"Modification of Target Painter strength","es":"Modificación de la intensidad del revelador de objetivo","fr":"Modification de la force du marqueur de cible","ja":"ターゲットペインターの強度修正値","ko":"타겟 페인터 강도 조정","ru":"Изменение эффективности подсветки целей","zh":"目标标记装置强度调整"},"displayWhenZero":false,"highIsGood":true,"iconID":1390,"name":"targetPainterStrengthModifierFlagCruisers","published":true,"stackable":true,"unitID":105}
{"_key":2756,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Bonus auf die optimale Reichweite der Zielmarkierung","en":"Bonus to Target Painter optimal range","es":"Bonificación al alcance óptimo del revelador de objetivo","fr":"Bonus à la portée optimale du marqueur de cible","ja":"ターゲットペインターの最適射程距離へのボーナス","ko":"타겟 페인터 최적사거리 보너스","ru":"Увеличение оптимальной дальности подсветки целей","zh":"目标标记装置最佳射程加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1390,"name":"targetPainterRangeModifierFlagCruisers","published":true,"stackable":true,"unitID":105}
{"_key":2757,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Verringerung der Ausrüstungsanforderungen für Zielmarkierung und Scansondenwerfer","en":"Reduction in Target Painter and Scan Probe Launcher fitting requirements","es":"Reducción de los requisitos de equipamiento para el revelador de objetivo y el lanzasondas de escaneo","fr":"Réduction des prérequis de montage du marqueur de cible et du lanceur de sonde","ja":"ターゲットペインターとスキャンプローブランチャーの装備要件軽減","ko":"타켓 지시기 및 스캔 프로브 런처 피팅 요구조건 감소","ru":"Уменьшение нагрузки систем подсветки и ПУ разведзондов на ЦП/реактор","zh":"目标标记装置和扫描探针发射器装配需求降低"},"displayWhenZero":false,"highIsGood":true,"iconID":70,"name":"flagCruiserFittingBonusPainterProbes","published":true,"stackable":true,"unitID":105}
{"_key":2758,"attributeCategoryID":1,"dataType":11,"defaultValue":0.0,"description":"","displayName":{"de":"Kann eingebaut werden in","en":"Can be fitted to","es":"Se puede equipar en","fr":"Peut être équipé sur","ja":"装備可能：","ko":"피팅 가능한 대상:","ru":"Устанавливается на","zh":"可以装配至"},"displayWhenZero":false,"highIsGood":true,"iconID":1443,"name":"canFitShipType11","published":true,"stackable":true,"unitID":116}
{"_key":2759,"attributeCategoryID":7,"dataType":4,"defaultValue":-1.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"typeListId","published":false,"stackable":true}
{"_key":2760,"attributeCategoryID":7,"dataType":11,"defaultValue":0.0,"description":"sets the weather effect type for abyssal deadspace keys","displayName":{"de":"Abgrundumgebung","en":"Abyssal Environment","es":"Ambiente abisal","fr":"Environnement abyssal","ja":"アビサル環境","ko":"어비설 환경","ru":"Пространство бездны","zh":"深渊环境"},"displayWhenZero":false,"highIsGood":true,"name":"weatherID","published":true,"stackable":true,"unitID":116}
{"_key":2761,"attributeCategoryID":7,"dataType":1,"defaultValue":1.0,"description":"sets the difficulty tier for abyssal deadspace keys","displayName":{"de":"Schwierigkeitsrang","en":"Difficulty Tier","es":"Nivel de dificultad","fr":"Niveau de difficulté","ja":"難易度","ko":"난이도 티어","ru":"Класс сложности","zh":"难度等级"},"displayWhenZero":false,"highIsGood":true,"iconID":2893,"name":"difficultyTier","published":true,"stackable":true,"tooltipDescription":{"de":"Schwierigkeitsrang","en":"Difficulty Tier","es":"Nivel de dificultad","fr":"Niveau de difficulté","ja":"難易度","ko":"난이도 티어","ru":"Класс сложности","zh":"难度等级"},"tooltipTitle":{"de":"Schwierigkeitsrang","en":"Difficulty Tier","es":"Nivel de dificultad","fr":"Niveau de difficulté","ja":"難易度","ko":"난이도 티어","ru":"Класс сложности","zh":"难度等级"}}
{"_key":2762,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Bonus für besondere Fähigkeit","en":"Special Ability Bonus","es":"Bonificación de capacidad especial","fr":"Bonus d'aptitude particulière","ja":"特殊能力ボーナス","ko":"특수 능력 보너스","ru":"Классовый бонус","zh":"特殊能力加成"},"displayWhenZero":false,"highIsGood":true,"name":"shipBonusPF1","published":true,"stackable":true,"unitID":105}
{"_key":2763,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Bonus für besondere Fähigkeit","en":"Special Ability Bonus","es":"Bonificación de capacidad especial","fr":"Bonus d'aptitude particulière","ja":"特殊能力ボーナス","ko":"특수 능력 보너스","ru":"Классовый бонус","zh":"特殊能力加成"},"displayWhenZero":false,"highIsGood":true,"name":"shipBonusPF2","published":true,"stackable":true,"unitID":105}
{"_key":2764,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Bonus für besondere Fähigkeit","en":"Special Ability Bonus","es":"Bonificación de capacidad especial","fr":"Bonus d'aptitude particulière","ja":"特殊能力ボーナス","ko":"특수 능력 보너스","ru":"Классовый бонус","zh":"特殊能力加成"},"displayWhenZero":false,"highIsGood":true,"name":"shipBonusPC1","published":true,"stackable":true,"unitID":105}
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{"_key":2802,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"Precursor Battlecruiser Skill Attribute","displayWhenZero":false,"highIsGood":true,"name":"shipBonusPBC2","published":true,"stackable":true,"unitID":105}
{"_key":2803,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"Sets how much ore gets mined","displayName":{"de":"Bergbauertrag","en":"Mining amount","es":"Cantidad extraída","fr":"Minerai extrait","ja":"採掘量","ko":"채굴 총량","ru":"Объём добычи","zh":"开采量"},"displayWhenZero":false,"highIsGood":true,"name":"miningAmountSet","published":true,"stackable":true,"unitID":9}
{"_key":2804,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"serviceModuleFullPowerStateArmorPlatingMultiplier","published":false,"stackable":true}
{"_key":2805,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"structurePowerStateArmorPlatingMultiplier","published":false,"stackable":true}
{"_key":2806,"attributeCategoryID":7,"dataType":4,"defaultValue":1.0,"description":"Attribute defining usage count for penaltyless skill injections","displayName":{"de":"Skill-Injektionen ohne Abzug möglich","en":"Penaltyless Skill Injections Allowed","es":"Inyecciones de habilidades sin penalización permitidas","fr":"Injections de compétence autorisées sans pénalité","ja":"ペナルティレススキルインジェクションの許可数","ko":"페널티 없이 스킬 주입 가능","ru":"Разрешено использование СП-инъекторов без снижения эффективности","zh":"可不受技能惩罚地使用注射器的数量"},"displayWhenZero":false,"highIsGood":true,"name":"NonDiminishingSkillInjectorUses","published":true,"stackable":true}
{"_key":2807,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"","displayName":{"de":"Verringerte Verzögerung für erneute Aktivierung","en":"Reactivation Delay Reduction","es":"Reducción de la demora de reactivación","fr":"Réduction du délai de réactivation","ja":"再起動遅延の減少","ko":"재작동 준비 시간 감소","ru":"Уменьшение задержки перед повторной активацией","zh":"重启延时降低"},"displayWhenZero":false,"highIsGood":true,"iconID":1392,"name":"reactivationDelayBonus","published":true,"stackable":true,"unitID":105}
{"_key":2808,"attributeCategoryID":7,"dataType":2,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"TotalArmorRepairOnTarget","published":true,"stackable":true}
{"_key":2809,"dataType":2,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"TotalShieldRepairOnTarget","published":true,"stackable":true}
{"_key":2810,"dataType":2,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"TotalHullRepairOnTarget","published":true,"stackable":true}
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{"_key":3101,"attributeCategoryID":1,"dataType":11,"defaultValue":0.0,"description":"Describes which type of deed fits in this structure","displayName":{"de":"Quantumkern-Typ","en":"Quantum Core Type","es":"Tipo de núcleo cuántico","fr":"Type de réacteur quantique","ja":"クアンタムコアタイプ","ko":"양자코어 종류","ru":"Тип квантового ядра","zh":"量子芯类型"},"displayWhenZero":false,"highIsGood":false,"name":"structureRequiresDeedType","published":true,"stackable":false,"unitID":116}
{"_key":3102,"dataType":0,"defaultValue":0.0,"description":"when authored alongside the effectTractorBeamCan it will determine if it only tractors corpses instead of wrecks and cans","displayWhenZero":false,"highIsGood":false,"name":"onlyTractorCorpses","published":false,"stackable":false}
{"_key":3104,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"Amount of fuel consumed by tactical capsuleer recloner","displayName":{"de":"Verbrauchsmenge","en":"Consumption Quantity","es":"Cantidad de consumo","fr":"Quantité consommée","ja":"消費量","ko":"소모량","ru":"Количество потребляемого топлива","zh":"消耗量"},"displayWhenZero":false,"highIsGood":false,"name":"reclonerFuelQuantity","published":true,"stackable":true,"unitID":138}
{"_key":3105,"attributeCategoryID":7,"dataType":11,"defaultValue":0.0,"description":"Type of fuel consumed by tactical capsuleer recloner","displayName":{"de":"Kloner-Verbrauchstyp","en":"Recloner Consumption Type","es":"Tipo de consumo del reclonador","fr":"Type de consommation du clonage","ja":"リクローナー消費タイプ","ko":"복제기 사용 연료","ru":"Тип топлива, потребляемого тактическим клонировщиком","zh":"克隆重制体消耗类型"},"displayWhenZero":false,"highIsGood":true,"name":"reclonerFuelType","published":true,"stackable":true,"tooltipTitle":{"de":"Ein auf dem Schiff montierter <b>taktischer Kapselpilotenkloner</b> benötigt diesen Treibstofftyp zum Klonen.","en":"A <b>Tactical Capsuleer Recloner</b> fitted to the ship requires this fuel type when recloning","es":"Un <b>reclonador de capsulistas táctico</b> equipado en la nave necesita este tipo de combustible para poder funcionar.","fr":"Quand ce vaisseau est équipé pour le <b>clonage de capsulier tactique</b>, l'opération de clonage consomme ce type de carburant","ja":"艦船に設置した<b>タクティカルカプセラリクローナー</b>は、リクローンを行う際にこのタイプの燃料を必要とする","ko":"함선에 장착된 <b>전술 캡슐리어 복제기</b>는 해당 종류의 연료를 사용합니다","ru":"<b>Тактическому клонировщику</b>, установленному на этом корабле, для повторного клонирования необходимо топливо этого типа","zh":"安装在舰船上的<b>战术克隆重制体</b>需要这种类型的燃料方能进行克隆重生"},"unitID":116}
{"_key":3107,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"description":"Rapture Implant Set Bonus","displayName":{"de":"Begeisterungsset-Bonus","en":"Rapture Set Bonus","es":"Bonificación de conjunto Rapture","fr":"Bonus de l'ensemble Rapture","ja":"ラプチャーセットボーナス","ko":"랩쳐 세트 보너스","ru":"Бонус комплекта «Экстаз»","zh":"销魂套装加成"},"displayWhenZero":false,"highIsGood":true,"name":"ImplantSetRapture","published":true,"stackable":true,"unitID":104}
{"_key":3108,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"Bastion effect bonus to missile rate of fire","displayName":{"de":"Feuerraten-Bonus für Lenkwaffen","en":"Missile Rate of Fire Bonus","es":"Bonificación de cadencia de tiro de misiles","fr":"Bonus de cadence de tir des missiles","ja":"ミサイル発射間隔ボーナス","ko":"미사일 연사속도 보너스","ru":"Уменьшение цикла выстрела ракетами","zh":"导弹射速加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1397,"name":"bastionMissileROFBonus","published":true,"stackable":true,"unitID":105}
{"_key":3109,"attributeCategoryID":37,"dataType":2,"defaultValue":0.0,"description":"Bastion effect bonus to turret rate of fire","displayName":{"de":"Feuerraten-Bonus für Geschütztürme","en":"Turret Rate of Fire Bonus","es":"Bonificación de cadencia de tiro de torreta","fr":"Bonus de cadence de tir de tourelle","ja":"タレット発射間隔ボーナス","ko":"터렛 연사속도 보너스","ru":"Уменьшение цикла выстрела турелей","zh":"炮台射速加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1397,"name":"bastionTurretROFBonus","published":true,"stackable":true,"unitID":105}
{"_key":3110,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Salvage drone access difficult bonus attribute for salvage drone specialization skill","displayName":{"de":"Zugriffsschwierigkeitsbonus","en":"Access Difficulty Bonus","es":"Bonificación de dificultad de acceso","fr":"Bonus de difficulté d'accès","ja":"アクセス難度ボーナス","ko":"잠금 해제 보너스","ru":"Снижение сложности доступа","zh":"获取成功率"},"displayWhenZero":false,"highIsGood":true,"name":"specAccessDifficultyBonus","published":true,"stackable":true,"unitID":121}
