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EVE SDE Schema

Documentation for third-party developers

agentTypes.jsonl

Schema

  • _key (required): integer
    Range: 1 .. 13
  • name (required): enum
    Enum values: NonAgent, BasicAgent, TutorialAgent, ResearchAgent, CONCORDAgent, GenericStorylineMissionAgent, StorylineMissionAgent, EventMissionAgent, FactionalWarfareAgent, EpicArcAgent, AuraAgent, CareerAgent, HeraldryAgent

Code snippets

// <auto-generated />
//
// To parse this JSON data, add NuGet 'Newtonsoft.Json' then do:
//
//    using QuickType;
//
//    var agentType = AgentType.FromJson(jsonString);

namespace QuickType
{
    using System;
    using System.Collections.Generic;

    using System.Globalization;
    using Newtonsoft.Json;
    using Newtonsoft.Json.Converters;

    public partial class AgentType
    {
        [JsonProperty("_key")]
        public long Key { get; set; }

        [JsonProperty("name")]
        public Name Name { get; set; }
    }

    public enum Name { AuraAgent, BasicAgent, CareerAgent, ConcordAgent, EpicArcAgent, EventMissionAgent, FactionalWarfareAgent, GenericStorylineMissionAgent, HeraldryAgent, NonAgent, ResearchAgent, StorylineMissionAgent, TutorialAgent };

    public partial class AgentType
    {
        public static AgentType FromJson(string json) => JsonConvert.DeserializeObject<AgentType>(json, QuickType.Converter.Settings);
    }

    public static class Serialize
    {
        public static string ToJson(this AgentType self) => JsonConvert.SerializeObject(self, QuickType.Converter.Settings);
    }

    internal static class Converter
    {
        public static readonly JsonSerializerSettings Settings = new JsonSerializerSettings
        {
            MetadataPropertyHandling = MetadataPropertyHandling.Ignore,
            DateParseHandling = DateParseHandling.None,
            Converters =
            {
                NameConverter.Singleton,
                new IsoDateTimeConverter { DateTimeStyles = DateTimeStyles.AssumeUniversal }
            },
        };
    }

    internal class NameConverter : JsonConverter
    {
        public override bool CanConvert(Type t) => t == typeof(Name) || t == typeof(Name?);

        public override object ReadJson(JsonReader reader, Type t, object existingValue, JsonSerializer serializer)
        {
            if (reader.TokenType == JsonToken.Null) return null;
            var value = serializer.Deserialize<string>(reader);
            switch (value)
            {
                case "AuraAgent":
                    return Name.AuraAgent;
                case "BasicAgent":
                    return Name.BasicAgent;
                case "CONCORDAgent":
                    return Name.ConcordAgent;
                case "CareerAgent":
                    return Name.CareerAgent;
                case "EpicArcAgent":
                    return Name.EpicArcAgent;
                case "EventMissionAgent":
                    return Name.EventMissionAgent;
                case "FactionalWarfareAgent":
                    return Name.FactionalWarfareAgent;
                case "GenericStorylineMissionAgent":
                    return Name.GenericStorylineMissionAgent;
                case "HeraldryAgent":
                    return Name.HeraldryAgent;
                case "NonAgent":
                    return Name.NonAgent;
                case "ResearchAgent":
                    return Name.ResearchAgent;
                case "StorylineMissionAgent":
                    return Name.StorylineMissionAgent;
                case "TutorialAgent":
                    return Name.TutorialAgent;
            }
            throw new Exception("Cannot unmarshal type Name");
        }