{"_key":3113,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"the passive bonus to signature radius from signature suppressors","displayName":{"de":"Signaturradius-Bonus","en":"Signature Radius Bonus","es":"Bonificación de radio de la señal","fr":"Bonus de rayon de signature","ja":"シグネチャ半径ボーナス","ko":"시그니처 반경 보너스","ru":"Увеличение радиуса сигнатуры","zh":"信号半径加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1390,"name":"signatureSuppressorSignatureRadiusBonusPassive","published":true,"stackable":true,"unitID":108}
{"_key":3114,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Bonus to signature radius granted by signature suppressor activation","displayName":{"de":"Aktiver Signaturradius-Bonus","en":"Active Signature Radius Bonus","es":"Bonificación de radio de la señal activa","fr":"Bonus de rayon de signature actif","ja":"有効なシグネチャ半径ボーナス","ko":"액티브 시그니처 반경 보너스","ru":"Увеличение текущего радиуса сигнатуры","zh":"主动信号半径加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1390,"name":"signatureSuppressorSignatureRadiusBonusActive","published":true,"stackable":false,"unitID":108}
{"_key":3115,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Length of activation time.","displayName":{"de":"Aktivierungszeit / -dauer","en":"Activation time / duration","es":"Tiempo de activación/duración","fr":"Délai / Durée d'activation","ja":"起動（待機）時間","ko":"활성화 시간 / 지속시간","ru":"Время цикла","zh":"作用时间/单次运转时间"},"displayWhenZero":false,"highIsGood":true,"iconID":1392,"name":"durationHighisGood","published":true,"stackable":true,"unitID":101}
{"_key":3117,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"If this ship attribute is > 0 then ship is immune from remote decloak pings","displayWhenZero":false,"highIsGood":true,"name":"cloakStabilizationStrength","published":true,"stackable":true,"unitID":137}
{"_key":3118,"attributeCategoryID":7,"dataType":2,"defaultValue":0.0,"description":"Duration of the cloak-stabilization dbuff provided by a cloak module","displayName":{"de":"Tarnmoduldauer stabilisieren","en":"Stabilize Cloak Duration","es":"Estabilizar duración de camuflaje","fr":"Durée de stabilisation de camouflage","ja":"クローク持続時間を安定させる","ko":"클로킹 안정화 지속시간","ru":"Стабилизировать длительность маскировки","zh":"稳定隐形持续时间"},"displayWhenZero":false,"highIsGood":true,"name":"stabilizeCloakDuration","published":true,"stackable":true,"unitID":3}
{"_key":3120,"dataType":2,"defaultValue":0.0,"description":"modifies warp bubble immuntiy ","displayWhenZero":false,"highIsGood":true,"name":"warpBubbleImmuneBonus","published":false,"stackable":false}
{"_key":3123,"attributeCategoryID":7,"dataType":0,"defaultValue":0.0,"description":"If set to 1 on a module, that module can be activated whilst under gate cloak. (Does NOT include any other cloak mode)","displayName":{"de":"Erlaubt Aktivierung während eines getarnten Sprungtor-Sprungs","en":"Allows activation whilst cloaked from a stargate jump","es":"Permite la activación mientras se está camuflado por un salto interestelar","fr":"Permet l’activation sous l’effet du camouflage suite à un saut de portail stellaire","ja":"スターゲートジャンプでクローク状態からの起動を可能にする","ko":"스타게이트 점프로 인한 클로킹 중 활성화 가능","ru":"Можно активировать в режиме маскировки, который включается при прыжке через звёздные врата","zh":"跳跃星门后隐身状态下可以使用"},"displayWhenZero":false,"highIsGood":false,"iconID":2106,"name":"canActivateInGateCloak","published":true,"stackable":false,"unitID":137}
{"_key":3124,"attributeCategoryID":10,"dataType":5,"defaultValue":0.0,"displayName":{"de":"Reduktion der Drohnen-Bandbreite","en":"Drone Bandwidth Penalty","es":"Penalización de ancho de banda de drones","fr":"Pénalité de bande passante de drone","ja":"ドローン帯域幅ペナルティ","ko":"드론 대역폭 페널티","ru":"Сужение канала управления дронами","zh":"无人机带宽惩罚"},"displayWhenZero":false,"highIsGood":false,"iconID":2987,"name":"droneBandwidthPercentage","published":true,"stackable":false,"unitID":105}
{"_key":3125,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"Grants the ability to open Jump Portals","displayWhenZero":false,"highIsGood":true,"name":"enableOpenJumpPortal","published":false,"stackable":true}
{"_key":3126,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"Grants the ability to perform conduit jumps","displayWhenZero":false,"highIsGood":true,"name":"enablePerformConduitJump","published":false,"stackable":true}
{"_key":3130,"attributeCategoryID":7,"dataType":11,"defaultValue":0.0,"description":"Type that is used for consumption from cargo hold when activating group jump drive operation.","displayName":{"de":"Treibstoffbedarf des Gruppensprungs","en":"Group Jump Fuel Need","es":"Necesidad de combustible para salto conductivo","fr":"Carburant requis pour le saut de groupe","ja":"グループジャンプ必要燃料","ko":"그룹 점프 연료 사용량","ru":"Потребление топлива при групповом прыжке","zh":"团队跳跃燃料需求"},"displayWhenZero":false,"highIsGood":true,"name":"groupJumpConsumptionType","published":true,"stackable":true,"tooltipDescription":{"de":"Die Treibstoffart, die für den Gruppensprungantrieb benötigt wird","en":"The type of fuel required to use the group jump drive","es":"Tipo de combustible necesario para usar motor de salto conductivo.","fr":"Le type de carburant requis à utiliser dans le propulseur interstellaire de groupe","ja":"グループジャンプドライブを使用するのに必要な燃料タイプです","ko":"그룹 점프 드라이브 사용 연료","ru":"Тип топлива для гипердвигателя во время группового прыжка","zh":"使用团队跳跃引擎所需的燃料种类"},"tooltipTitle":{"de":"Benötigter Treibstoff für Gruppesprung","en":"Group Jump Fuel Needed","es":"Combustible necesario para salto conductivo","fr":"Carburant requis pour le saut de groupe","ja":"グループジャンプ必要燃料","ko":"그룹 점프 연료 사용량","ru":"Тип топлива для группового прыжка","zh":"团队跳跃燃料需求"},"unitID":116}
{"_key":3131,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Number of units needed to conduit jump","displayName":{"de":"Verbrauch des Gruppensprungs","en":"Conduit Jump Consumption Amount","es":"Consumo de salto conductivo","fr":"Quantité consommée par le saut de groupe","ja":"コンジットジャンプ消費量","ko":"점프 필드 연료 소모량","ru":"Расход топлива при групповом прыжке","zh":"导管跳跃消耗量"},"displayWhenZero":false,"highIsGood":false,"name":"conduitJumpDriveConsumptionAmount","published":true,"stackable":false,"tooltipDescription":{"de":"Für den Gruppensprung benötigte Anzahl an Einheiten","en":"Number of units needed to conduit jump","es":"Unidades necesarias para salto conductivo","fr":"Nombre d’unités requises pour le saut de groupe","ja":"コンジットジャンプに必要なユニット数","ko":"점프 필드 활성화 시 소모 연료","ru":"Количество ед. для группового прыжка","zh":"导管跳跃需要的单位数量"},"tooltipTitle":{"de":"Verbrauch des Gruppensprungantriebs","en":"Conduit Jump Drive Consumption Amount","es":"Consumo del motor de salto conductivo","fr":"Quantité consommée par le propulseur interstellaire de groupe","ja":"コンジットジャンプドライブ消費量","ko":"점프 필드 연료 소모량","ru":"Расход топлива гипердвигателем при групповом прыжке","zh":"导管跳跃引擎消耗量"},"unitID":138}
{"_key":3132,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"This is used to connect the corporation logos to monuments","displayWhenZero":false,"highIsGood":true,"name":"monumentCorporationID","published":false,"stackable":true}
{"_key":3133,"attributeCategoryID":7,"dataType":1,"defaultValue":0.0,"description":"How many passengers can be carried in a Conduit Jump","displayName":{"de":"Passagieranzahl für den Gruppensprung","en":"Conduit Jump Passenger Count","es":"Recuento de pasajeros de salto conductivo","fr":"Compteur de passagers du saut de groupe","ja":"コンジットジャンプ同乗者カウント","ko":"점프 필드 최대 인원","ru":"Количество пассажиров при групповом прыжке","zh":"导管跳跃乘客数量"},"displayWhenZero":false,"highIsGood":true,"name":"conduitJumpPassengerCount","published":true,"stackable":false,"tooltipDescription":{"de":"Maximale Anzahl an Passagieren, die in einem Gruppensprung von einem Ankerschiff mitgenommen werden können.","en":"Maximum number of passengers carried along with the anchor ship in a Conduit Jump","es":"Número máximo de pasajeros transportados junto con la nave-ancla en un salto conductivo.","fr":"Nombre maximal de passagers emmenés avec le vaisseau d'ancrage lors d'un saut de groupe","ja":"コンジットジャンプで、係留艦に同行できる艦船の最大数","ko":"점프 필드 전개 시 이동 가능한 최대 인원","ru":"Максимальное количество пассажиров при групповом прыжке","zh":"在导管跳跃中锚船所能承载的乘客的最大数量"},"tooltipTitle":{"de":"Passagieranzahl für den Gruppensprung","en":"Conduit Jump Passenger Count","es":"Recuento de pasajeros de salto conductivo","fr":"Compteur de passagers du saut de groupe","ja":"コンジットジャンプ同乗者カウント","ko":"점프 필드 최대 인원","ru":"Количество пассажиров при групповом прыжке","zh":"导管跳跃乘客数量"}}
{"_key":3134,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"bonus to stabilize cloak duration","displayName":{"de":"Bonus auf die Tarnmoduldauer","en":"Stabilized Cloak Duration Bonus","es":"Bonif. de duración estable de camuflaje","fr":"Bonus de durée de stabilisation de camouflage","ja":"安定化クローク持続時間ボーナス","ko":"클로킹 안정화 보너스","ru":"Бонус к стабилизированной длительности маскировки","zh":"隐形稳定持续时间加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1392,"name":"stabilizeCloakDurationBonus","published":true,"stackable":true,"unitID":105}
{"_key":3136,"attributeCategoryID":40,"dataType":5,"defaultValue":0.0,"description":"Capacity of ice-only hold","displayName":{"de":"Eisfassungsvermögen","en":"Ice Hold Capacity","es":"Capacidad de bodega de hielo","fr":"Capacité de la soute à glace","ja":"アイスホールド容量","ko":"아이스 저장고 적재량","ru":"Объём отсека для льда","zh":"冰矿舱容量"},"displayWhenZero":false,"highIsGood":true,"iconID":71,"name":"specialIceHoldCapacity","published":true,"stackable":true,"tooltipDescription":{"de":"Das maximale Volumen, das im Eisfrachtraum gelagert werden kann","en":"The total volume that can be stored in the ice hold","es":"El volumen total que puede almacenarse en la bodega de hielo.","fr":"Volume total pouvant être stocké dans la soute à glace","ja":"アイスホールドに積載できる総量","ko":"아이스 저장고에 보관할 수 있는 최대 용량","ru":"Максимальный объём, допустимый к размещению в бортовом отсеке для льда","zh":"冰矿舱的容量"},"tooltipTitle":{"de":"Eisfassungsvermögen","en":"Ice Hold Capacity","es":"Capacidad de la bodega de hielo","fr":"Capacité de la soute à glace","ja":"アイスホールド容量","ko":"아이스 저장고 적재량","ru":"Объём отсека для льда","zh":"冰矿舱容量"},"unitID":9}
{"_key":3148,"attributeCategoryID":51,"dataType":13,"defaultValue":0.0,"description":"The ID of a typelist of asteroid typeIDs that a mining crystal can affect","displayName":{"de":"Gültige Zieltypen","en":"Valid target types","es":"Tipos de objetivo válidos","fr":"Types de cible valides","ja":"有効なターゲットタイプ","ko":"유효한 타겟팅 대상","ru":"Доступные типы целей","zh":"无效的目标类型"},"displayWhenZero":false,"highIsGood":false,"name":"specializationAsteroidTypeList","published":true,"stackable":false}
{"_key":3153,"attributeCategoryID":51,"dataType":2,"defaultValue":1.0,"description":"This multiplier is applied to the Mining Volume of the actor (module, drone etc.) to calculate the potential wasted volume per cycle","displayName":{"de":"Rückstandsvolumen-Multiplikator","en":"Residue Volume Multiplier","es":"Multiplicador de volumen de residuos","fr":"Multiplicateur de volume de résidus","ja":"残留物体積乗数","ko":"손실 배수","ru":"Коэффициент объёма отходов","zh":"残渣体积系数"},"displayWhenZero":true,"highIsGood":false,"iconID":3222,"name":"miningWastedVolumeMultiplier","published":true,"stackable":false,"unitID":104}
{"_key":3154,"attributeCategoryID":51,"dataType":2,"defaultValue":0.0,"description":"The probability of volume getting wasted every cycle","displayName":{"de":"Rückstandswahrscheinlichkeit","en":"Residue Probability","es":"Probabilidad de residuos","fr":"Probabilité de résidus","ja":"残留物率","ko":"손실 확률","ru":"Шанс получения отходов","zh":"残渣几率"},"displayWhenZero":true,"highIsGood":false,"iconID":3222,"name":"miningWasteProbability","published":true,"stackable":false,"unitID":121}
{"_key":3157,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"gallenteIndustrialBonusIceHoldCapacity","published":false,"stackable":true,"unitID":105}