        public override void WriteJson(JsonWriter writer, object untypedValue, JsonSerializer serializer)
        {
            if (untypedValue == null)
            {
                serializer.Serialize(writer, null);
                return;
            }
            var value = (Name)untypedValue;
            switch (value)
            {
                case Name.AuraAgent:
                    serializer.Serialize(writer, "AuraAgent");
                    return;
                case Name.BasicAgent:
                    serializer.Serialize(writer, "BasicAgent");
                    return;
                case Name.ConcordAgent:
                    serializer.Serialize(writer, "CONCORDAgent");
                    return;
                case Name.CareerAgent:
                    serializer.Serialize(writer, "CareerAgent");
                    return;
                case Name.EpicArcAgent:
                    serializer.Serialize(writer, "EpicArcAgent");
                    return;
                case Name.EventMissionAgent:
                    serializer.Serialize(writer, "EventMissionAgent");
                    return;
                case Name.FactionalWarfareAgent:
                    serializer.Serialize(writer, "FactionalWarfareAgent");
                    return;
                case Name.GenericStorylineMissionAgent:
                    serializer.Serialize(writer, "GenericStorylineMissionAgent");
                    return;
                case Name.HeraldryAgent:
                    serializer.Serialize(writer, "HeraldryAgent");
                    return;
                case Name.NonAgent:
                    serializer.Serialize(writer, "NonAgent");
                    return;
                case Name.ResearchAgent:
                    serializer.Serialize(writer, "ResearchAgent");
                    return;
                case Name.StorylineMissionAgent:
                    serializer.Serialize(writer, "StorylineMissionAgent");
                    return;
                case Name.TutorialAgent:
                    serializer.Serialize(writer, "TutorialAgent");
                    return;
            }
            throw new Exception("Cannot marshal type Name");
        }

        public static readonly NameConverter Singleton = new NameConverter();
    }
}
// Code generated from JSON Schema using quicktype. DO NOT EDIT.
// To parse and unparse this JSON data, add this code to your project and do:
//
//    agentType, err := UnmarshalAgentType(bytes)
//    bytes, err = agentType.Marshal()

package model

import "encoding/json"

func UnmarshalAgentType(data []byte) (AgentType, error) {
    var r AgentType
    err := json.Unmarshal(data, &r)
    return r, err
}

func (r *AgentType) Marshal() ([]byte, error) {
    return json.Marshal(r)
}

type AgentType struct {
    Key  int64 `json:"_key"`
    Name Name  `json:"name"`
}

type Name string

const (
    AuraAgent                    Name = "AuraAgent"
    BasicAgent                   Name = "BasicAgent"
    CONCORDAgent                 Name = "CONCORDAgent"
    CareerAgent                  Name = "CareerAgent"
    EpicArcAgent                 Name = "EpicArcAgent"
    EventMissionAgent            Name = "EventMissionAgent"
    FactionalWarfareAgent        Name = "FactionalWarfareAgent"
    GenericStorylineMissionAgent Name = "GenericStorylineMissionAgent"
    HeraldryAgent                Name = "HeraldryAgent"
    NonAgent                     Name = "NonAgent"
    ResearchAgent                Name = "ResearchAgent"
    StorylineMissionAgent        Name = "StorylineMissionAgent"
    TutorialAgent                Name = "TutorialAgent"
)
{
    "$schema": "https://json-schema.org/draft/2020-12/schema",
    "type": "object",
    "properties": {
        "_key": {
            "type": "integer",
            "minimum": 1,
            "maximum": 13
        },
        "name": {
            "type": "string",
            "enum": [
                "NonAgent",
                "BasicAgent",
                "TutorialAgent",
                "ResearchAgent",
                "CONCORDAgent",
                "GenericStorylineMissionAgent",
                "StorylineMissionAgent",
                "EventMissionAgent",
                "FactionalWarfareAgent",
                "EpicArcAgent",
                "AuraAgent",
                "CareerAgent",
                "HeraldryAgent"
            ]
        }
    },
    "required": [
        "_key",
        "name"
    ]
}
// To parse the JSON, install kotlin's serialization plugin and do:
//
// val json      = Json { allowStructuredMapKeys = true }
// val agentType = json.parse(AgentType.serializer(), jsonString)

package model

import kotlinx.serialization.*
import kotlinx.serialization.json.*
import kotlinx.serialization.descriptors.*
import kotlinx.serialization.encoding.*

@Serializable
data class AgentType (
    @SerialName("_key")
    val key: Long,

    val name: Name
)

@Serializable
enum class Name(val value: String) {
    @SerialName("AuraAgent") AuraAgent("AuraAgent"),
    @SerialName("BasicAgent") BasicAgent("BasicAgent"),
    @SerialName("CONCORDAgent") CONCORDAgent("CONCORDAgent"),
    @SerialName("CareerAgent") CareerAgent("CareerAgent"),
    @SerialName("EpicArcAgent") EpicArcAgent("EpicArcAgent"),
    @SerialName("EventMissionAgent") EventMissionAgent("EventMissionAgent"),
    @SerialName("FactionalWarfareAgent") FactionalWarfareAgent("FactionalWarfareAgent"),
    @SerialName("GenericStorylineMissionAgent") GenericStorylineMissionAgent("GenericStorylineMissionAgent"),
    @SerialName("HeraldryAgent") HeraldryAgent("HeraldryAgent"),
    @SerialName("NonAgent") NonAgent("NonAgent"),
    @SerialName("ResearchAgent") ResearchAgent("ResearchAgent"),
    @SerialName("StorylineMissionAgent") StorylineMissionAgent("StorylineMissionAgent"),
    @SerialName("TutorialAgent") TutorialAgent("TutorialAgent");
}
<?php