{"_key":3158,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusGasHold","published":false,"stackable":true,"unitID":105}
{"_key":3159,"attributeCategoryID":51,"dataType":2,"defaultValue":0.0,"description":"Attribute added to the waste multiplier (mainly used in mining crystals)","displayName":{"de":"Rückstandsvolumen-Multiplikator-Bonus","en":"Residue Volume Multiplier Bonus","es":"Bonificación de multiplicador de volumen de residuos","fr":"Bonus au multiplicateur de volume de résidus","ja":"残留物体積乗数ボーナス","ko":"손실량 배수 보너스","ru":"Прибавка к коэффициенту объёма отходов","zh":"残渣体积系数加成"},"displayWhenZero":true,"highIsGood":false,"name":"specializationCrystalMiningWastedVolumeMultiplierBonus","published":true,"stackable":false,"unitID":205}
{"_key":3160,"attributeCategoryID":51,"dataType":2,"defaultValue":0.0,"description":"Attribute added to the waste probability (mainly used in mining crystals)","displayName":{"de":"Rückstandswahrscheinlichkeits-Bonus","en":"Residue Probability Bonus","es":"Bonificación de probabilidad de residuos","fr":"Bonus à la probabilité de résidus","ja":"残留物率ボーナス","ko":"손실 확률 보너스","ru":"Прибавка к шансу получения отходов","zh":"残渣几率加成"},"displayWhenZero":true,"highIsGood":false,"name":"specializationCrystalMiningWasteProbabilityBonus","published":true,"stackable":false,"unitID":205}
{"_key":3161,"attributeCategoryID":51,"dataType":5,"defaultValue":1.0,"description":"The amount the mining duration is modified when mining the asteroid group this crystal is tuned for.","displayName":{"de":"Dauermultiplikator für Asteroiden-Spezialisierung","en":"Asteroid Specialization Duration Multiplier","es":"Multiplicador de duración de especialización de asteroides","fr":"Multiplicateur de durée de la spécialisation en astéroïdes","ja":"アステロイドスペシャリゼーション継続時間乗数","ko":"소행성 특화 지속시간 배수","ru":"Коэффициент длительности при специализации на астероидах","zh":"小行星矿专精运转周期系数"},"displayWhenZero":false,"highIsGood":false,"name":"specializationAsteroidDurationMultiplier","published":true,"stackable":true,"unitID":104}
{"_key":3164,"attributeCategoryID":19,"dataType":5,"defaultValue":0.0,"description":"A attribute meant to over write the chance of loot dropping from a ship, so a setting of 0 will lead to no loot dropping from the player ship.","displayName":{"de":"Beutechance überschreiben","en":"Drop Chance Overwrite","es":"Sobrescribir probabilidad de botín","fr":"Écraser les chances de récupération","ja":"ドロップ率の上書き","ko":"Drop Chance Overwrite","ru":"Изменение шанса выпадения добычи","zh":"掉率改写"},"displayWhenZero":false,"highIsGood":true,"name":"dropChanceOverwrite","published":false,"stackable":true,"tooltipDescription":{"de":"Chance auf Beute von Spielerschiff überschreiben, Wert 0 = keine Beute","en":"Overwriting loot chance of drop from player ship, value 0 = no loot dropped","es":"Sobrescribe la probabilidad de la nave del jugador de soltar algún botín (valor 0 = ningún botín).","fr":"Écrasez les chances de récupération de butin sur le vaisseau d'un autre joueur. Une valeur égale à 0 signifie qu'aucun butin n'est récupérable","ja":"プレイヤー艦のドロップ率を上書き。値が0の場合、戦利品のドロップなし","ko":"Overwriting loot chance of drop from player ship, value 0 = no loot dropped","ru":"Изменяет шанс выпадения добычи из корабля игрока. 0 = добыча не выпадает","zh":"改写玩家爆船的掉率，0=无掉落"},"tooltipTitle":{"de":"Beutechance überschreiben","en":"Drop Chance Overwrite","es":"Sobrescribir probabilidad de botín","fr":"Écraser les chances de récupération","ja":"ドロップ率の上書き","ko":"Drop Chance Overwrite","ru":"Изменение шанса выпадения добычи","zh":"掉率改写"}}
{"_key":3165,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayName":{"de":"Bonus für Sondenstärke","en":"Probe Strength Bonus","es":"Bonificación de potencia de sonda","fr":"Bonus de puissance des sondes","ja":"プローブ強度ボーナス","ko":"프로브 강도 보너스","ru":"Увеличение чувствительности зондов","zh":"探针强度加成"},"displayWhenZero":false,"highIsGood":true,"name":"shipRoleBonusScanProbeBonus","published":true,"stackable":false,"unitID":105}
{"_key":3166,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"expeditionFrigateBonusMiningLaserDuration","published":true,"stackable":true}
{"_key":3167,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"expeditionFrigateBonusIceHarvestingDuration","published":false,"stackable":true}
{"_key":3168,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"expeditionFrigateBonusGasHarvestingDuration","published":false,"stackable":true}
{"_key":3169,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"expeditionFrigateBonusArmorResistance","published":true,"stackable":true}
{"_key":3170,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"expeditionFrigateBonusLightDronesDamage_DEPRICATED","published":false,"stackable":true}
{"_key":3171,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":" expeditionFrigateBonusMediumDronesDamage_DEPRICATED","published":false,"stackable":true}
{"_key":3172,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"shipRoleBonusDroneOreMiningCycleTime","published":false,"stackable":true}
{"_key":3173,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"shipRoleBonusDroneIceMiningCycleTime","published":false,"stackable":true}
{"_key":3176,"attributeCategoryID":6,"dataType":0,"defaultValue":0.0,"description":"A attribute that prevents the ship or entity from flashing yellow when he has the player locked and is applying effects on the player.","displayName":{"de":"Ziel heimlich aufschalten","en":"Target Lock Silently","es":"Fijar objetivo silenciosamente","fr":"Verrouiller furtivement la cible","ja":"サイレントターゲットロック","ko":"Target Lock Silently","ru":"Незаметный захват цели","zh":"暗中锁定目标"},"displayWhenZero":false,"highIsGood":false,"name":"targetLockSilently","published":false,"stackable":false,"tooltipDescription":{"de":"Used to prevent the ship or entity from yellow flashing to the player when the ship or entity has the player locked and if applying an effect on the player.","en":"Used to prevent the ship or entity from yellow flashing to the player when the ship or entity has the player locked and if applying an effect on the player.","es":"Evita que las naves o entidades parpadeen en amarillo cuando han fijado al jugador como objetivo o se le está aplicando algún efecto.","fr":"Used to prevent the ship or entity from yellow flashing to the player when the ship or entity has the player locked and if applying an effect on the player.","ja":"艦船などがプレイヤーにロックを行ったりエフェクトを適用している際に、その艦船などがプレイヤーに対して黄色点滅状態になるのを防ぐために使用されます。","ko":"Used to prevent the ship or entity from yellow flashing to the player when the ship or entity has the player locked and if applying an effect on the player.","ru":"Used to prevent the ship or entity from yellow flashing to the player when the ship or entity has the player locked and if applying an effect on the player.","zh":"防止舰船或其他实体因锁定玩家或对玩家施放效果而闪黄。"},"tooltipTitle":{"de":"Ziel heimlich aufschalten","en":"Target Lock Silently","es":"Fijar objetivo con discreción","fr":"Verrouiller furtivement la cible","ja":"サイレントターゲットロック","ko":"Target Lock Silently","ru":"Незаметный захват цели","zh":"暗中锁定目标"}}
{"_key":3177,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipRoleBonusOreMiningYield","published":false,"stackable":true}
{"_key":3178,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"shipRoleBonusIceHarvestingDuration","published":false,"stackable":true}
{"_key":3179,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipRoleBonusDroneDamage","published":false,"stackable":true}
{"_key":3180,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipRoleBonusDroneHitPoints","published":false,"stackable":true}
{"_key":3181,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"miningBargeBonusOreMiningYield","published":false,"stackable":true}
{"_key":3182,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"miningBargeBonusIceHarvestingDuration","published":false,"stackable":true}
{"_key":3183,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"miningBargeBonusGasHarvestingDuration","published":false,"stackable":true}
{"_key":3184,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"miningBargeBonusOreMiningRange","published":false,"stackable":true}
{"_key":3185,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"miningBargeBonusIceHarvestingRange","published":false,"stackable":true}
{"_key":3187,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"miningBargeBonusGeneralMiningHoldCapacity","published":false,"stackable":true}
{"_key":3188,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"miningBargeBonusShieldCapacity","published":false,"stackable":true}
{"_key":3189,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"miningBargeBonusArmorHP","published":false,"stackable":true}
{"_key":3190,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"expeditionFrigateBonusSignatureRadius","published":false,"stackable":true}
{"_key":3191,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"expeditionFrigateBonusOreMiningYield","published":false,"stackable":true}
{"_key":3192,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"expeditionFrigateBonusShieldResistance","published":false,"stackable":true}
{"_key":3193,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"exhumersBonusOreMiningDuration","published":false,"stackable":true}
{"_key":3194,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"exhumersBonusIceHarvestingDuration","published":false,"stackable":true}
{"_key":3195,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"exhumersBonusSingatureRadius","published":false,"stackable":true}
{"_key":3197,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"exhumersBonusOreMiningYield","published":false,"stackable":true}
{"_key":3198,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"exhumersBonusGeneralMiningHoldCapacity","published":false,"stackable":true}
{"_key":3199,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"exhumersBonusShieldResistance","published":false,"stackable":true}
{"_key":3200,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"exhumersBonusArmorResistance","published":false,"stackable":true}
{"_key":3201,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"exhumersBonusLightDroneDamage","published":false,"stackable":true}
{"_key":3202,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"exhumersBonusMediumDronesDamage","published":false,"stackable":true}
{"_key":3203,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"industrialCommandBonusDroneDamage","published":false,"stackable":true}
{"_key":3204,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"industrialCommandBonusFuelConsuptionCompactIndustrialCore","published":false,"stackable":true}
{"_key":3205,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"industrialCommandBonusMiningForemanBurstRange","published":false,"stackable":true}
{"_key":3206,"attributeCategoryID":28,"dataType":5,"defaultValue":0.0,"description":"Bonus added to stasis webifier range","displayName":{"de":"Maximaler Reichweitenbonus von Stasisnetzen","en":"Stasis Webifier Maximum Range Bonus","es":"Bonificación de alcance máx. de red ralentizadora","fr":"Bonus de portée max. du générateur de stase","ja":"ステイシスウェビファイヤーの最大範囲ボーナス","ko":"스테이시스 웹 생성기 사거리 보너스","ru":"Бонус к макс. дальности стазис-индуктора","zh":"停滞缠绕光束最大范围加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1391,"name":"stasisWebRangeAdd","published":true,"stackable":true,"unitID":1}
{"_key":3208,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"industrialCommandBonusGasHoldCapacity","published":false,"stackable":true}
{"_key":3209,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"industrialCommandBonusIceHoldCapacity","published":false,"stackable":true}
{"_key":3210,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"minmatarIndustrialBonusGasHoldCapacity","published":false,"stackable":true}