// This is a autogenerated file:AgentType

class AgentType {
    private int $key; // json:_key Required
    private Name $name; // json:name Required

    /**
     * @param int $key
     * @param Name $name
     */
    public function __construct(int $key, Name $name) {
        $this->key = $key;
        $this->name = $name;
    }

    /**
     * @param int $value
     * @throws Exception
     * @return int
     */
    public static function fromKey(int $value): int {
        return $value; /*int*/
    }

    /**
     * @throws Exception
     * @return int
     */
    public function toKey(): int {
        if (AgentType::validateKey($this->key))  {
            return $this->key; /*int*/
        }
        throw new Exception('never get to this AgentType::key');
    }

    /**
     * @param int
     * @return bool
     * @throws Exception
     */
    public static function validateKey(int $value): bool {
        if (!is_integer($value)) {
            throw new Exception("Attribute Error:AgentType::key");
        }
        return true;
    }

    /**
     * @throws Exception
     * @return int
     */
    public function getKey(): int {
        if (AgentType::validateKey($this->key))  {
            return $this->key;
        }
        throw new Exception('never get to getKey AgentType::key');
    }

    /**
     * @return int
     */
    public static function sampleKey(): int {
        return 31; /*31:key*/
    }

    /**
     * @param string $value
     * @throws Exception
     * @return Name
     */
    public static function fromName(string $value): Name {
        return Name::from($value); /*enum*/
    }

    /**
     * @throws Exception
     * @return string
     */
    public function toName(): string {
        if (AgentType::validateName($this->name))  {
            return Name::to($this->name); /*enum*/
        }
        throw new Exception('never get to this AgentType::name');
    }

    /**
     * @param Name
     * @return bool
     * @throws Exception
     */
    public static function validateName(Name $value): bool {
        Name::to($value);
        return true;
    }

    /**
     * @throws Exception
     * @return Name
     */
    public function getName(): Name {
        if (AgentType::validateName($this->name))  {
            return $this->name;
        }
        throw new Exception('never get to getName AgentType::name');
    }

    /**
     * @return Name
     */
    public static function sampleName(): Name {
        return Name::sample(); /*enum*/
    }

    /**
     * @throws Exception
     * @return bool
     */
    public function validate(): bool {
        return AgentType::validateKey($this->key)
        || AgentType::validateName($this->name);
    }

    /**
     * @return stdClass
     * @throws Exception
     */
    public function to(): stdClass  {
        $out = new stdClass();
        $out->{'_key'} = $this->toKey();
        $out->{'name'} = $this->toName();
        return $out;
    }

    /**
     * @param stdClass $obj
     * @return AgentType
     * @throws Exception
     */
    public static function from(stdClass $obj): AgentType {
        return new AgentType(
         AgentType::fromKey($obj->{'_key'})
        ,AgentType::fromName($obj->{'name'})
        );
    }

    /**
     * @return AgentType
     */
    public static function sample(): AgentType {
        return new AgentType(
         AgentType::sampleKey()
        ,AgentType::sampleName()
        );
    }
}