{"_key":3211,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"industrialCommandBonusShipCargoCapacity","published":false,"stackable":true}
{"_key":3212,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"industrialCommandBonusGeneralMiningHoldCapacity","published":false,"stackable":true}
{"_key":3213,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"expeditionFrigateBonusLightDronesDamage","published":false,"stackable":true}
{"_key":3214,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"expeditionFrigateBonusMediumDroneDamage","published":false,"stackable":true}
{"_key":3221,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"industrialCommandBonusDroneOreMiningYield","published":false,"stackable":true}
{"_key":3222,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"industrialCommandBonusDroneIceHarvestingCycleTime","published":false,"stackable":true}
{"_key":3223,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"capitalIndustrialShipBonusDroneOreMiningYield","published":false,"stackable":true}
{"_key":3224,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"capitalIndustrialShipBonusDroneIceCycleTime","published":false,"stackable":true}
{"_key":3225,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"shipRoleBonusGasHarvesterDuration","published":false,"stackable":true}
{"_key":3226,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"exhumersBonusGasHarvestingDuration","published":false,"stackable":true}
{"_key":3227,"attributeCategoryID":40,"dataType":5,"defaultValue":0.0,"description":"Capacity of asteroid-only hold","displayName":{"de":"Asteroidenfassungsvermögen","en":"Asteroid Hold Capacity","es":"Capacidad de la bodega de asteroides","fr":"Capacité de la soute à astéroïdes","ja":"アステロイドホールド容量","ko":"소행성 저장고 적재량","ru":"Объём отсека для астероидов","zh":"小行星矿石舱容量"},"displayWhenZero":false,"highIsGood":true,"iconID":71,"name":"specialAsteroidHoldCapacity","published":true,"stackable":true,"tooltipDescription":{"de":"Das maximale Volumen, das im Asteroidenfrachtraum gelagert werden kann","en":"The total volume that can be stored in the Asteroid Hold","es":"El volumen total que puede almacenarse en la bodega de asteroides.","fr":"Volume total pouvant être stocké dans la soute à astéroïdes","ja":"アステロイドホールドに積載できる総量","ko":"소행성 저장고에 보관할 수 있는 최대 용량","ru":"Максимальный объём, допустимый к размещению в бортовом отсеке для астероидов","zh":"小行星矿石舱的容量"},"tooltipTitle":{"de":"Asteroidenfassungsvermögen","en":"Asteroid Hold Capacity","es":"Capacidad de la bodega de asteroides","fr":"Capacité de la soute à astéroïdes","ja":"アステロイドホールド容量","ko":"소행성 저장고 적재량","ru":"Объём отсека для астероидов","zh":"小行星矿石舱容量"},"unitID":9}
{"_key":3228,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"shipRoleBonusStripMinerActivationCost","published":false,"stackable":true}
{"_key":3229,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"shipRoleBonusIceHarvesterActivationCost","published":false,"stackable":true}
{"_key":3230,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"shipRoleBonusOreMiningDuration","published":false,"stackable":true}
{"_key":3231,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipRoleBonusGeneralMiningHoldCapacity","published":false,"stackable":true}
{"_key":3233,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"capitalIndustrialShipBonusDroneHitPoints","published":false,"stackable":true}
{"_key":3235,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"industrialCommandBonusDroneHitPoints","published":false,"stackable":true}
{"_key":3236,"attributeCategoryID":51,"dataType":3,"defaultValue":0.0,"description":"If set to true, this results in no mining waste.","displayWhenZero":false,"highIsGood":false,"name":"ignoreMiningWaste","published":false,"stackable":false}
{"_key":3237,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"miningFrigateBonusGasCloudHarvestingDuration","published":false,"stackable":true}
{"_key":3239,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipRoleBonusGasHarvestingYield","published":false,"stackable":true}
{"_key":3240,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"miningFrigateBonusIceHarvestingDuration","published":false,"stackable":true}
{"_key":3241,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"gallenteIndustrialBonusMiningHoldCapacity","published":false,"stackable":true}
{"_key":3242,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipRoleBonusDroneOreMiningYield","published":false,"stackable":true}
{"_key":3246,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"displayName":{"de":"Optimale Reichweite","en":"Optimal Range","es":"Alcance óptimo","fr":"Portée optimale","ja":"最適射程距離","ko":"최적사거리","ru":"Оптимальная дальность","zh":"最佳射程"},"displayWhenZero":false,"highIsGood":true,"iconID":1391,"name":"pointDefenseRange","published":true,"stackable":false,"unitID":1}
{"_key":3250,"dataType":5,"defaultValue":0.0,"description":"eliteBonusHeavyInterdictors3","displayWhenZero":false,"highIsGood":false,"name":"eliteBonusHeavyInterdictors3","published":false,"stackable":false}
{"_key":3255,"dataType":13,"defaultValue":0.0,"description":"The ID of a typelist describing which types of item this module can compress","displayName":{"de":"Komprimierbare Gegenstände","en":"Compressible Items","es":"Objetos comprimibles","fr":"Objets compressés","ja":"圧縮可能なアイテム","ko":"압축 가능한 아이템","ru":"Сжимаемые ресурсы","zh":"可压缩"},"displayWhenZero":false,"highIsGood":false,"name":"compressibleItemsTypeList","published":true,"stackable":false}
{"_key":3257,"attributeCategoryID":27,"dataType":5,"defaultValue":0.0,"description":"Bonus added to warp scrambler range","displayName":{"de":"Bonus auf die optimale Reichweite von Warpunterbrechern","en":"Warp Scrambler Optimal Range Bonus","es":"Bonificación de alcance óptimo del distorsionador de warp","fr":"Bonus de portée optimale d'inhibiteur de warp","ja":"ワープスクランブラーの最適射程距離ボーナス","ko":"워프 스크램블러 최적사거리 보너스","ru":"Влияние на оптимальную дальность действия варп-глушителя","zh":"跃迁扰频器最佳射程加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1391,"name":"scramblerRangeAdd","published":true,"stackable":true,"unitID":1}
{"_key":3258,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"displayName":{"de":"Rumpf-Schadensresistenzbonus","en":"Hull Damage Resistance Bonus","es":"Bonificación de resistencia a daños en el casco","fr":"Bonus de résistance aux dégâts de la coque","ja":"船体ダメージレジスタンスボーナス","ko":"선체 저항력 보너스","ru":"Увеличение сопротивляемости корпуса","zh":"结构伤害抗性加成"},"displayWhenZero":false,"highIsGood":false,"name":"hullDamageResistanceBonus","published":true,"stackable":false,"unitID":124}
{"_key":3260,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayName":{"de":"Bonus auf die Gasdekompressionseffizienz","en":"Gas Decompression Efficiency Bonus","es":"Bonificación de eficiencia de la descompresión de gas","fr":"Bonus d'efficience de la décompression de gaz","ja":"ガス減圧効率ボーナス","ko":"가스 압축해제 효율 보너스","ru":"Бонус к эффективности декомпрессии газа","zh":"气云解压效率加成"},"displayWhenZero":false,"highIsGood":true,"name":"GasDecompressionEfficiencyBonus","published":true,"stackable":true}
{"_key":3261,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"structureGasDecompressionEfficiencyBonus","published":false,"stackable":true,"unitID":127}
{"_key":3262,"attributeCategoryID":7,"dataType":5,"defaultValue":0.8,"displayWhenZero":false,"highIsGood":true,"name":"gasDecompressionBaseEfficiency","published":false,"stackable":true,"unitID":127}
{"_key":3263,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"fleetCompressionLogisticsRangeBonus","published":false,"stackable":true}
{"_key":3265,"dataType":3,"defaultValue":0.0,"description":"An effect can check this to indicate that module activation requires ship to have an active Industrial Core module.","displayWhenZero":false,"highIsGood":false,"name":"activationRequiresActiveIndustrialCore","published":false,"stackable":false}
{"_key":3266,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"battleshipPlateHPBonus","published":false,"stackable":true}
{"_key":3267,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"battleshipExtenderHPBonus","published":false,"stackable":true}
{"_key":3268,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"battleshipBulkheadHPModifierBonus","published":false,"stackable":true}
{"_key":3317,"dataType":13,"defaultValue":0.0,"description":"Pointer to type-list that describes which beacons a ship's jump drive can connect to","displayWhenZero":false,"highIsGood":false,"name":"jumpDriveTargetBeaconTypelistID","published":false,"stackable":false}
{"_key":3318,"dataType":10,"defaultValue":0.0,"description":"This attribute enables a ship to open a Jump Portal. Its value specifies a dogma attribute ID that a passenger ship must possess in order to travel through that Jump Portal.","displayWhenZero":false,"highIsGood":false,"name":"jumpPortalPassengerRequiredAttributeID","published":false,"stackable":false,"unitID":119}
{"_key":3319,"dataType":0,"defaultValue":1.0,"description":"Set this attribute on a ship to declare that the ship is an eligible passenger to travel through a Titan Jump Portal","displayWhenZero":false,"highIsGood":true,"name":"isTitanJumpPortalPassenger","published":false,"stackable":false}
{"_key":3320,"dataType":0,"defaultValue":0.0,"description":"Set this attribute on a ship to declare that the ship is an eligible passenger to travel through a BlackOps Jump Portal","displayWhenZero":false,"highIsGood":true,"name":"isBlackOpsJumpPortalPassenger","published":false,"stackable":false}
{"_key":3321,"dataType":10,"defaultValue":0.0,"description":"This attribute enables a ship to activate a Jump Conduit. Its value specifies a dogma attribute ID that a passenger ship must possess in order to be carried though that Jump Conduit.","displayWhenZero":false,"highIsGood":true,"name":"jumpConduitPassengerRequiredAttributeID","published":false,"stackable":false,"unitID":119}
{"_key":3322,"dataType":0,"defaultValue":0.0,"description":"Set this attribute on a ship to declare that the ship is an eligible passenger to be carried through a BlackOps Jump Conduit","displayWhenZero":false,"highIsGood":true,"name":"isBlackOpsJumpConduitPassenger","published":false,"stackable":false}
{"_key":3324,"dataType":0,"defaultValue":0.0,"description":"Set this attribute on a ship to declare that the ship is an eligible passenger to be carried through an Industrial Jump Conduit.","displayWhenZero":false,"highIsGood":true,"name":"isIndustrialJumpConduitPassenger","published":false,"stackable":false}
{"_key":3325,"dataType":0,"defaultValue":0.0,"description":"Set this attribute on a ship to declare that the ship is an eligible passenger to travel through an Industrial Jump Portal","displayWhenZero":false,"highIsGood":true,"name":"isIndustrialJumpPortalPassenger","published":false,"stackable":false}
{"_key":3326,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"capitalIndustrialCommandBonusDroneDamage","published":false,"stackable":true}
{"_key":3327,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"capitalIndustrialShipBonusMiningForemanBurstRange","published":false,"stackable":true}
{"_key":3328,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"subsystemBonusMassAddition","published":false,"stackable":true}
{"_key":3353,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayName":{"de":"Drohnen-Nachführungsgeschwindigkeits-Bonus","en":"Drone Tracking Speed Bonus","es":"Bonificación de velocidad de rastreo del dron","fr":"Bonus de vitesse de poursuite des drones","ja":"ドローン追跡速度ボーナス","ko":"드론 트래킹 속도 보너스","ru":"Бонус к скорости наведения дронов","zh":"无人机跟踪速度加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1398,"name":"droneTrackingBonus","published":true,"stackable":true,"unitID":105}
{"_key":3354,"attributeCategoryID":2,"dataType":5,"defaultValue":0.0,"displayName":{"de":"DPS-Schwelle zum Unterbrechen der Schildreparatur","en":"DPS threshold to pause shield repair","es":"Límite DPS para detener la reparación del escudo","fr":"Seuil de DPS pour interrompre la réparation du bouclier","ja":"シールド修復を停止させるDPSしきい値","ko":"실드 수리가 멈추는 기준 피해량","ru":"Порог урона/сек. для приостановки восстановления щитов","zh":"停止护盾维修的DPS阈值"},"displayWhenZero":false,"highIsGood":true,"name":"pauseShieldRepairDpsThreshold","published":true,"stackable":true,"unitID":113}
{"_key":3355,"attributeCategoryID":3,"dataType":5,"defaultValue":0.0,"displayName":{"de":"DPS-Schwelle zum Unterbrechen der Panzerungsreparatur","en":"DPS threshold to pause armor repair","es":"Límite DPS para detener la reparación del blindaje","fr":"Seuil de DPS pour interrompre la réparation du blindage","ja":"アーマー修復を停止させるDPSしきい値","ko":"장갑 수리가 멈추는 기준 피해량","ru":"Порог урона/сек. для приостановки восстановления брони","zh":"停止装甲维修的DPS阈值"},"displayWhenZero":false,"highIsGood":true,"name":"pauseArmorRepairDpsThreshold","published":true,"stackable":true,"unitID":113}
{"_key":3356,"attributeCategoryID":4,"dataType":5,"defaultValue":0.0,"displayName":{"de":"DPS-Schwelle zum Unterbrechen der Rumpfreparatur","en":"DPS threshold to pause hull repair","es":"Límite DPS para detener la reparación del casco.","fr":"Seuil de DPS pour interrompre la réparation de la coque","ja":"船体修復を停止させるDPSしきい値","ko":"선체 수리가 멈추는 기준 피해량","ru":"Порог урона/сек. для приостановки восстановления корпуса","zh":"停止结构维修的DPS阈值"},"displayWhenZero":false,"highIsGood":true,"name":"pauseHullRepairDpsThreshold","published":true,"stackable":true,"unitID":113}
{"_key":3422,"attributeCategoryID":36,"dataType":5,"defaultValue":0.0,"displayName":{"de":"Widerstandsbonus gegen Stasisnetze","en":"Stasis Webifier Resistance Bonus","es":"Bonificación de resistencia a redes ralentizadoras","fr":"Bonus de résistance du générateur de stase","ja":"ステイシスウェビファイヤーレジスタンスボーナス","ko":"스테이시스 웹 생성기 저항 보너스","ru":"Влияние на сопротивляемость стазис-индукторов","zh":"停滞缠绕抗性加成"},"displayWhenZero":false,"highIsGood":false,"iconID":1389,"name":"stasisWebifierResistanceBonus","published":true,"stackable":true,"unitID":105}
{"_key":3429,"attributeCategoryID":3,"dataType":5,"defaultValue":0.0,"displayName":{"de":"Bonus auf Schadensresistenz von Panzerungen","en":"Armor Damage Resistance Bonus","es":"Bonificación de resistencia a daños en el blindaje","fr":"Bonus de résistance aux dégâts du blindage","ja":"アーマーダメージレジスタンスボーナス","ko":"장갑 피해 저항력 보너스","ru":"Влияние на сопротивляемость брони","zh":"装甲伤害抗性加成"},"displayWhenZero":false,"highIsGood":false,"name":"armorDamageResistanceBonus","published":true,"stackable":false,"unitID":124}
{"_key":5041,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusBattlecruiserHeavyMissileExplosionRadius","published":false,"stackable":true}
{"_key":5042,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusBattlecruiserHeavyAssaultMissileExplosionRadius","published":false,"stackable":true}
{"_key":5044,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"shipBonusCBC3","published":false,"stackable":true}
{"_key":5045,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"roleBonusCBC2","published":false,"stackable":true}
{"_key":5046,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"shipBonusGBC3","published":false,"stackable":true}
{"_key":5048,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"shipRoleBonusScanProbeLauncherCPU","published":false,"stackable":false}
{"_key":5205,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusABC3","published":false,"stackable":true}
{"_key":5206,"attributeCategoryID":7,"dataType":3,"defaultValue":0.0,"description":"It is a Boolean Value that defaults to false. If true, it will only allow players to Hack if they belong to the Faction that is an enemy of the Occupier of the Star System.","displayName":{"de":"Nur Angreifer aus dem Fraktionskrieg zulassen","en":"Allow Only Factional Warfare Attackers","es":"Permitir solo atacantes de la guerra de facciones","fr":"N'autoriser que les assaillants de la guerre de faction","ja":"国家間戦争の攻撃側のみが利用可能","ko":"팩션 전쟁 공격 측 입장 가능","ru":"Допускать только нападающую сторону МВ","zh":"只允许势力战争攻击方"},"displayWhenZero":false,"highIsGood":false,"name":"allowOnlyFwAttackers","published":false,"stackable":false,"unitID":137}
{"_key":5207,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"shipBonusMBC3","published":false,"stackable":true}
{"_key":5214,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"Multiplied by Amarr Dreadnought skill level","displayWhenZero":false,"highIsGood":true,"name":"shipBonusDreadnoughtA4","published":false,"stackable":true}
{"_key":5215,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"Multiplied by Gallente Dreadnought skill level","displayWhenZero":false,"highIsGood":true,"name":"shipBonusDreadnoughtG4","published":false,"stackable":true}
{"_key":5216,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"Multiplied by Gallente Dreadnought skill level","displayWhenZero":false,"highIsGood":true,"name":"shipBonusDreadnoughtG5","published":false,"stackable":true}
{"_key":5218,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerAmarr1","published":false,"stackable":true}
{"_key":5219,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerAmarr2","published":false,"stackable":true}
{"_key":5220,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerAmarr3","published":false,"stackable":true}
{"_key":5221,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerAmarr4","published":false,"stackable":true}
{"_key":5222,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerAmarr5","published":false,"stackable":true}
{"_key":5223,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerAmarr6","published":false,"stackable":true}
{"_key":5224,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerAmarr7","published":false,"stackable":true}
{"_key":5225,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerCaldari1","published":false,"stackable":true}
{"_key":5226,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerCaldari5","published":false,"stackable":true}
{"_key":5227,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerCaldari4","published":false,"stackable":true}
{"_key":5228,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerCaldari2","published":false,"stackable":true}
{"_key":5229,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerCaldari3","published":false,"stackable":true}
{"_key":5230,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerGallente1","published":false,"stackable":true}
{"_key":5231,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerGallente5","published":false,"stackable":true}
{"_key":5232,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerGallente2","published":false,"stackable":true}
{"_key":5233,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerGallente3","published":false,"stackable":true}
{"_key":5234,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerGallente4","published":false,"stackable":true}
{"_key":5235,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerMinmatar1","published":false,"stackable":true}
{"_key":5236,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerMinmatar2","published":false,"stackable":true}
{"_key":5237,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerMinmatar3","published":false,"stackable":true}
{"_key":5238,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerMinmatar4","published":false,"stackable":true}
{"_key":5239,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"","displayWhenZero":false,"highIsGood":true,"name":"shipBonusNavyDestroyerMinmatar5","published":false,"stackable":true}
{"_key":5240,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"skill bonus attribute3 for gallente battleship","displayWhenZero":false,"highIsGood":true,"name":"shipBonusGB3","published":false,"stackable":true}
{"_key":5248,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusDreadnoughtM4","published":false,"stackable":true}
{"_key":5265,"attributeCategoryID":9,"dataType":3,"defaultValue":0.0,"description":"All players will be flagged as suspect when looting a wreck with this attribute.","displayWhenZero":false,"highIsGood":true,"name":"flagAllAsSuspectOnLootWreck","published":false,"stackable":true}
{"_key":5318,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"Ship Bonus used for Alliance Tournament Ships","displayWhenZero":false,"highIsGood":true,"name":"shipBonusAT2","published":false,"stackable":true}
{"_key":5319,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"Ship Bonus used for Alliance Tournament Ships","displayWhenZero":false,"highIsGood":true,"name":"shipBonusAT3","published":false,"stackable":true}
{"_key":5325,"attributeCategoryID":40,"dataType":5,"defaultValue":0.0,"description":"Mobile Depot Hold Capacity","displayName":{"de":"Hangarkapazität für Mobile Depots","en":"Mobile Depot Hold Capacity","es":"Capacidad de la bodega de almacenes móviles","fr":"Capacité de la soute à dépôts mobiles","ja":"移動式貯蔵ホールド容量","ko":"이동식 저장고 적재량","ru":"Объём отсека для автономных постов снабжения","zh":"移动式仓库舱容量"},"displayWhenZero":false,"highIsGood":true,"iconID":71,"name":"specialMobileDepotHoldCapacity","published":true,"stackable":false,"tooltipDescription":{"de":"Das Gesamtvolumen an Mobilen Depots, das im Hangar des Schiffs für Mobile Depots gelagert werden kann.","en":"The total volume of mobile depots that can be stored in the ship's mobile depot hold","es":"El volumen total de almacenes móviles que pueden almacenarse en la bodega de almacenes móviles de la nave.","fr":"Volume total de dépôts mobiles pouvant être stockés dans la soute à dépôts mobiles du vaisseau","ja":"艦船の移動式貯蔵ホールドに積載できる移動式貯蔵庫の総量","ko":"함선에 적재할 수 있는 이동식 저장고의 총 부피입니다.","ru":"Общее количество автономных постов снабжения, которые можно разместить в соответствующем отсеке корабля","zh":"舰船的移动式仓库舱可容纳的移动式仓库总容量"},"tooltipTitle":{"de":"Hangarkapazität für Mobile Depots","en":"Mobile Depot Hold Capacity","es":"Capacidad de la bodega de almacenes móviles","fr":"Capacité de la soute à dépôts mobiles","ja":"移動式貯蔵ホールド容量","ko":"이동식 저장고 적재량","ru":"Объём отсека для автономных постов снабжения","zh":"移动式仓库舱容量"},"unitID":9}
{"_key":5412,"attributeCategoryID":39,"dataType":5,"defaultValue":0.0,"description":"Length of time for applied debuffs to persist on a target","displayName":{"de":"Dauer des angewendeten Debuffs","en":"Applied Debuff Duration","es":"Duración del perjuicio aplicado","fr":"Durée du malus appliqué","ja":"有効なデバフ持続時間","ko":"적용된 디버프 지속 시간","ru":"Длительность наложенного ослабления","zh":"施加的减益效果持续时间"},"displayWhenZero":false,"highIsGood":true,"name":"doomsdayAppliedDBuffDuration","published":true,"stackable":true,"unitID":101}
{"_key":5417,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"Multiplied by Lancer Dreadnought skill level","displayWhenZero":false,"highIsGood":true,"name":"shipBonusAdvancedDreadnought1","published":false,"stackable":true}
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{"_key":5419,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"disruptionLanceSkillBoostCapacitorCost","published":false,"stackable":true,"unitID":105}
{"_key":5425,"attributeCategoryID":39,"dataType":0,"defaultValue":0.0,"displayName":{"de":"Verweigert Tarnung, solange ausgerüstet","en":"Disallow Cloaking While Fit","es":"Desautorizar camuflaje mientras esté equipado","fr":"Désactive le camouflage si équipé","ja":"装備中は遮蔽使用不可","ko":"해당 모듈 피팅 시 클로킹 불가","ru":"Маскировка не работает, если модуль установлен","zh":"装配时不允许隐形"},"displayWhenZero":false,"highIsGood":true,"iconID":2106,"name":"disruptionLanceDisallowCloaking","published":true,"stackable":true,"unitID":137}
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{"_key":5429,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"warpDistanceXAxis","published":false,"stackable":false}