// This is a autogenerated file:Name

class Name {
    public static Name $AURA_AGENT;
    public static Name $BASIC_AGENT;
    public static Name $CAREER_AGENT;
    public static Name $CONCORD_AGENT;
    public static Name $EPIC_ARC_AGENT;
    public static Name $EVENT_MISSION_AGENT;
    public static Name $FACTIONAL_WARFARE_AGENT;
    public static Name $GENERIC_STORYLINE_MISSION_AGENT;
    public static Name $HERALDRY_AGENT;
    public static Name $NON_AGENT;
    public static Name $RESEARCH_AGENT;
    public static Name $STORYLINE_MISSION_AGENT;
    public static Name $TUTORIAL_AGENT;
    public static function init() {
        Name::$AURA_AGENT = new Name('AuraAgent');
        Name::$BASIC_AGENT = new Name('BasicAgent');
        Name::$CAREER_AGENT = new Name('CareerAgent');
        Name::$CONCORD_AGENT = new Name('CONCORDAgent');
        Name::$EPIC_ARC_AGENT = new Name('EpicArcAgent');
        Name::$EVENT_MISSION_AGENT = new Name('EventMissionAgent');
        Name::$FACTIONAL_WARFARE_AGENT = new Name('FactionalWarfareAgent');
        Name::$GENERIC_STORYLINE_MISSION_AGENT = new Name('GenericStorylineMissionAgent');
        Name::$HERALDRY_AGENT = new Name('HeraldryAgent');
        Name::$NON_AGENT = new Name('NonAgent');
        Name::$RESEARCH_AGENT = new Name('ResearchAgent');
        Name::$STORYLINE_MISSION_AGENT = new Name('StorylineMissionAgent');
        Name::$TUTORIAL_AGENT = new Name('TutorialAgent');
    }
    private string $enum;
    public function __construct(string $enum) {
        $this->enum = $enum;
    }

    /**
     * @param Name
     * @return string
     * @throws Exception
     */
    public static function to(Name $obj): string {
        switch ($obj->enum) {
            case Name::$AURA_AGENT->enum: return 'AuraAgent';
            case Name::$BASIC_AGENT->enum: return 'BasicAgent';
            case Name::$CAREER_AGENT->enum: return 'CareerAgent';
            case Name::$CONCORD_AGENT->enum: return 'CONCORDAgent';
            case Name::$EPIC_ARC_AGENT->enum: return 'EpicArcAgent';
            case Name::$EVENT_MISSION_AGENT->enum: return 'EventMissionAgent';
            case Name::$FACTIONAL_WARFARE_AGENT->enum: return 'FactionalWarfareAgent';
            case Name::$GENERIC_STORYLINE_MISSION_AGENT->enum: return 'GenericStorylineMissionAgent';
            case Name::$HERALDRY_AGENT->enum: return 'HeraldryAgent';
            case Name::$NON_AGENT->enum: return 'NonAgent';
            case Name::$RESEARCH_AGENT->enum: return 'ResearchAgent';
            case Name::$STORYLINE_MISSION_AGENT->enum: return 'StorylineMissionAgent';
            case Name::$TUTORIAL_AGENT->enum: return 'TutorialAgent';
        }
        throw new Exception('the give value is not an enum-value.');
    }

    /**
     * @param mixed
     * @return Name
     * @throws Exception
     */
    public static function from($obj): Name {
        switch ($obj) {
            case 'AuraAgent': return Name::$AURA_AGENT;
            case 'BasicAgent': return Name::$BASIC_AGENT;
            case 'CareerAgent': return Name::$CAREER_AGENT;
            case 'CONCORDAgent': return Name::$CONCORD_AGENT;
            case 'EpicArcAgent': return Name::$EPIC_ARC_AGENT;
            case 'EventMissionAgent': return Name::$EVENT_MISSION_AGENT;
            case 'FactionalWarfareAgent': return Name::$FACTIONAL_WARFARE_AGENT;
            case 'GenericStorylineMissionAgent': return Name::$GENERIC_STORYLINE_MISSION_AGENT;
            case 'HeraldryAgent': return Name::$HERALDRY_AGENT;
            case 'NonAgent': return Name::$NON_AGENT;
            case 'ResearchAgent': return Name::$RESEARCH_AGENT;
            case 'StorylineMissionAgent': return Name::$STORYLINE_MISSION_AGENT;
            case 'TutorialAgent': return Name::$TUTORIAL_AGENT;
        }
        throw new Exception("Cannot deserialize Name");
    }

    /**
     * @return Name
     */
    public static function sample(): Name {
        return Name::$AURA_AGENT;
    }
}
Name::init();
from enum import Enum
from typing import Any, TypeVar, Type, cast