{"_key":5430,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"warpDistanceYAxis","published":false,"stackable":false}
{"_key":5431,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"warpDistanceZAxis","published":false,"stackable":false}
{"_key":5432,"dataType":5,"defaultValue":1.49599993856E11,"displayWhenZero":false,"highIsGood":false,"name":"warpItemActivationLimit","published":false,"stackable":false}
{"_key":5469,"attributeCategoryID":52,"dataType":5,"defaultValue":0.0,"description":"Alliance Tournament Ship Overheat Bonus","displayName":{"de":"Überhitzungsbonus","en":"Overheat Bonus","es":"Bonificación de sobrecalentamiento","fr":"Bonus de surchauffe","ja":"オーバーヒートボーナス","ko":"과부하 보너스","ru":"Повышение эффективности при перегрузке","zh":"过载损伤降低"},"displayWhenZero":true,"highIsGood":true,"name":"roleBonusOverheatATHAC","published":false,"stackable":true,"unitID":105}
{"_key":5470,"attributeCategoryID":6,"dataType":0,"defaultValue":0.0,"description":"Tracking Speed Bonus","displayName":{"de":"Zielverfolgungsgeschwindigkeit-Bonus","en":"Tracking Speed Bonus","es":"Bonificación de velocidad de rastreo","fr":"Bonus de vitesse de poursuite","ja":"追跡速度ボーナス","ko":"트래킹 속도 보너스","ru":"Влияние на скорость слежения","zh":"跟踪速度加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1398,"name":"shipBonusTrackingATC1","published":true,"stackable":true,"unitID":105}
{"_key":5561,"attributeCategoryID":9,"dataType":4,"defaultValue":0.0,"description":"If set on a charge or module type, will prevent it from being activated in hazard system","displayName":{"de":"Kann nicht in Zarzakh verwendet werden","en":"Unusable in Zarzakh","es":"Inutilizable en Zarzakh","fr":"Inutilisable à Zarzakh","ja":"ザルザクでは使用不可","ko":"자르자크에서 사용 불가","ru":"Нельзя использовать в Zarzakh","zh":"无法在扎尔扎克使用"},"displayWhenZero":false,"highIsGood":false,"iconID":25803,"name":"disallowInHazardSystem","published":true,"stackable":true,"unitID":137}
{"_key":5592,"attributeCategoryID":42,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"behaviorTargetRepairImpedanceRange","published":false,"stackable":true,"unitID":1}
{"_key":5593,"attributeCategoryID":42,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":" behaviorTargetRepairImpedanceDuration","published":false,"stackable":true,"unitID":101}
{"_key":5594,"attributeCategoryID":42,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"behaviorTargetInertiaRange","published":false,"stackable":true,"unitID":1}
{"_key":5595,"attributeCategoryID":42,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":" behaviorTargetInertiaDuration","published":false,"stackable":true,"unitID":101}
{"_key":5599,"dataType":0,"defaultValue":0.0,"description":"if the module is disallowed in low sec (empire space), if it also have this attribute, it will allow that module to be used in low sec system if the systems is fully corrupted","displayWhenZero":false,"highIsGood":false,"name":"allowInFullyCorruptedLowSec","published":false,"stackable":false}
{"_key":5600,"dataType":0,"defaultValue":0.0,"description":"if the module is disallowed in high sec (by disallowInEmpireSpace or disallowInHighSec), if it also have this attribute, the module can be used in high sec system ONLY WHEN the systems is fully corrupted","displayWhenZero":false,"highIsGood":false,"name":"allowInFullyCorruptedHighSec","published":true,"stackable":false}
{"_key":5602,"attributeCategoryID":9,"dataType":0,"defaultValue":1.0,"description":"to allow capture point proximity sensors to also detect non-interactives (like NPCs/entities) ","displayWhenZero":false,"highIsGood":false,"name":"captureProximityInteractivesOnly","published":false,"stackable":false}
{"_key":5603,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"used for alliance tournament ships 2023, plate mass reduction","displayWhenZero":false,"highIsGood":true,"name":"shipBonusATF3","published":false,"stackable":true}
{"_key":5604,"attributeCategoryID":7,"dataType":0,"defaultValue":0.0,"description":"Alliance Tournament Ship Bonus","displayName":{"de":"Bonus für besondere Fähigkeit","en":"Special Ability Bonus","es":"Bonificación de capacidad especial","fr":"Bonus d'aptitude particulière","ja":"特殊能力ボーナス","ko":"특수 능력 보너스","ru":"Усиление особого умения","zh":"特殊能力加成"},"displayWhenZero":false,"highIsGood":true,"name":"shipBonusATC3","published":false,"stackable":true,"unitID":105}
{"_key":5617,"dataType":5,"defaultValue":0.0,"description":"Only used by UI, price is not stored as a type_dogma value","displayName":{"de":"Geschätzter Preis","en":"Estimated Price","es":"Precio estimado","fr":"Estimation du prix","ja":"推定価格","ko":"예상 가격","ru":"Примерная цена","zh":"预估价格"},"displayWhenZero":true,"highIsGood":true,"iconID":2512,"name":"Estimated ISK Price","published":true,"stackable":false,"tooltipDescription":{"de":"Der geschätzte durchschnittliche Marktpreis des Gegenstands","en":"The estimated average market price of the item","es":"El precio de mercado promedio estimado del objeto.","fr":"Le prix moyen estimé de l'objet sur le marché","ja":"このアイテムの推定平均マーケット価格","ko":"아이템의 예상 평균 거래소 가격","ru":"Приблизительная средняя рыночная стоимость товара","zh":"该物品的预估市场均价"},"tooltipTitle":{"de":"Geschätzter Marktpreis","en":"Estimated Market Price","es":"Precio de mercado estimado","fr":"Prix estimé sur le marché","ja":"推定マーケット価格","ko":"예상 거래소 가격","ru":"Приблизительная рыночная цена","zh":"预估市场价"},"unitID":133}
{"_key":5618,"dataType":4,"defaultValue":0.0,"description":"Clone grade level restriction (Value is always zero, only used for UI purposes)","displayName":{"de":"Klonklassen-Beschränkung","en":"Clone Grade Restriction","es":"Restricción de clon de grado","fr":"Restriction de grade de clone","ja":"クローングレード制限","ko":"클론 그레이드 제한","ru":"Ограничение ур. клонов","zh":"克隆等级限制"},"displayWhenZero":true,"highIsGood":false,"iconID":25874,"name":"cloneGradeRestriction","published":true,"stackable":false}
{"_key":5646,"attributeCategoryID":40,"dataType":5,"defaultValue":0.0,"description":"Infrastructure Hold Capacity","displayName":{"de":"Infrastrukturhangarkapazität","en":"Infrastructure Hold Capacity","es":"Capacidad de la bodega de infraestructuras","fr":"Capacité de la baie d'infrastructure","ja":"インフラホールド容量","ko":"구조물 격납고 적재량","ru":"Вместимость логистического отсека","zh":"基础设施舱容量"},"displayWhenZero":false,"highIsGood":true,"iconID":71,"name":"specialColonyResourcesHoldCapacity","published":true,"stackable":false,"tooltipDescription":{"de":"Das Gesamtvolumen an Infrastruktur-bezogenen Gegenständen, die im Infrastruktur-Hangar des Schiffes gelagert werden können. <br><br>Diese Gegenstände umfassen: <br>Kolonie-Reagenzien, Upwell-Strukturen, Strukturmodifikationen, Strukturmodule, Standup-Jäger, Strukturmunition, Quantumkerne, orbitale Skyhooks, Zollamtgerüste, Souveränitätsstrukturen, Souveränitäts-Upgrades, Mondmaterialien, Treibstoffblöcke, planetarische Güter und raffinierte Eisprodukte.","en":"The total volume of infrastructure related items that can be stored in the ship's infrastructure hold. <br><br>These items include;<br>Colony Reagents, Upwell Structures, Structure Rigs, Structure Modules, Standup Fighters, Structure Ammo, Quantum Cores, Orbital Skyhooks, Custom Gantrys, Sovereignty Structures, Sovereignty Upgrades, Moon Materials, Fuel Blocks, Planetary Commodities and Refined Ice Products.","es":"El volumen total de objetos relacionados con infraestructuras que pueden almacenarse en la bodega de la nave. <br><br>Estos objetos incluyen:<br>reactivos de colonia, estructuras de Upwell, complementos de estructura, módulos de estructuras, cazas Standup, munición de estructura, núcleos cuánticos, ganchos orbitales, andamiajes de Aduana, estructuras de soberanía, mejoras de soberanía, materiales lunares, bloques de combustible, mercancías planetarias y productos de hielo refinados.","fr":"Le volume total des articles liés à l'infrastructure qui peuvent être stockés dans la baie d'infrastructure du vaisseau. <br><br>Ces articles comprennent : <br>Réactifs de colonie, Structures Upwell, Modules d'optimisation de structure, Modules de structure, Chasseurs Standup, Munitions de structure, Réacteurs quantiques, Grappins orbitaux, Grues de bureau de douane, Structures de souveraineté, Améliorations de souveraineté, Matériaux lunaires, Blocs de carburant, Marchandises planétaires et Produits de glace raffinée.","ja":"艦船のインフラホールドに収容できるインフラ関連アイテムの合計体積。<br><br>以下のアイテムが含まれる：<br>コロニーの反応試剤、アップウェルストラクチャ、ストラクチャ用リグ、ストラクチャ用モジュール、スタンドアップ戦闘機、ストラクチャ用弾薬、クアンタムコア、軌道スカイフック、税関ガントリー、領有権管理設備、領有権用アップグレード、衛星資源、燃料ブロック、惑星商品、アイス精錬品。","ko":"구조물 격납고에 적재할 수 있는 인프라 관련 아이템의 양입니다.<br><br>적재 가능 아이템:<br>콜로니 촉매, 업웰 구조물, 구조물 리그, 구조물 모듈, 스탠드업 파이터, 구조물 탄약, 양자코어, 궤도 스카이훅, 세관 사무소 갠트리, 소버린티 구조물, 소버린티 업그레이드, 위성 자원, 연료 블록, 행성 생산품, 정제 아이스 가공품","ru":"Максимальная вместимость логистического отсека корабля, где хранятся грузы инфраструктурного значения. <br><br>К таким грузам относятся:<br>реагенты из колоний, сооружения «Апвелл», модули, надстройки и боеприпасы для сооружений, истребители на базе «Стационар», квантовые ядра, орбитальные подъёмники, каркасы для отделений таможни, объекты системы суверенитета, улучшения штаба владений, материалы со спутников, топливные блоки, планетарные товары и продукты переработки льда.","zh":"舰船的基础设施舱所能装载的基础设施相关物品的总体积。 <br><br>这些物品包括：<br>殖民试剂、昇威建筑、建筑改装件、建筑装备、屹立铁骑舰载机、建筑弹药、量子芯、轨道天钩、定制框架，主权建筑、主权升级件、卫星材料、燃料块、行星货物和精炼冰矿产物。"},"tooltipTitle":{"de":"Infrastrukturhangarkapazität","en":"Infrastructure Hold Capacity","es":"Capacidad de la bodega de infraestructuras","fr":"Capacité de la baie d'infrastructure","ja":"インフラホールド容量","ko":"구조물 격납고 적재량","ru":"Вместимость логистического отсека","zh":"基础设施舱容量"},"unitID":9}
{"_key":5647,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusUH1","published":false,"stackable":true}
{"_key":5648,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusUH2","published":false,"stackable":true}
{"_key":5649,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusUFreighter1","published":false,"stackable":true}
{"_key":5650,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusUFreighter2","published":false,"stackable":true}
{"_key":5651,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"upwellFreightercloakCPUPenalty","published":false,"stackable":true}
{"_key":5654,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusUFreighter3","published":false,"stackable":true}
{"_key":5655,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"upwellFreighterCapitalFlexHardenerFittingCapBonus","published":false,"stackable":true}
{"_key":5657,"attributeCategoryID":42,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"behaviorRemoteCapacitorTransmitterDuration","published":false,"stackable":true,"unitID":101}
{"_key":5658,"attributeCategoryID":42,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"behaviorRemoteCapacitorTransmitterRange","published":false,"stackable":true,"unitID":1}
{"_key":5659,"attributeCategoryID":42,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"behaviorRemoteCapacitorTransmitterFalloff","published":false,"stackable":true,"unitID":1}
{"_key":5660,"attributeCategoryID":42,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"behaviorRemoteCapacitorTransmitterDischarge","published":false,"stackable":true,"unitID":114}
{"_key":5681,"attributeCategoryID":17,"dataType":5,"defaultValue":0.0,"displayName":{"de":"Gruppenpassagierbonus","en":"Conduit Passenger Bonus","es":"Bonificación de pasajeros de conducto","fr":"Bonus de passager de saut","ja":"コンジットジャンプ同乗者ボーナス","ko":"점프 필드 대상 보너스","ru":"Бонус к пассажирам при прыжке","zh":"导管乘客加成"},"displayWhenZero":false,"highIsGood":true,"name":"conduitPassengerBonusPercent","published":true,"stackable":true,"unitID":105}
{"_key":5682,"dataType":0,"defaultValue":1.0,"displayWhenZero":false,"highIsGood":true,"name":"isCarrierJumpConduitPassenger","published":false,"stackable":false}
{"_key":5683,"attributeCategoryID":5,"dataType":5,"defaultValue":0.0,"displayName":{"de":"Capital-MJD-Energiespeicher-Bonus","en":"Capital MJD Capacitor Bonus","es":"Bonificación de condensador MMS capital","fr":"Bonus de capaciteur de PMS capital","ja":"キャピタルマイクロジャンプドライブ・キャパシタボーナス","ko":"캐피탈 마이크로 점프 드라이브 캐패시터 용량 보너스","ru":"Бонус к накопителям МГД для КБТ","zh":"旗舰级微型跳跃引擎电容加成"},"displayWhenZero":false,"highIsGood":false,"iconID":1668,"name":"capitalMJDCapReductionBonus","published":true,"stackable":true,"unitID":105}
{"_key":5686,"attributeCategoryID":17,"dataType":4,"defaultValue":0.0,"description":"The maximum number of capital ships that can be jumped per activation","displayName":{"de":"Maximale Anzahl an gesprungenen Capital-Schiffen","en":"Maximum Capital Ships Jumped","es":"Naves capitales máximas que han saltado","fr":"Maximum de vaisseaux capitaux lors du saut","ja":"最大主力艦ジャンプ数","ko":"최대 캐피탈 함선 점프","ru":"Максимум КБТ для прыжка","zh":"跳跃的旗舰数量上限"},"displayWhenZero":false,"highIsGood":true,"iconID":1391,"name":"mjdCapitalShipJumpCap","published":true,"stackable":true}
{"_key":5687,"attributeCategoryID":27,"dataType":4,"defaultValue":0.0,"description":"Attribute for MJD/MJFG modules which determines how long ships are warp scrambled for after having been jumped. If set to zero, no warp scrambling will occur.  Value is in milliseconds","displayName":{"de":"Warpunterbrechungsdauer","en":"Warp Scramble Duration","es":"Duración de la distorsión de warp","fr":"Durée de l'inhibition de warp","ja":"ワープスクランブル継続時間","ko":"워프 스크램블 지속 시간","ru":"Длительность глушения варп-двигателей","zh":"跃迁扰频持续时间"},"displayWhenZero":false,"highIsGood":false,"iconID":111,"name":"mjdPostActivationScramDuration","published":true,"stackable":false,"unitID":101}
{"_key":5688,"attributeCategoryID":7,"dataType":11,"defaultValue":0.0,"displayName":{"de":"Erfordert Souveränitätshub-Upgrade","en":"Requires Sovereignty Hub Upgrade","es":"Requiere mejora del centro de soberanía","fr":"Nécessite l'amélioration du pôle de souveraineté","ja":"領有権ハブのアップグレードが必要","ko":"필요 소버린티 허브 업그레이드","ru":"Требуется улучшение штаба владений","zh":"需要使用主权中心升级件"},"displayWhenZero":false,"highIsGood":true,"name":"requiresSovHubUpgrade","published":true,"stackable":true,"unitID":116}
{"_key":5693,"attributeCategoryID":40,"dataType":5,"defaultValue":0.0,"displayName":{"de":"Kapazität des Mondmaterial-Ertragshangars","en":"Moon Material Output Bay Capacity","es":"Capacidad de la plataforma de producción de material lunar","fr":"Capacité de la baie de production de matériau lunaire","ja":"衛星資源産出ベイ容量","ko":"위성 자원 저장소 적재량","ru":"Вместимость отсека для материалов со спутников","zh":"卫星材料输出舱容量"},"displayWhenZero":false,"highIsGood":true,"iconID":71,"name":"outputMoonMaterialBayCapacity","published":true,"stackable":true,"unitID":9}
{"_key":5694,"dataType":4,"defaultValue":0.0,"description":"While this value is > 0 for a ship, that ship cannot be moved by Micro Jump effects. This includes Micro Jump Drives and Micro Jump Field Generators. ","displayWhenZero":false,"highIsGood":false,"name":"microJumpBlocked","published":false,"stackable":false}
{"_key":5700,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"description":"For use with the Networked Sensor Array dogma effect, moduleBonusNetworkedSensorArray [6567]. If this value is set to 1, prevent activation of a Capital Micro Jump Drive or Capital Micro Jump Field Generator.","displayName":{"de":"Aktivierung des Capital-Mikrosprungs verbieten","en":"Disallow Capital Micro Jump Activation","es":"Desautorizar activación de microsalto capital","fr":"Interdire l'activation du micro-saut capital","ja":"キャピタル・マイクロジャンプの起動不可","ko":"캐피탈 마이크로 점프 드라이브 사용 금지","ru":"Запрет на активацию маневрового гипердвигателя КБТ","zh":"禁止激活旗舰级微型跳跃"},"displayWhenZero":false,"highIsGood":false,"iconID":20971,"name":"networkedSensorArrayDisallowCapitalMicroJump","published":true,"stackable":false,"unitID":137}
{"_key":5701,"attributeCategoryID":4,"dataType":11,"defaultValue":0.0,"description":"Module type ID to pre-fit as structure core","displayWhenZero":false,"highIsGood":true,"name":"preFitStructureCore","published":false,"stackable":true}
{"_key":5705,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":" upwellHaulersMediumMissileFittingBonus","published":false,"stackable":true}
{"_key":5727,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"Alliance Tournament XX Frigate Bonus","displayWhenZero":false,"highIsGood":true,"maxAttributeID":5732,"name":"ATFrigDmgBonus","published":false,"stackable":true}
{"_key":5728,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"ATInverseSecStatus","published":false,"stackable":true}
{"_key":5729,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"ShipBonusAllShieldResistAT1","published":false,"stackable":true}
{"_key":5731,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"maxAttributeID":5732,"name":"ATNegSecStatusLocalShieldArmorBonus","published":false,"stackable":true}
{"_key":5732,"dataType":5,"defaultValue":100.0,"displayWhenZero":false,"highIsGood":true,"name":"constantHundred","published":false,"stackable":true}
{"_key":5733,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusATprobDuration","published":false,"stackable":true}
{"_key":5734,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"maxAttributeID":5732,"name":"ATBurstJammerStrengthBonus","published":false,"stackable":true}
{"_key":5735,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"displayName":{"de":"Schadenseffektdauer","en":"Damage effect duration","es":"Duración del efecto de daño","fr":"Durée de l'effet de dégâts","ja":"ダメージ発生時間","ko":"피해 효과 지속시간","ru":"Длительность эффекта урона","zh":"伤害效果持续时间"},"displayWhenZero":false,"highIsGood":true,"iconID":1392,"name":"dotDuration","published":true,"stackable":true,"unitID":101}
{"_key":5736,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"displayName":{"de":"Maximaler Schaden pro Sekunde","en":"Maximum damage per second","es":"Daño por segundo máximo","fr":"Dégâts maximum par seconde","ja":"最大秒間ダメージ","ko":"최대 초당 피해량","ru":"Максимальный урон в секунду","zh":"每秒最大伤害"},"displayWhenZero":false,"highIsGood":true,"iconID":1387,"name":"dotMaxDamagePerTick","published":true,"stackable":true,"unitID":113}
{"_key":5737,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"displayName":{"de":"Maximaler Prozentsatz des Ziel-HP-Schadens pro Sekunde","en":"Maximum percentage of target HP damaged per second","es":"Porcentaje máximo de PV del objetivo dañados por segundo","fr":"Pourcentage maximal de PV de dégâts de la cible par seconde","ja":"ターゲットのHPに与える秒間割合ダメージの上限（％）","ko":"초당 목표의 내구도 비례 최대 피해량","ru":"Максимальный процент урона по врагу в секунду.","zh":"每秒对目标HP造成的最大百分比伤害"},"displayWhenZero":false,"highIsGood":true,"iconID":1387,"name":"dotMaxHPPercentagePerTick","published":true,"stackable":true,"unitID":105}
{"_key":5739,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"ATfrigHTdmgBonus","published":false,"stackable":true}
{"_key":5740,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"ATfrigSMdmgBonus","published":false,"stackable":true}
{"_key":5741,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"ATfrigPTdmgBonus","published":false,"stackable":true}
{"_key":5742,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"ATfrigETdmgBonus","published":false,"stackable":true,"unitID":105}
{"_key":5743,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"maxAttributeID":5732,"name":"ATcruiserStasisWebifierBonus","published":false,"stackable":true}
{"_key":5744,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"maxAttributeID":5732,"name":"ATcruiserScramblerDisruptorBonus","published":false,"stackable":true}
{"_key":5745,"dataType":5,"defaultValue":0.0,"description":"The ID of a typeList that defines the whitelist of types that can be valid targets for this module","displayWhenZero":false,"highIsGood":false,"name":"validTargetWhitelist","published":false,"stackable":false}
{"_key":5746,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"ATfrigDroneBonus","published":false,"stackable":true}
{"_key":5747,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"ShipBonusMC3","published":false,"stackable":true}
{"_key":5748,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"ATcruiserDroneBonus","published":false,"stackable":true}
{"_key":5749,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"displayName":{"de":"Maximaler Prozentsatz des Bonus auf Ziel-HP-Schaden pro Sekunde","en":"Maximum percentage of target HP damaged per second bonus","es":"Bonificación de porcentaje máximo de PV del objetivo dañados por segundo","fr":"Pourcentage maximal de bonus de PV de dégâts de la cible par seconde","ja":"ターゲットのHPに与える秒間割合ダメージの上限（％）へのボーナス","ko":"목표 내구도 비례 최대 초당 피해량 증가","ru":"Бонус к максимальному проценту урона по врагу в секунду","zh":"每秒对目标HP造成的最大百分比伤害加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1387,"name":"dotMaxHPPercentagePerTickBonus","published":true,"stackable":false,"unitID":124}
{"_key":5750,"attributeCategoryID":7,"dataType":5,"defaultValue":1.0,"displayName":{"de":"Maximaler Bonus auf Schaden pro Sekunde","en":"Maximum damage per second bonus","es":"Bonificación de daño por segundo máximo","fr":"Bonus de dégâts maximum par seconde","ja":"最大秒間ダメージへのボーナス","ko":"최대 초당 피해량 증가","ru":"Бонус к максимальному урону в секунду","zh":"每秒最大伤害加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1387,"name":"dotMaxDamagePerTickBonus","published":true,"stackable":false,"unitID":124}
{"_key":5754,"attributeCategoryID":4,"dataType":1,"defaultValue":0.0,"description":"the loot tableID that will drop once the structure is destroyed","displayWhenZero":false,"highIsGood":false,"name":"structureDropLootTableID","published":false,"stackable":false}
{"_key":5759,"dataType":4,"defaultValue":1.0,"description":"attribute that, along with aspectRatioHeight, describes the proportions of videos/images in a puzzle","displayWhenZero":false,"highIsGood":false,"name":"aspectRatioWidth","published":false,"stackable":false}
{"_key":5760,"dataType":4,"defaultValue":1.0,"description":"attribute that, along with aspectRatioWidth, describes the proportions of videos/images in a puzzle","displayWhenZero":false,"highIsGood":false,"name":"aspectRatioHeight","published":false,"stackable":false}
{"_key":5767,"attributeCategoryID":17,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"shipBonusSiegeSpeedMultiplier","published":false,"stackable":false}
{"_key":5770,"attributeCategoryID":4,"dataType":0,"defaultValue":1.0,"description":"Set's whether or not a structure will automatically repair itself.","displayWhenZero":false,"highIsGood":false,"name":"CanHaveAutoRepair","published":false,"stackable":false,"unitID":137}
{"_key":5771,"attributeCategoryID":4,"dataType":0,"defaultValue":1.0,"description":"Can a structure have armor phases","displayWhenZero":false,"highIsGood":false,"name":"CanHaveArmorPhases","published":false,"stackable":false,"unitID":137}
{"_key":5772,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"eliteBonusCommandShips4","published":false,"stackable":true}
{"_key":5783,"attributeCategoryID":7,"dataType":4,"defaultValue":0.0,"displayName":{"de":"Aktivierungsverzögerung","en":"Activation Delay","es":"Demora de activación","fr":"Retard de l'activation","ja":"起動遅延","ko":"작동 준비 시간","ru":"Задержка перед активацией","zh":"激活延迟"},"displayWhenZero":false,"highIsGood":false,"iconID":1392,"name":"filamentSpoolupTimeSeconds","published":true,"stackable":false,"unitID":3}
{"_key":5787,"dataType":0,"defaultValue":1.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBloodRaiderCapitalNosSignatureReductionMultiplyer","published":false,"stackable":true}
{"_key":5792,"attributeCategoryID":9,"dataType":5,"defaultValue":0.0,"description":"fourth bonus for support cruisers","displayWhenZero":false,"highIsGood":true,"name":"eliteBonusLogistics4","published":false,"stackable":true}