T = TypeVar("T")
EnumT = TypeVar("EnumT", bound=Enum)


def from_int(x: Any) -> int:
    assert isinstance(x, int) and not isinstance(x, bool)
    return x


def to_enum(c: Type[EnumT], x: Any) -> EnumT:
    assert isinstance(x, c)
    return x.value


def to_class(c: Type[T], x: Any) -> dict:
    assert isinstance(x, c)
    return cast(Any, x).to_dict()


class Name(Enum):
    AURA_AGENT = "AuraAgent"
    BASIC_AGENT = "BasicAgent"
    CAREER_AGENT = "CareerAgent"
    CONCORD_AGENT = "CONCORDAgent"
    EPIC_ARC_AGENT = "EpicArcAgent"
    EVENT_MISSION_AGENT = "EventMissionAgent"
    FACTIONAL_WARFARE_AGENT = "FactionalWarfareAgent"
    GENERIC_STORYLINE_MISSION_AGENT = "GenericStorylineMissionAgent"
    HERALDRY_AGENT = "HeraldryAgent"
    NON_AGENT = "NonAgent"
    RESEARCH_AGENT = "ResearchAgent"
    STORYLINE_MISSION_AGENT = "StorylineMissionAgent"
    TUTORIAL_AGENT = "TutorialAgent"


class AgentType:
    key: int
    name: Name

    def __init__(self, key: int, name: Name) -> None:
        self.key = key
        self.name = name

    @staticmethod
    def from_dict(obj: Any) -> 'AgentType':
        assert isinstance(obj, dict)
        key = from_int(obj.get("_key"))
        name = Name(obj.get("name"))
        return AgentType(key, name)

    def to_dict(self) -> dict:
        result: dict = {}
        result["_key"] = from_int(self.key)
        result["name"] = to_enum(Name, self.name)
        return result


def agent_type_from_dict(s: Any) -> AgentType:
    return AgentType.from_dict(s)


def agent_type_to_dict(x: AgentType) -> Any:
    return to_class(AgentType, x)
// To parse this data:
//
//   import { Convert, AgentType } from "./file";
//
//   const agentType = Convert.toAgentType(json);
//
// These functions will throw an error if the JSON doesn't
// match the expected interface, even if the JSON is valid.

export interface AgentType {
    _key: number;
    name: Name;
    [property: string]: any;
}

export enum Name {
    AuraAgent = "AuraAgent",
    BasicAgent = "BasicAgent",
    CareerAgent = "CareerAgent",
    ConcordAgent = "CONCORDAgent",
    EpicArcAgent = "EpicArcAgent",
    EventMissionAgent = "EventMissionAgent",
    FactionalWarfareAgent = "FactionalWarfareAgent",
    GenericStorylineMissionAgent = "GenericStorylineMissionAgent",
    HeraldryAgent = "HeraldryAgent",
    NonAgent = "NonAgent",
    ResearchAgent = "ResearchAgent",
    StorylineMissionAgent = "StorylineMissionAgent",
    TutorialAgent = "TutorialAgent",
}

// Converts JSON strings to/from your types
// and asserts the results of JSON.parse at runtime
export class Convert {
    public static toAgentType(json: string): AgentType {
        return cast(JSON.parse(json), r("AgentType"));
    }

    public static agentTypeToJson(value: AgentType): string {
        return JSON.stringify(uncast(value, r("AgentType")), null, 2);
    }
}

function invalidValue(typ: any, val: any, key: any, parent: any = ''): never {
    const prettyTyp = prettyTypeName(typ);
    const parentText = parent ? ` on ${parent}` : '';
    const keyText = key ? ` for key "${key}"` : '';
    throw Error(`Invalid value${keyText}${parentText}. Expected ${prettyTyp} but got ${JSON.stringify(val)}`);
}

function prettyTypeName(typ: any): string {
    if (Array.isArray(typ)) {
        if (typ.length === 2 && typ[0] === undefined) {
            return `an optional ${prettyTypeName(typ[1])}`;
        } else {
            return `one of [${typ.map(a => { return prettyTypeName(a); }).join(", ")}]`;
        }
    } else if (typeof typ === "object" && typ.literal !== undefined) {
        return typ.literal;
    } else {
        return typeof typ;
    }
}

function jsonToJSProps(typ: any): any {
    if (typ.jsonToJS === undefined) {
        const map: any = {};
        typ.props.forEach((p: any) => map[p.json] = { key: p.js, typ: p.typ });
        typ.jsonToJS = map;
    }
    return typ.jsonToJS;
}