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{"_key":5798,"dataType":5,"defaultValue":1.0,"displayWhenZero":false,"highIsGood":true,"name":"implantSetHackingVirusCoherenceOmegaSetBonus","published":false,"stackable":true}
{"_key":5799,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"displayName":{"de":"Bonus auf Virenkohärenz","en":"Virus Coherence Bonus","es":"Bonificación a la coherencia del virus","fr":"Bonus de résistance virale","ja":"ウイルスコヒーレンスボーナス","ko":"바이러스 결합도 보너스","ru":"Усиление целостности вируса","zh":"病毒同步率加成"},"displayWhenZero":false,"highIsGood":true,"iconID":2856,"name":"implantSetHackingVirusCoherenceModifier","published":true,"stackable":true,"tooltipDescription":{"de":"Bonus auf Virenkohärenz für Daten- und Reliktanalysegeräte","en":"Bonus to Virus Coherence for Data and Relic Analyzers","es":"Bonificación a la coherencia del virus para analizadores de reliquias y datos.","fr":"Bonus à la résistance virale pour les analyseurs de données et de reliques","ja":"データ・遺物アナライザーのウイルスコヒーレンスへのボーナス","ko":"데이터 및 유물 분석기의 바이러스 결합도 보너스","ru":"Бонус к целостн. вируса для анализ. данных и артефактов","zh":"数据分析仪和遗迹分析仪的病毒同步率加成"},"tooltipTitle":{"de":"Bonus auf Virenkohärenz","en":"Virus Coherence Bonus","es":"Bonificación a la coherencia del virus","fr":"Bonus de résistance virale","ja":"ウイルスコヒーレンスボーナス","ko":"바이러스 결합도 보너스","ru":"Усиление целостности вируса","zh":"病毒同步率加成"},"unitID":139}
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{"_key":5818,"dataType":2,"defaultValue":0.0,"description":"to keep track of when is the damage multiplier bonus reaches its max value. This value is in blue time","displayWhenZero":false,"highIsGood":false,"name":"damageMultiplierBonusMaxTimestamp","published":false,"stackable":false}
{"_key":5820,"attributeCategoryID":37,"dataType":5,"defaultValue":5.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusOreDestroyer1","published":false,"stackable":true}
{"_key":5821,"attributeCategoryID":37,"dataType":5,"defaultValue":5.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusOreDestroyer2","published":false,"stackable":true}
{"_key":5822,"attributeCategoryID":37,"dataType":5,"defaultValue":5.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusOreDestroyer3","published":false,"stackable":true}
{"_key":5939,"attributeCategoryID":9,"dataType":5,"defaultValue":5.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusSoEECS1","published":false,"stackable":true}
{"_key":5940,"attributeCategoryID":9,"dataType":5,"defaultValue":5.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusSoEECS2","published":false,"stackable":true}
{"_key":5941,"attributeCategoryID":9,"dataType":5,"defaultValue":5.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusSoEECS3","published":false,"stackable":true}
{"_key":5942,"attributeCategoryID":9,"dataType":5,"defaultValue":5.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusSoEECS4","published":false,"stackable":true}
{"_key":5943,"dataType":5,"defaultValue":5.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusSoEECS5","published":false,"stackable":true}
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{"_key":5945,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusGasCloudScoopCPUreductionSOEECSrole","published":false,"stackable":true}
{"_key":5948,"attributeCategoryID":1,"dataType":11,"defaultValue":0.0,"displayName":{"de":"Kann eingebaut werden in","en":"Can be fitted to","es":"Se puede equipar con","fr":"Peut être installé sur","ja":"装着可能対象：","ko":"피팅 가능한 대상:","ru":"Устанавливается на","zh":"可以装配至"},"displayWhenZero":false,"highIsGood":true,"iconID":1443,"name":"canFitShipType12","published":true,"stackable":true,"unitID":116}
{"_key":5949,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"description":"This doesn't actually do anything... It's just to show the dbuff % increases in the client which currently doesn't display this and we rely on the module descriptions to inform players. ","displayName":{"de":"Bonus auf die effektive Stärke von Kommandostrahlen","en":"Command Burst Effect Strength Bonus","es":"Bonificación de potencia de efecto de estallido de mando","fr":"Bonus de puissance des effets des salves de commandement","ja":"コマンドバーストの効果強度ボーナス","ko":"커맨드 버스트 효과 강화 보너스","ru":"Повышение эффективности импульсных оптимизаторов","zh":"指挥脉冲波效果强度加成"},"displayWhenZero":false,"highIsGood":true,"iconID":1444,"name":"commandBurstDbuffEffectStrengthFAKE","published":true,"stackable":true,"tooltipDescription":{"de":"Bonus auf die Effektstärke von Kommandostrahlenladungen, die von diesem Modul gestartet werden.","en":"Bonus to the effect strength of command burst charges launched from this module.","es":"Bonificación a la intensidad del efecto de las cargas de estallido de mando que se lancen desde este módulo.","fr":"Bonus à la puissance de l'effet des charges de salve de commandement lancées depuis ce module.","ja":"このモジュールから発射されるコマンドバーストチャージの効果にボーナス。","ko":"해당 모듈로 발사하는 커맨드 버스트의 효과가 강화됩니다.","ru":"Повышение эффективности зарядов импульсного оптимизатора, выпущенных этим модулем.","zh":"由此装备发射的指挥脉冲波弹药的效果强度提高"},"tooltipTitle":{"de":"Bonus auf die effektive Stärke von Kommandostrahlen","en":"Command Burst Effect Strength Bonus","es":"Bonificación de potencia de efecto de estallido de mando","fr":"Bonus de puissance des effets des salves de commandement","ja":"コマンドバーストの効果強度ボーナス","ko":"커맨드 버스트 효과 강화 보너스","ru":"Повышение эффективности импульсных оптимизаторов","zh":"指挥脉冲波效果强度加成"},"unitID":105}
{"_key":5950,"attributeCategoryID":51,"dataType":5,"defaultValue":0.0,"description":"Role Bonus for ORE Executive Issue Ships for mining hold amount.","displayWhenZero":false,"highIsGood":true,"name":"oreExecutiveRoleBonusMiningHoldAmount","published":false,"stackable":true}
{"_key":5952,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusGasCloudDurationRoleBonusOreMiningDestroyer","published":false,"stackable":true}
{"_key":5953,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusOreDestroyer4","published":false,"stackable":true}
{"_key":5954,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"oreExecutiveRoleBonusSalvageDroneAdditionalAccessDifficulty","published":false,"stackable":true}
{"_key":5955,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"OreMiningFrigateExecutiveShieldBoosterShipBonus","published":false,"stackable":true}
{"_key":5956,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"shipBonusCBC4","published":false,"stackable":true}
{"_key":5958,"dataType":4,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"qaMaxDroneControl","published":false,"stackable":true}
{"_key":5960,"dataType":5,"defaultValue":5.0,"displayWhenZero":false,"highIsGood":true,"name":"shipBonusAB3","published":false,"stackable":true}
{"_key":5961,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"modeRemoteRepairCapacitorCostPostDiv","published":false,"stackable":true}
{"_key":5962,"attributeCategoryID":7,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"modeRemoteRepairBonusPostDiv","published":false,"stackable":true}
{"_key":5964,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"Reduces the cycle time and capacitor cost of Armor Repairer modules for the bastion module. ","displayName":{"de":"Panzerungsreparatursystemdauer und Energiespeicherbonus","en":"Armor Repairer Duration and Capacitor Bonus","es":"Bonificación de condensador y duración de reparador de blindaje","fr":"Bonus de durée et de capaciteur du réparateur de blindage","ja":"アーマーリペア時間とキャパシタ容量ボーナス","ko":"장갑수리 장치 지속시간 및 캐패시터 증가","ru":"Бонус к эффективности накопителя и времени работы установки ремонта брони","zh":"装甲维修器的持续时间和电容器加成"},"displayWhenZero":false,"highIsGood":false,"iconID":1392,"name":"bastionModeArmorRepairCapDurationBonus","published":true,"stackable":true,"tooltipDescription":{"de":"Verringert die Durchlaufzeit und den Energiespeicherverbrauch von Panzerungsreparatursystemen, um die Reparaturleistung zu verbessern.","en":"Reduces the cycle time and capacitor cost of Armor Repairers improving repair throughput.","es":"Reduce el tiempo de ciclo y el coste del condensador de los reparadores de blindaje que mejoran el rendimiento de reparación.","fr":"Réduit le temps de cycle et le coût de capaciteur des réparateurs de blindage afin d'améliorer le débit de réparation.","ja":"アーマーリペアラのサイクル時間とキャパシタ消費量を減少させ、リペア能力を向上させる。","ko":"장갑수리 장치의 사이클 시간 및 캐패시터 사용량이 감소해 수리 효과가 증가합니다.","ru":"Уменьшает время цикла и расход энергии накопителя для установок ремонта брони, повышая общую эффективность ремонта.","zh":"降低装甲维修器的循环时间和电容器成本，从而提升维修吞吐量。"},"tooltipTitle":{"de":"Panzerungsreparatursystemdauer und Energiespeicherbonus","en":"Armor Repairer Duration and Capacitor Bonus","es":"Bonificación de condensador y duración de reparador de blindaje","fr":"Bonus de durée et de capaciteur du réparateur de blindage","ja":"アーマーリペア時間とキャパシタ容量ボーナス","ko":"장갑수리 장치 지속시간 및 캐패시터 증가","ru":"Бонус к эффективности накопителя и времени работы установки ремонта брони","zh":"装甲维修器的持续时间和电容器加成"},"unitID":105}
{"_key":5967,"attributeCategoryID":51,"dataType":5,"defaultValue":0.0,"displayName":{"de":"Kritische Erfolgswahrscheinlichkeit","en":"Critical Success Chance","es":"Probabilidad de éxito crítico","fr":"Probabilité de succès critiques","ja":"クリティカル率","ko":"대량 채굴 확률","ru":"Вероятность крит. удара","zh":"暴击成功率"},"displayWhenZero":false,"highIsGood":true,"iconID":22,"maxAttributeID":5968,"minAttributeID":2623,"name":"miningCritChance","published":true,"stackable":true,"unitID":127}
{"_key":5968,"dataType":5,"defaultValue":1.0,"displayWhenZero":false,"highIsGood":true,"name":"constantOne","published":false,"stackable":true}
{"_key":5969,"attributeCategoryID":51,"dataType":5,"defaultValue":0.0,"displayName":{"de":"Bonusertrag bei kritischem Erfolg","en":"Critical Success Bonus Yield","es":"Beneficio extra de éxito crítico","fr":"Bonus de rendement de succès critique","ja":"クリティカル発生時のボーナス産出量","ko":"대량 채굴 산출량","ru":"Дополнительная добыча при крит. ударе","zh":"成功暴击额外收益"},"displayWhenZero":false,"highIsGood":true,"iconID":22,"minAttributeID":2623,"name":"miningCritBonusYield","published":true,"stackable":true,"unitID":127}
{"_key":5970,"attributeCategoryID":42,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"behaviorCommandBurstDuration","published":false,"stackable":true,"unitID":101}
{"_key":5971,"attributeCategoryID":42,"dataType":4,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"behaviorCommandBurstRange","published":false,"stackable":false,"unitID":1}
{"_key":5972,"attributeCategoryID":42,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":true,"name":"behaviorCommandBurstDischarge","published":false,"stackable":true}
{"_key":5978,"dataType":3,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"name":"integratedMiningScanner","published":false,"stackable":false}
{"_key":5979,"dataType":5,"defaultValue":0.0,"displayWhenZero":false,"highIsGood":false,"maxAttributeID":5985,"name":"miningScannerUpgrade","published":false,"stackable":false}
{"_key":5981,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"Multiplied by Amarr Carrier skill level.","displayWhenZero":false,"highIsGood":true,"name":"shipBonusCarrierA5","published":false,"stackable":true}
{"_key":5982,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"Multiplied by Caldari Carrier skill level.","displayWhenZero":false,"highIsGood":true,"name":"shipBonusCarrierC5","published":false,"stackable":true}
{"_key":5983,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"Multiplied by Gallente Carrier skill level.","displayWhenZero":false,"highIsGood":true,"name":"shipBonusCarrierG5","published":false,"stackable":true}
{"_key":5984,"attributeCategoryID":37,"dataType":5,"defaultValue":0.0,"description":"Multiplied by Minmatar Carrier skill level.","displayWhenZero":false,"highIsGood":true,"name":"shipBonusCarrierM5","published":false,"stackable":true}
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