function jsToJSONProps(typ: any): any {
    if (typ.jsToJSON === undefined) {
        const map: any = {};
        typ.props.forEach((p: any) => map[p.js] = { key: p.json, typ: p.typ });
        typ.jsToJSON = map;
    }
    return typ.jsToJSON;
}

function transform(val: any, typ: any, getProps: any, key: any = '', parent: any = ''): any {
    function transformPrimitive(typ: string, val: any): any {
        if (typeof typ === typeof val) return val;
        return invalidValue(typ, val, key, parent);
    }

    function transformUnion(typs: any[], val: any): any {
        // val must validate against one typ in typs
        const l = typs.length;
        for (let i = 0; i < l; i++) {
            const typ = typs[i];
            try {
                return transform(val, typ, getProps);
            } catch (_) {}
        }
        return invalidValue(typs, val, key, parent);
    }

    function transformEnum(cases: string[], val: any): any {
        if (cases.indexOf(val) !== -1) return val;
        return invalidValue(cases.map(a => { return l(a); }), val, key, parent);
    }

    function transformArray(typ: any, val: any): any {
        // val must be an array with no invalid elements
        if (!Array.isArray(val)) return invalidValue(l("array"), val, key, parent);
        return val.map(el => transform(el, typ, getProps));
    }

    function transformDate(val: any): any {
        if (val === null) {
            return null;
        }
        const d = new Date(val);
        if (isNaN(d.valueOf())) {
            return invalidValue(l("Date"), val, key, parent);
        }
        return d;
    }

    function transformObject(props: { [k: string]: any }, additional: any, val: any): any {
        if (val === null || typeof val !== "object" || Array.isArray(val)) {
            return invalidValue(l(ref || "object"), val, key, parent);
        }
        const result: any = {};
        Object.getOwnPropertyNames(props).forEach(key => {
            const prop = props[key];
            const v = Object.prototype.hasOwnProperty.call(val, key) ? val[key] : undefined;
            result[prop.key] = transform(v, prop.typ, getProps, key, ref);
        });
        Object.getOwnPropertyNames(val).forEach(key => {
            if (!Object.prototype.hasOwnProperty.call(props, key)) {
                result[key] = transform(val[key], additional, getProps, key, ref);
            }
        });
        return result;
    }

    if (typ === "any") return val;
    if (typ === null) {
        if (val === null) return val;
        return invalidValue(typ, val, key, parent);
    }
    if (typ === false) return invalidValue(typ, val, key, parent);
    let ref: any = undefined;
    while (typeof typ === "object" && typ.ref !== undefined) {
        ref = typ.ref;
        typ = typeMap[typ.ref];
    }
    if (Array.isArray(typ)) return transformEnum(typ, val);
    if (typeof typ === "object") {
        return typ.hasOwnProperty("unionMembers") ? transformUnion(typ.unionMembers, val)
            : typ.hasOwnProperty("arrayItems")    ? transformArray(typ.arrayItems, val)
            : typ.hasOwnProperty("props")         ? transformObject(getProps(typ), typ.additional, val)
            : invalidValue(typ, val, key, parent);
    }
    // Numbers can be parsed by Date but shouldn't be.
    if (typ === Date && typeof val !== "number") return transformDate(val);
    return transformPrimitive(typ, val);
}

function cast<T>(val: any, typ: any): T {
    return transform(val, typ, jsonToJSProps);
}

function uncast<T>(val: T, typ: any): any {
    return transform(val, typ, jsToJSONProps);
}

function l(typ: any) {
    return { literal: typ };
}

function a(typ: any) {
    return { arrayItems: typ };
}

function u(...typs: any[]) {
    return { unionMembers: typs };
}

function o(props: any[], additional: any) {
    return { props, additional };
}

function m(additional: any) {
    return { props: [], additional };
}

function r(name: string) {
    return { ref: name };
}

const typeMap: any = {
    "AgentType": o([
        { json: "_key", js: "_key", typ: 0 },
        { json: "name", js: "name", typ: r("Name") },
    ], "any"),
    "Name": [
        "AuraAgent",
        "BasicAgent",
        "CareerAgent",
        "CONCORDAgent",
        "EpicArcAgent",
        "EventMissionAgent",
        "FactionalWarfareAgent",
        "GenericStorylineMissionAgent",
        "HeraldryAgent",
        "NonAgent",
        "ResearchAgent",
        "StorylineMissionAgent",
        "TutorialAgent",
    ],
};